fix: wait for req socket send to make sure we dont stay stuck - if there's no... #23
@@ -428,6 +428,7 @@ async def test_listen_behaviour_ping_correct(caplog):
|
|||||||
# TODO: Integration test between actual server and password needed for spade agents
|
# TODO: Integration test between actual server and password needed for spade agents
|
||||||
agent = RICommunicationAgent("test@server", "password")
|
agent = RICommunicationAgent("test@server", "password")
|
||||||
agent._req_socket = fake_socket
|
agent._req_socket = fake_socket
|
||||||
|
agent.connected = True
|
||||||
|
|
||||||
behaviour = agent.ListenBehaviour()
|
behaviour = agent.ListenBehaviour()
|
||||||
agent.add_behaviour(behaviour)
|
agent.add_behaviour(behaviour)
|
||||||
@@ -463,6 +464,7 @@ async def test_listen_behaviour_ping_wrong_endpoint(caplog):
|
|||||||
|
|
||||||
agent = RICommunicationAgent("test@server", "password", fake_pub_socket)
|
agent = RICommunicationAgent("test@server", "password", fake_pub_socket)
|
||||||
agent._req_socket = fake_socket
|
agent._req_socket = fake_socket
|
||||||
|
agent.connected = True
|
||||||
|
|
||||||
behaviour = agent.ListenBehaviour()
|
behaviour = agent.ListenBehaviour()
|
||||||
agent.add_behaviour(behaviour)
|
agent.add_behaviour(behaviour)
|
||||||
@@ -486,6 +488,7 @@ async def test_listen_behaviour_timeout(zmq_context, caplog):
|
|||||||
|
|
||||||
agent = RICommunicationAgent("test@server", "password")
|
agent = RICommunicationAgent("test@server", "password")
|
||||||
agent._req_socket = fake_socket
|
agent._req_socket = fake_socket
|
||||||
|
agent.connected = True
|
||||||
|
|
||||||
behaviour = agent.ListenBehaviour()
|
behaviour = agent.ListenBehaviour()
|
||||||
agent.add_behaviour(behaviour)
|
agent.add_behaviour(behaviour)
|
||||||
@@ -514,6 +517,7 @@ async def test_listen_behaviour_ping_no_endpoint(caplog):
|
|||||||
|
|
||||||
agent = RICommunicationAgent("test@server", "password")
|
agent = RICommunicationAgent("test@server", "password")
|
||||||
agent._req_socket = fake_socket
|
agent._req_socket = fake_socket
|
||||||
|
agent.connected = True
|
||||||
|
|
||||||
behaviour = agent.ListenBehaviour()
|
behaviour = agent.ListenBehaviour()
|
||||||
agent.add_behaviour(behaviour)
|
agent.add_behaviour(behaviour)
|
||||||
|
|||||||
Reference in New Issue
Block a user