Files
pepperplus-cb/src/control_backend/agents/bdi/agentspeak_generator.py
2026-01-16 15:35:41 +01:00

529 lines
17 KiB
Python

from functools import singledispatchmethod
from slugify import slugify
from control_backend.agents.bdi.agentspeak_ast import (
AstAtom,
AstBinaryOp,
AstExpression,
AstLiteral,
AstNumber,
AstPlan,
AstProgram,
AstRule,
AstStatement,
AstString,
AstVar,
BinaryOperatorType,
StatementType,
TriggerType,
)
from control_backend.schemas.program import (
BaseGoal,
BasicNorm,
ConditionalNorm,
GestureAction,
Goal,
InferredBelief,
KeywordBelief,
LLMAction,
LogicalOperator,
Norm,
Phase,
PlanElement,
Program,
ProgramElement,
SemanticBelief,
SpeechAction,
Trigger,
)
class AgentSpeakGenerator:
"""
Generator class that translates a high-level :class:`~control_backend.schemas.program.Program`
into AgentSpeak(L) source code.
It handles the conversion of phases, norms, goals, and triggers into AgentSpeak rules and plans,
ensuring the robot follows the defined behavioral logic.
"""
_asp: AstProgram
def generate(self, program: Program) -> str:
"""
Translates a Program object into an AgentSpeak source string.
:param program: The behavior program to translate.
:return: The generated AgentSpeak code as a string.
"""
self._asp = AstProgram()
if program.phases:
self._asp.rules.append(AstRule(self._astify(program.phases[0])))
else:
self._asp.rules.append(AstRule(AstLiteral("phase", [AstString("end")])))
self._asp.rules.append(AstRule(AstLiteral("!notify_cycle")))
self._add_keyword_inference()
self._add_default_plans()
self._process_phases(program.phases)
self._add_fallbacks()
return str(self._asp)
def _add_keyword_inference(self) -> None:
keyword = AstVar("Keyword")
message = AstVar("Message")
position = AstVar("Pos")
self._asp.rules.append(
AstRule(
AstLiteral("keyword_said", [keyword]),
AstLiteral("user_said", [message])
& AstLiteral(".substring", [keyword, message, position])
& (position >= 0),
)
)
def _add_default_plans(self):
self._add_reply_with_goal_plan()
self._add_say_plan()
self._add_reply_plan()
self._add_notify_cycle_plan()
def _add_reply_with_goal_plan(self):
self._asp.plans.append(
AstPlan(
TriggerType.ADDED_GOAL,
AstLiteral("reply_with_goal", [AstVar("Goal")]),
[AstLiteral("user_said", [AstVar("Message")])],
[
AstStatement(StatementType.ADD_BELIEF, AstLiteral("responded_this_turn")),
AstStatement(
StatementType.DO_ACTION,
AstLiteral(
"findall",
[AstVar("Norm"), AstLiteral("norm", [AstVar("Norm")]), AstVar("Norms")],
),
),
AstStatement(
StatementType.DO_ACTION,
AstLiteral(
"reply_with_goal", [AstVar("Message"), AstVar("Norms"), AstVar("Goal")]
),
),
],
)
)
def _add_say_plan(self):
self._asp.plans.append(
AstPlan(
TriggerType.ADDED_GOAL,
AstLiteral("say", [AstVar("Text")]),
[],
[
AstStatement(StatementType.ADD_BELIEF, AstLiteral("responded_this_turn")),
AstStatement(StatementType.DO_ACTION, AstLiteral("say", [AstVar("Text")])),
],
)
)
def _add_reply_plan(self):
self._asp.plans.append(
AstPlan(
TriggerType.ADDED_GOAL,
AstLiteral("reply"),
[AstLiteral("user_said", [AstVar("Message")])],
[
AstStatement(StatementType.ADD_BELIEF, AstLiteral("responded_this_turn")),
AstStatement(
StatementType.DO_ACTION,
AstLiteral(
"findall",
[AstVar("Norm"), AstLiteral("norm", [AstVar("Norm")]), AstVar("Norms")],
),
),
AstStatement(
StatementType.DO_ACTION,
AstLiteral("reply", [AstVar("Message"), AstVar("Norms")]),
),
],
)
)
def _add_notify_cycle_plan(self):
self._asp.plans.append(
AstPlan(
TriggerType.ADDED_GOAL,
AstLiteral("notify_cycle"),
[],
[
AstStatement(
StatementType.DO_ACTION,
AstLiteral(
"findall",
[AstVar("Norm"), AstLiteral("norm", [AstVar("Norm")]), AstVar("Norms")],
),
),
AstStatement(
StatementType.DO_ACTION, AstLiteral("notify_norms", [AstVar("Norms")])
),
AstStatement(StatementType.DO_ACTION, AstLiteral("wait", [AstNumber(100)])),
AstStatement(StatementType.ACHIEVE_GOAL, AstLiteral("notify_cycle")),
],
)
)
def _process_phases(self, phases: list[Phase]) -> None:
for curr_phase, next_phase in zip([None] + phases, phases + [None], strict=True):
if curr_phase:
self._process_phase(curr_phase)
self._add_phase_transition(curr_phase, next_phase)
# End phase behavior
# When deleting this, the entire `reply` plan and action can be deleted
self._asp.plans.append(
AstPlan(
type=TriggerType.ADDED_BELIEF,
trigger_literal=AstLiteral("user_said", [AstVar("Message")]),
context=[AstLiteral("phase", [AstString("end")])],
body=[
AstStatement(
StatementType.DO_ACTION, AstLiteral("notify_user_said", [AstVar("Message")])
),
AstStatement(StatementType.ACHIEVE_GOAL, AstLiteral("reply")),
],
)
)
def _process_phase(self, phase: Phase) -> None:
for norm in phase.norms:
self._process_norm(norm, phase)
self._add_default_loop(phase)
previous_goal = None
for goal in phase.goals:
self._process_goal(goal, phase, previous_goal, main_goal=True)
previous_goal = goal
for trigger in phase.triggers:
self._process_trigger(trigger, phase)
def _add_phase_transition(self, from_phase: Phase | None, to_phase: Phase | None) -> None:
if from_phase is None:
return
from_phase_ast = self._astify(from_phase)
to_phase_ast = (
self._astify(to_phase) if to_phase else AstLiteral("phase", [AstString("end")])
)
check_context = [from_phase_ast]
if from_phase:
for goal in from_phase.goals:
check_context.append(self._astify(goal, achieved=True))
force_context = [from_phase_ast]
body = [
AstStatement(
StatementType.DO_ACTION,
AstLiteral(
"notify_transition_phase",
[
AstString(str(from_phase.id)),
AstString(str(to_phase.id) if to_phase else "end"),
],
),
),
AstStatement(StatementType.REMOVE_BELIEF, from_phase_ast),
AstStatement(StatementType.ADD_BELIEF, to_phase_ast),
]
# if from_phase:
# body.extend(
# [
# AstStatement(
# StatementType.TEST_GOAL, AstLiteral("user_said", [AstVar("Message")])
# ),
# AstStatement(
# StatementType.REPLACE_BELIEF, AstLiteral("user_said", [AstVar("Message")])
# ),
# ]
# )
# Check
self._asp.plans.append(
AstPlan(
TriggerType.ADDED_GOAL,
AstLiteral("transition_phase"),
check_context,
[
AstStatement(StatementType.ACHIEVE_GOAL, AstLiteral("force_transition_phase")),
],
)
)
# Force
self._asp.plans.append(
AstPlan(
TriggerType.ADDED_GOAL, AstLiteral("force_transition_phase"), force_context, body
)
)
def _process_norm(self, norm: Norm, phase: Phase) -> None:
rule: AstRule | None = None
match norm:
case ConditionalNorm(condition=cond):
rule = AstRule(
self._astify(norm),
self._astify(phase) & self._astify(cond)
| AstAtom(f"force_{self.slugify(norm)}"),
)
case BasicNorm():
rule = AstRule(self._astify(norm), self._astify(phase))
if not rule:
return
self._asp.rules.append(rule)
def _add_default_loop(self, phase: Phase) -> None:
actions = []
actions.append(
AstStatement(
StatementType.DO_ACTION, AstLiteral("notify_user_said", [AstVar("Message")])
)
)
actions.append(AstStatement(StatementType.REMOVE_BELIEF, AstLiteral("responded_this_turn")))
actions.append(AstStatement(StatementType.ACHIEVE_GOAL, AstLiteral("check_triggers")))
for goal in phase.goals:
actions.append(AstStatement(StatementType.ACHIEVE_GOAL, self._astify(goal)))
actions.append(AstStatement(StatementType.ACHIEVE_GOAL, AstLiteral("transition_phase")))
self._asp.plans.append(
AstPlan(
TriggerType.ADDED_BELIEF,
AstLiteral("user_said", [AstVar("Message")]),
[self._astify(phase)],
actions,
)
)
def _process_goal(
self,
goal: Goal,
phase: Phase,
previous_goal: Goal | None = None,
continues_response: bool = False,
main_goal: bool = False,
) -> None:
context: list[AstExpression] = [self._astify(phase)]
context.append(~self._astify(goal, achieved=True))
if previous_goal and previous_goal.can_fail:
context.append(self._astify(previous_goal, achieved=True))
if not continues_response:
context.append(~AstLiteral("responded_this_turn"))
body = []
if main_goal: # UI only needs to know about the main goals
body.append(
AstStatement(
StatementType.DO_ACTION,
AstLiteral("notify_goal_start", [AstString(self.slugify(goal))]),
)
)
subgoals = []
for step in goal.plan.steps:
body.append(self._step_to_statement(step))
if isinstance(step, Goal):
subgoals.append(step)
if not goal.can_fail and not continues_response:
body.append(AstStatement(StatementType.ADD_BELIEF, self._astify(goal, achieved=True)))
self._asp.plans.append(AstPlan(TriggerType.ADDED_GOAL, self._astify(goal), context, body))
self._asp.plans.append(
AstPlan(
TriggerType.ADDED_GOAL,
self._astify(goal),
context=[],
body=[AstStatement(StatementType.EMPTY, AstLiteral("true"))],
)
)
prev_goal = None
for subgoal in subgoals:
self._process_goal(subgoal, phase, prev_goal)
prev_goal = subgoal
def _step_to_statement(self, step: PlanElement) -> AstStatement:
match step:
case Goal() | SpeechAction() | LLMAction() as a:
return AstStatement(StatementType.ACHIEVE_GOAL, self._astify(a))
case GestureAction() as a:
return AstStatement(StatementType.DO_ACTION, self._astify(a))
# TODO: separate handling of keyword and others
def _process_trigger(self, trigger: Trigger, phase: Phase) -> None:
body = []
subgoals = []
body.append(
AstStatement(
StatementType.DO_ACTION,
AstLiteral("notify_trigger_start", [AstString(self.slugify(trigger))]),
)
)
for step in trigger.plan.steps:
body.append(self._step_to_statement(step))
if isinstance(step, Goal):
step.can_fail = False # triggers are continuous sequence
subgoals.append(step)
# Arbitrary wait for UI to display nicely
body.append(AstStatement(StatementType.DO_ACTION, AstLiteral("wait", [AstNumber(2000)])))
body.append(
AstStatement(
StatementType.DO_ACTION,
AstLiteral("notify_trigger_end", [AstString(self.slugify(trigger))]),
)
)
self._asp.plans.append(
AstPlan(
TriggerType.ADDED_GOAL,
AstLiteral("check_triggers"),
[self._astify(phase), self._astify(trigger.condition)],
body,
)
)
# Force trigger (from UI)
self._asp.plans.append(AstPlan(TriggerType.ADDED_GOAL, self._astify(trigger), [], body))
for subgoal in subgoals:
self._process_goal(subgoal, phase, continues_response=True)
def _add_fallbacks(self):
# Trigger fallback
self._asp.plans.append(
AstPlan(
TriggerType.ADDED_GOAL,
AstLiteral("check_triggers"),
[],
[AstStatement(StatementType.EMPTY, AstLiteral("true"))],
)
)
# Phase transition fallback
self._asp.plans.append(
AstPlan(
TriggerType.ADDED_GOAL,
AstLiteral("transition_phase"),
[],
[AstStatement(StatementType.EMPTY, AstLiteral("true"))],
)
)
# Force phase transition fallback
self._asp.plans.append(
AstPlan(
TriggerType.ADDED_GOAL,
AstLiteral("force_transition_phase"),
[],
[AstStatement(StatementType.EMPTY, AstLiteral("true"))],
)
)
@singledispatchmethod
def _astify(self, element: ProgramElement) -> AstExpression:
raise NotImplementedError(f"Cannot convert element {element} to an AgentSpeak expression.")
@_astify.register
def _(self, kwb: KeywordBelief) -> AstExpression:
return AstLiteral("keyword_said", [AstString(kwb.keyword)])
@_astify.register
def _(self, sb: SemanticBelief) -> AstExpression:
return AstLiteral(self.slugify(sb))
@_astify.register
def _(self, ib: InferredBelief) -> AstExpression:
return AstBinaryOp(
self._astify(ib.left),
BinaryOperatorType.AND if ib.operator == LogicalOperator.AND else BinaryOperatorType.OR,
self._astify(ib.right),
)
@_astify.register
def _(self, norm: Norm) -> AstExpression:
functor = "critical_norm" if norm.critical else "norm"
return AstLiteral(functor, [AstString(norm.norm)])
@_astify.register
def _(self, phase: Phase) -> AstExpression:
return AstLiteral("phase", [AstString(str(phase.id))])
@_astify.register
def _(self, goal: Goal, achieved: bool = False) -> AstExpression:
return AstLiteral(f"{'achieved_' if achieved else ''}{self._slugify_str(goal.name)}")
@_astify.register
def _(self, trigger: Trigger) -> AstExpression:
return AstLiteral(self.slugify(trigger))
@_astify.register
def _(self, sa: SpeechAction) -> AstExpression:
return AstLiteral("say", [AstString(sa.text)])
@_astify.register
def _(self, ga: GestureAction) -> AstExpression:
gesture = ga.gesture
return AstLiteral("gesture", [AstString(gesture.type), AstString(gesture.name)])
@_astify.register
def _(self, la: LLMAction) -> AstExpression:
return AstLiteral("reply_with_goal", [AstString(la.goal)])
@singledispatchmethod
@staticmethod
def slugify(element: ProgramElement) -> str:
raise NotImplementedError(f"Cannot convert element {element} to a slug.")
@slugify.register
@staticmethod
def _(n: Norm) -> str:
return f"norm_{AgentSpeakGenerator._slugify_str(n.norm)}"
@slugify.register
@staticmethod
def _(sb: SemanticBelief) -> str:
return f"semantic_{AgentSpeakGenerator._slugify_str(sb.name)}"
@slugify.register
@staticmethod
def _(g: BaseGoal) -> str:
return AgentSpeakGenerator._slugify_str(g.name)
@slugify.register
@staticmethod
def _(t: Trigger):
return f"trigger_{AgentSpeakGenerator._slugify_str(t.name)}"
@staticmethod
def _slugify_str(text: str) -> str:
return slugify(text, separator="_", stopwords=["a", "an", "the", "we", "you", "I"])