feat: fix a lot of small changes to match cb, add functionality for all plans, add tests for the new plan editor. even more i dont really know anymore.

ref: N25B-412
This commit is contained in:
Björn Otgaar
2025-12-17 15:51:50 +01:00
parent c1ef924be1
commit 444e8b0289
16 changed files with 884 additions and 561 deletions

View File

@@ -16,10 +16,55 @@ export type Goal = {
// Actions
export type Action = SpeechAction | GestureAction | LLMAction
export type SpeechAction = { name: string, id: string, text: string, type:"speech" }
export type GestureAction = { name: string, id: string, gesture: string, type:"gesture" }
export type LLMAction = { name: string, id: string, goal: string, type:"llm" }
export type SpeechAction = { id: string, text: string, type:"speech" }
export type GestureAction = { id: string, gesture: string, type:"gesture" }
export type LLMAction = { id: string, goal: string, type:"llm" }
export type ActionTypes = "speech" | "gesture" | "llm";
// Extract the wanted information from a plan within the reducing of nodes
export function PlanReduce(plan?: Plan) {
if (!plan) return ""
return {
name: plan.name,
id: plan.id,
steps: plan.steps,
}
}
/**
* Finds out whether the plan can iterate multiple times, or always stops after one action.
* This comes down to checking if the plan only has speech/ gesture actions, or others as well.
* @param plan: the plan to check
* @returns: a boolean
*/
export function DoesPlanIterate(plan?: Plan) : boolean {
// TODO: should recursively check plans that have goals (and thus more plans) in them.
if (!plan) return false
return plan.steps.filter((step) => step.type == "llm").length > 0;
}
/**
* Returns the value of the action.
* Since typescript can't polymorphicly access the value field,
* we need to switch over the types and return the correct field.
* @param action: action to retrieve the value from
* @returns string | undefined
*/
export function GetActionValue(action: Action) {
let returnAction;
switch (action.type) {
case "gesture":
returnAction = action as GestureAction
return returnAction.gesture;
case "speech":
returnAction = action as SpeechAction
return returnAction.text;
case "llm":
returnAction = action as LLMAction
return returnAction.goal;
default:
break;
}
}

View File

@@ -0,0 +1,237 @@
import { useRef, useState } from "react";
import styles from '../../VisProg.module.css';
import { GetActionValue, type Action, type ActionTypes, type Plan } from "../components/Plan";
import { defaultPlan } from "../components/Plan.default";
import { TextField } from "../../../../components/TextField";
type PlanEditorDialogProps = {
plan?: Plan;
onSave: (plan: Plan | undefined) => void;
description? : string;
};
/**
* Adds an element to a React.JSX.Element that allows for the creation and editing of plans.
* Renders a dialog in the current screen with buttons and text fields for names, actions and other configurability.
* @param param0: Takes in a current plan, which can be undefined and a function which is called on saving with the potential plan.
* @returns: JSX.Element
* @example
* ```
* // Within a Node's default JSX Element function
* <PlanEditorDialog
* plan={data.plan}
* onSave={(plan) => {
* updateNodeData(props.id, {
* ...data,
* plan,
* });
* }}
* />
* ```
*/
export default function PlanEditorDialog({
plan,
onSave,
description,
}: PlanEditorDialogProps) {
// UseStates and references
const dialogRef = useRef<HTMLDialogElement | null>(null);
const [draftPlan, setDraftPlan] = useState<Plan | null>(null);
const [newActionType, setNewActionType] = useState<ActionTypes>("speech");
const [newActionValue, setNewActionValue] = useState("");
//Button Actions
const openCreate = () => {
setDraftPlan({...structuredClone(defaultPlan), id: crypto.randomUUID()});
dialogRef.current?.showModal();
};
const openCreateWithDescription = () => {
setDraftPlan({...structuredClone(defaultPlan), id: crypto.randomUUID(), name: description!});
setNewActionType("llm")
setNewActionValue(description!)
dialogRef.current?.showModal();
}
const openEdit = () => {
if (!plan) return;
setDraftPlan(structuredClone(plan));
dialogRef.current?.showModal();
};
const close = () => {
dialogRef.current?.close();
setDraftPlan(null);
};
const buildAction = (): Action => {
const id = crypto.randomUUID();
switch (newActionType) {
case "speech":
return { id, text: newActionValue, type: "speech" };
case "gesture":
return { id, gesture: newActionValue, type: "gesture" };
case "llm":
return { id, goal: newActionValue, type: "llm" };
}
};
return (<>
{/* Create and edit buttons */}
{!plan && (
<button className={styles.nodeButton} onClick={description ? openCreateWithDescription : openCreate}>
Create Plan
</button>
)}
{plan && (
<button className={styles.nodeButton} onClick={openEdit}>
Edit Plan
</button>
)}
{/* Start of dialog (plan editor) */}
<dialog
ref={dialogRef}
className={styles.planDialog}
onCancel={(e) => e.preventDefault()}
>
<form method="dialog" className="flex-col gap-md">
<h3> {draftPlan?.id === plan?.id ? "Edit Plan" : "Create Plan"} </h3>
{/* Plan name text field */}
{draftPlan && (
<TextField
value={draftPlan.name}
setValue={(name) =>
setDraftPlan({ ...draftPlan, name })}
placeholder="Plan name"
data-testid="name_text_field"/>
)}
{/* Entire "bottom" part (adder and steps) without cancel, confirm and reset */}
{draftPlan && (<div className={styles.planEditor}>
<div className={styles.planEditorLeft}>
{/* Left Side (Action Adder) */}
<h4>Add Action</h4>
{(!plan && description && draftPlan.steps.length === 0) && (<div className={styles.stepSuggestion}>
<label> Filled in as a suggestion! </label>
<label> Feel free to change! </label>
</div>)}
<label>
Action Type <wbr />
{/* Type selection */}
<select
value={newActionType}
onChange={(e) =>
setNewActionType(e.target.value as ActionTypes)}>
<option value="speech">Speech Action</option>
<option value="gesture">Gesture Action</option>
<option value="llm">LLM Action</option>
</select>
</label>
{/* Action value editor */}
<TextField
value={newActionValue}
setValue={setNewActionValue}
// TODO: Can be done with a switch in case there's more types to come.
placeholder={
newActionType === "speech" ? "Speech text"
: newActionType === "gesture" ? "Gesture name"
: "LLM goal"
}
/>
{/* Adding steps */}
<button
type="button"
disabled={!newActionValue}
onClick={() => {
if (!draftPlan) return;
// Add action to steps
const action = buildAction();
setDraftPlan({
...draftPlan,
steps: [...draftPlan.steps, action],});
// Reset current action building
setNewActionValue("");
setNewActionType("speech");
}}>
Add Step
</button>
</div>
{/* Right Side (Steps shown) */}
<div className={styles.planEditorRight}>
<h4>Steps</h4>
{/* Show if there are no steps yet */}
{draftPlan.steps.length === 0 && (
<div className={styles.emptySteps}>
No steps yet
</div>
)}
{/* Map over all steps, create a div for them that deletes them
if clicked on and add the index, name and type. as spans */}
{draftPlan.steps.map((step, index) => (
<div
key={step.id}
className={styles.planStep}
onClick={() => {
setDraftPlan({
...draftPlan,
steps: draftPlan.steps.filter((s) => s.id !== step.id),});
}}>
<span className={styles.stepIndex}>{index + 1}.</span>
<span className={styles.stepType}>{step.type}:</span>
<span className={styles.stepName}>{
step.type == "goal" ? ""/* TODO: Add support for goals */
: GetActionValue(step)}
</span>
</div>
))}
</div>
</div>
)} {/* End Action Editor and steps shower */}
{/* Buttons */}
<div className="flex-row gap-md">
{/* Close button */}
<button type="button" onClick={close}>
Cancel
</button>
{/* Confirm/ Create button */}
<button
type="button"
disabled={!draftPlan}
onClick={() => {
if (!draftPlan) return;
onSave(draftPlan);
close();
}}>
{draftPlan?.id === plan?.id ? "Confirm" : "Create"}
</button>
{/* Reset button */}
<button
type="button"
disabled={!draftPlan}
onClick={() => {
onSave(undefined);
close();
}}>
Reset
</button>
</div>
</form>
</dialog>
</>
);
}