Merge branch 'dev' into fix/deep-clone-data

This commit is contained in:
Björn Otgaar
2025-12-02 15:06:14 +01:00
17 changed files with 600 additions and 86 deletions

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@@ -12,7 +12,10 @@ import TriggerNode, { TriggerConnects, TriggerReduce } from "./nodes/TriggerNode
import { TriggerNodeDefaults } from "./nodes/TriggerNode.default";
/**
* The types of the nodes we have registered.
* Registered node types in the visual programming system.
*
* Key: the node type string used in the flow graph.
* Value: the corresponding React component for rendering the node.
*/
export const NodeTypes = {
start: StartNode,
@@ -24,8 +27,9 @@ export const NodeTypes = {
};
/**
* The default functions of the nodes we have registered.
* Default data and settings for each node type.
* These are defined in the <node>.default.ts files.
* These defaults are used when a new node is created to initialize its properties.
*/
export const NodeDefaults = {
start: StartNodeDefaults,
@@ -38,7 +42,10 @@ export const NodeDefaults = {
/**
* The reduce functions of the nodes we have registered.
* Reduce functions for each node type.
*
* A reduce function extracts the relevant data from a node and its children.
* Used during graph evaluation or export.
*/
export const NodeReduces = {
start: StartReduce,
@@ -51,7 +58,9 @@ export const NodeReduces = {
/**
* The connection functionality of the nodes we have registered.
* Connection functions for each node type.
*
* These functions define how nodes of a particular type can connect to other nodes.
*/
export const NodeConnects = {
start: StartConnects,
@@ -63,8 +72,9 @@ export const NodeConnects = {
}
/**
* Functions that define whether a node should be deleted, currently constant only for start and end.
* Any node types that aren't mentioned are 'true', and can be deleted by default.
* Defines whether a node type can be deleted.
*
* Returns a function per node type. Nodes not explicitly listed are deletable by default.
*/
export const NodeDeletes = {
start: () => false,
@@ -73,8 +83,10 @@ export const NodeDeletes = {
}
/**
* Defines which types are variables in the phase node-
* any node that is NOT mentioned here, is automatically seen as a variable of a phase.
* Defines which node types are considered variables in a phase node.
*
* Any node type not listed here is automatically treated as part of a phase.
* This allows the system to dynamically group nodes under a phase node.
*/
export const NodesInPhase = {
start: () => false,

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@@ -13,13 +13,14 @@ import { NodeDefaults, NodeConnects, NodeDeletes } from './NodeRegistry';
/**
* Create a node given the correct data
* @param type the type of the node to create
* @param id the id of the node to create
* @param position the position of the node to create
* @param data the data in the node to create
* @param deletable if this node should be able to be deleted IN ANY WAY POSSIBLE
* @constructor
* A Function to create a new node with the correct default data and properties.
*
* @param id - The unique ID of the node.
* @param type - The type of node to create (must exist in NodeDefaults).
* @param position - The XY position of the node in the flow canvas.
* @param data - The data object to initialize the node with.
* @param deletable - Optional flag to indicate if the node can be deleted (can be deleted by default).
* @returns A fully initialized Node object ready to be added to the flow.
*/
function createNode(id: string, type: string, position: XYPosition, data: Record<string, unknown>, deletable? : boolean) {
const defaultData = NodeDefaults[type as keyof typeof NodeDefaults]
@@ -33,7 +34,7 @@ function createNode(id: string, type: string, position: XYPosition, data: Record
return {...defaultData, ...newData}
}
//* Initial nodes, created by using createNode. */
//* Initial nodes to populate the flow at startup.
const initialNodes : Node[] = [
createNode('start', 'start', {x: 100, y: 100}, {label: "Start"}, false),
createNode('end', 'end', {x: 500, y: 100}, {label: "End"}, false),
@@ -41,7 +42,7 @@ const initialNodes : Node[] = [
createNode('norms-1', 'norm', {x:-200, y:100}, {label: "Initial Norms", normList: ["Be a robot", "get good"]}),
];
// * Initial edges * /
//* Initial edges to connect the startup nodes.
const initialEdges: Edge[] = [
{ id: 'start-phase-1', source: 'start', target: 'phase-1' },
{ id: 'phase-1-end', source: 'phase-1', target: 'end' },
@@ -52,16 +53,33 @@ const initialEdges: Edge[] = [
* How we have defined the functions for our FlowState.
* We have the normal functionality of a default FlowState with some exceptions to account for extra functionality.
* The biggest changes are in onConnect and onDelete, which we have given extra functionality based on the nodes defined functions.
*
* * Provides:
* - Node and edge state management
* - Node creation, deletion, and updates
* - Custom connection handling via NodeConnects
* - Edge reconnection handling
*/
const useFlowStore = create<FlowState>((set, get) => ({
nodes: initialNodes,
edges: initialEdges,
edgeReconnectSuccessful: true,
/**
* Handles changes to nodes triggered by ReactFlow.
*/
onNodesChange: (changes) =>
set({nodes: applyNodeChanges(changes, get().nodes)}),
/**
* Handles changes to edges triggered by ReactFlow.
*/
onEdgesChange: (changes) => set({ edges: applyEdgeChanges(changes, get().edges) }),
/**
* Handles creating a new connection between nodes.
* Updates edges and calls the node-specific connection functions.
*/
onConnect: (connection) => {
const edges = addEdge(connection, get().edges);
const nodes = get().nodes;
@@ -86,6 +104,9 @@ const useFlowStore = create<FlowState>((set, get) => ({
set({ nodes, edges });
},
/**
* Handles reconnecting an edge between nodes.
*/
onReconnect: (oldEdge, newConnection) => {
get().edgeReconnectSuccessful = true;
set({ edges: reconnectEdge(oldEdge, newConnection, get().edges) });
@@ -98,7 +119,11 @@ const useFlowStore = create<FlowState>((set, get) => ({
}
set({ edgeReconnectSuccessful: true });
},
/**
* Deletes a node by ID, respecting NodeDeletes rules.
* Also removes all edges connected to that node.
*/
deleteNode: (nodeId) => {
// Let's find our node to check if they have a special deletion function
const ourNode = get().nodes.find((n)=>n.id==nodeId);
@@ -112,10 +137,19 @@ const useFlowStore = create<FlowState>((set, get) => ({
})}
},
/**
* Replaces the entire nodes array in the store.
*/
setNodes: (nodes) => set({ nodes }),
/**
* Replaces the entire edges array in the store.
*/
setEdges: (edges) => set({ edges }),
/**
* Updates the data of a node by merging new data with existing data.
*/
updateNodeData: (nodeId, data) => {
set({
nodes: get().nodes.map((node) => {
@@ -127,6 +161,9 @@ const useFlowStore = create<FlowState>((set, get) => ({
});
},
/**
* Adds a new node to the flow store.
*/
addNode: (node: Node) => {
set({ nodes: [...get().nodes, node] });
},

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@@ -2,23 +2,76 @@
import type { Edge, OnNodesChange, OnEdgesChange, OnConnect, OnReconnect, Node } from '@xyflow/react';
import type { NodeTypes } from './NodeRegistry';
export type AppNode = typeof NodeTypes
/**
* Type representing all registered node types.
* This corresponds to the keys of NodeTypes in NodeRegistry.
*/
export type AppNode = typeof NodeTypes;
/**
* The FlowState type defines the shape of the Zustand store used for managing the visual programming flow.
*
* Includes:
* - Nodes and edges currently in the flow
* - Callbacks for node and edge changes
* - Node deletion and updates
* - Edge reconnection handling
*/
export type FlowState = {
nodes: Node[];
edges: Edge[];
edgeReconnectSuccessful: boolean;
/** Handler for changes to nodes triggered by ReactFlow */
onNodesChange: OnNodesChange;
/** Handler for changes to edges triggered by ReactFlow */
onEdgesChange: OnEdgesChange;
/** Handler for creating a new connection between nodes */
onConnect: OnConnect;
/** Handler for reconnecting an existing edge */
onReconnect: OnReconnect;
/** Called when an edge reconnect process starts */
onReconnectStart: () => void;
/**
* Called when an edge reconnect process ends.
* @param _ - event or unused parameter
* @param edge - the edge that finished reconnecting
*/
onReconnectEnd: (_: unknown, edge: { id: string }) => void;
/**
* Deletes a node and any connected edges.
* @param nodeId - the ID of the node to delete
*/
deleteNode: (nodeId: string) => void;
/**
* Replaces the current nodes array in the store.
* @param nodes - new array of nodes
*/
setNodes: (nodes: Node[]) => void;
/**
* Replaces the current edges array in the store.
* @param edges - new array of edges
*/
setEdges: (edges: Edge[]) => void;
/**
* Updates the data of a node by merging new data with existing node data.
* @param nodeId - the ID of the node to update
* @param data - object containing new data fields to merge
*/
updateNodeData: (nodeId: string, data: object) => void;
/**
* Adds a new node to the flow.
* @param node - the Node object to add
*/
addNode: (node: Node) => void;
};
};

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@@ -6,7 +6,12 @@ import { NodeDefaults, type NodeTypes } from '../NodeRegistry'
import addNode from '../utils/AddNode';
/**
* DraggableNodeProps dictates the type properties of a DraggableNode
* Props for a draggable node within the drag-and-drop toolbar.
*
* @property className - Optional custom CSS classes for styling.
* @property children - The visual content or label rendered inside the draggable node.
* @property nodeType - The type of node represented (key from `NodeTypes`).
* @property onDrop - Function called when the node is dropped on the flow pane.
*/
interface DraggableNodeProps {
className?: string;
@@ -16,15 +21,20 @@ interface DraggableNodeProps {
}
/**
* Definition of a node inside the drag and drop toolbar.
* These nodes require an onDrop function that dictates
* how the node is created in the graph.
* A draggable node element used in the drag-and-drop toolbar.
*
* Integrates with the NeoDrag library to handle drag events.
* On drop, it calls the provided `onDrop` function with the node type and drop position.
*
* @param props - The draggable node configuration.
* @returns A React element representing a draggable node.
*/
function DraggableNode({ className, children, nodeType, onDrop }: DraggableNodeProps) {
const draggableRef = useRef<HTMLDivElement>(null);
const [position, setPosition] = useState<XYPosition>({ x: 0, y: 0 });
// @ts-expect-error from the neodrag package — safe to ignore
// The NeoDrag hook enables smooth drag functionality for this element.
// @ts-expect-error: NeoDrag typing incompatibility — safe to ignore.
useDraggable(draggableRef, {
position,
onDrag: ({ offsetX, offsetY }) => {
@@ -48,16 +58,28 @@ function DraggableNode({ className, children, nodeType, onDrop }: DraggableNodeP
}
/**
* DndToolbar defines how the drag and drop toolbar component works
* and includes the default onDrop behavior.
* The drag-and-drop toolbar component for the visual programming interface.
*
* Displays draggable node templates based on entries in `NodeDefaults`.
* Each droppable node can be dragged into the flow pane to instantiate it.
*
* Automatically filters nodes whose `droppable` flag is set to `true`.
*
* @returns A React element representing the drag-and-drop toolbar.
*/
export function DndToolbar() {
const { screenToFlowPosition } = useReactFlow();
/**
* Handles dropping a node onto the flow pane.
* Translates screen coordinates into flow coordinates using React Flow utilities.
*/
const handleNodeDrop = useCallback(
(nodeType: keyof typeof NodeTypes, screenPosition: XYPosition) => {
const flow = document.querySelector('.react-flow');
const flowRect = flow?.getBoundingClientRect();
// Only add the node if it is inside the flow canvas area.
const isInFlow =
flowRect &&
screenPosition.x >= flowRect.left &&
@@ -74,7 +96,7 @@ export function DndToolbar() {
);
// Map over our default settings to see which of them have their droppable data set to true
// Map over the default nodes to get all nodes that can be dropped from the toolbar.
const droppableNodes = Object.entries(NodeDefaults)
.filter(([, data]) => data.droppable)
.map(([type, data]) => ({

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@@ -2,7 +2,12 @@ import { NodeToolbar } from '@xyflow/react';
import '@xyflow/react/dist/style.css';
import useFlowStore from "../VisProgStores.tsx";
//Toolbar definitions
/**
* Props for the Toolbar component.
*
* @property nodeId - The ID of the node this toolbar is attached to.
* @property allowDelete - If `true`, the delete button is enabled; otherwise disabled.
*/
type ToolbarProps = {
nodeId: string;
allowDelete: boolean;
@@ -10,12 +15,12 @@ type ToolbarProps = {
/**
* Node Toolbar definition:
* handles: node deleting functionality
* can be added to any custom node component as a React component
* Handles: node deleting functionality
* Can be integrated to any custom node component as a React component
*
* @param {string} nodeId
* @param {boolean} allowDelete
* @returns {React.JSX.Element}
* @param {string} nodeId - The ID of the node for which the toolbar is rendered.
* @param {boolean} allowDelete - Enables or disables the delete functionality.
* @returns {React.JSX.Element} A JSX element representing the toolbar.
* @constructor
*/
export function Toolbar({nodeId, allowDelete}: ToolbarProps) {

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@@ -72,5 +72,11 @@ export function NormReduce(node: Node, _nodes: Node[]) {
}
}
/**
* This function is called whenever a connection is made with this node type (Norm)
* @param _thisNode the node of this node type which function is called
* @param _otherNode the other node which was part of the connection
* @param _isThisSource whether this instance of the node was the source in the connection, true = yes.
*/
export function NormConnects(_thisNode: Node, _otherNode: Node, _isThisSource: boolean) {
}

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@@ -14,10 +14,16 @@ import { RealtimeTextField, TextField } from '../../../../components/TextField';
import duplicateIndices from '../../../../utils/duplicateIndices';
/**
* The default data dot a Trigger node
* @param label: the label of this Trigger
* @param droppable: whether this node is droppable from the drop bar (initialized as true)
* @param children: ID's of children of this node
* The default data structure for a Trigger node
*
* Represents configuration for a node that activates when a specific condition is met,
* such as keywords being spoken or emotions detected.
*
* @property label: the display label of this Trigger node.
* @property droppable: Whether this node can be dropped from the toolbar (default: true).
* @property triggerType - The type of trigger ("keywords" or a custom string).
* @property triggers - The list of keyword triggers (if applicable).
* @property hasReduce - Whether this node supports reduction logic.
*/
export type TriggerNodeData = {
label: string;
@@ -31,14 +37,20 @@ export type TriggerNodeData = {
export type TriggerNode = Node<TriggerNodeData>
/**
* Determines whether a Trigger node can connect to another node or edge.
*
* @param connection - The connection or edge being attempted to connect towards.
* @returns `true` if the connection is defined; otherwise, `false`.
*/
export function TriggerNodeCanConnect(connection: Connection | Edge): boolean {
return (connection != undefined);
}
/**
* Defines how a Trigger node should be rendered
* @param props NodeProps, like id, label, children
* @returns React.JSX.Element
* @param props - Node properties provided by React Flow, including `id` and `data`.
* @returns The rendered TriggerNode React element (React.JSX.Element).
*/
export default function TriggerNode(props: NodeProps<TriggerNode>) {
const data = props.data;
@@ -69,6 +81,7 @@ export default function TriggerNode(props: NodeProps<TriggerNode>) {
* Reduces each Trigger, including its children down into its relevant data.
* @param node: The Node Properties of this node.
* @param _nodes: all the nodes in the graph.
* @returns A simplified object containing the node label and its list of triggers.
*/
export function TriggerReduce(node: Node, _nodes: Node[]) {
const data = node.data as TriggerNodeData;
@@ -89,23 +102,33 @@ export function TriggerConnects(_thisNode: Node, _otherNode: Node, _isThisSource
}
// Definitions for the possible triggers, being keywords and emotions
/** Represents a single keyword trigger entry. */
type Keyword = { id: string, keyword: string };
/** Properties for an emotion-type trigger node. */
export type EmotionTriggerNodeProps = {
type: "emotion";
value: string;
}
/** Props for a keyword-type trigger node. */
export type KeywordTriggerNodeProps = {
type: "keywords";
value: Keyword[];
}
/** Union type for all possible Trigger node configurations. */
export type TriggerNodeProps = EmotionTriggerNodeProps | KeywordTriggerNodeProps;
/**
* The JSX element that is responsible for updating the field and showing the text
* @param param0 the function that updates the field
* @returns React.JSX.Element that handles adding keywords
* Renders an input element that allows users to add new keyword triggers.
*
* When the input is committed, the `addKeyword` callback is called with the new keyword.
*
* @param param0 - An object containing the `addKeyword` function.
* @returns A React element(React.JSX.Element) providing an input for adding keywords.
*/
function KeywordAdder({ addKeyword }: { addKeyword: (keyword: string) => void }) {
const [input, setInput] = useState("");
@@ -129,6 +152,14 @@ function KeywordAdder({ addKeyword }: { addKeyword: (keyword: string) => void })
</div>;
}
/**
* Displays and manages a list of keyword triggers for a Trigger node.
* Handles adding, editing, and removing keywords, as well as detecting duplicate entries.
*
* @param keywords - The current list of keyword triggers.
* @param setKeywords - A callback to update the keyword list in the parent node.
* @returns A React element(React.JSX.Element) for editing keyword triggers.
*/
function Keywords({
keywords,
setKeywords,