feat: added undo and redo functionality
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committed by
JobvAlewijk
parent
608bd54617
commit
5e22ed8806
@@ -32,23 +32,22 @@ export type GoalNode = Node<GoalNodeData>
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* @param props NodeProps, like id, label, children
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* @returns React.JSX.Element
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*/
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export default function GoalNode(props: NodeProps<GoalNode>) {
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const data = props.data
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export default function GoalNode({id, data}: NodeProps<GoalNode>) {
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const {updateNodeData} = useFlowStore();
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const text_input_id = `goal_${props.id}_text_input`;
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const checkbox_id = `goal_${props.id}_checkbox`;
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const text_input_id = `goal_${id}_text_input`;
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const checkbox_id = `goal_${id}_checkbox`;
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const setDescription = (value: string) => {
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updateNodeData(props.id, {...data, description: value});
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updateNodeData(id, {...data, description: value});
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}
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const setAchieved = (value: boolean) => {
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updateNodeData(props.id, {...data, achieved: value});
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updateNodeData(id, {...data, achieved: value});
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}
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return <>
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<Toolbar nodeId={props.id} allowDelete={true}/>
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<Toolbar nodeId={id} allowDelete={true}/>
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<div className={`${styles.defaultNode} ${styles.nodeGoal} flex-col gap-sm`}>
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<div className={"flex-row gap-md"}>
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<label htmlFor={text_input_id}>Goal:</label>
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@@ -64,7 +63,7 @@ export default function GoalNode(props: NodeProps<GoalNode>) {
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<input
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id={checkbox_id}
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type={"checkbox"}
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value={data.achieved ? "checked" : ""}
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checked={data.achieved || false}
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onChange={(e) => setAchieved(e.target.checked)}
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/>
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</div>
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