Merge branch 'feat/simple-program-page' of git.science.uu.nl:ics/sp/2025/n25b/pepperplus-ui into feat/monitoringpage

This commit is contained in:
Tuurminator69
2026-01-05 16:41:51 +01:00
11 changed files with 724 additions and 3 deletions

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@@ -0,0 +1,167 @@
/* ---------- Layout ---------- */
.container {
height: 100%;
display: flex;
flex-direction: column;
background: #1e1e1e;
color: #f5f5f5;
}
.header {
display: flex;
justify-content: space-between;
align-items: center;
padding: clamp(0.75rem, 2vw, 1.25rem);
background: #2a2a2a;
border-bottom: 1px solid #3a3a3a;
}
.header h2 {
font-size: clamp(1rem, 2.2vw, 1.4rem);
font-weight: 600;
}
.controls button {
margin-left: 0.5rem;
padding: 0.4rem 0.9rem;
border-radius: 6px;
border: none;
background: #111;
color: white;
cursor: pointer;
}
.controls button:disabled {
opacity: 0.4;
cursor: not-allowed;
}
/* ---------- Content ---------- */
.content {
flex: 1;
padding: 2%;
}
/* ---------- Grid ---------- */
.phaseGrid {
height: 100%;
display: grid;
grid-template-columns: repeat(2, minmax(0, 1fr));
grid-template-rows: repeat(2, minmax(0, 1fr));
gap: 2%;
}
/* ---------- Box ---------- */
.box {
display: flex;
flex-direction: column;
background: #ffffff;
color: #1e1e1e;
border-radius: 10px;
overflow: hidden;
box-shadow: 0 4px 14px rgba(0, 0, 0, 0.25);
}
.boxHeader {
padding: 0.6rem 0.9rem;
background: linear-gradient(135deg, #dcdcdc, #e9e9e9);
font-style: italic;
font-weight: 500;
font-size: clamp(0.9rem, 1.5vw, 1.05rem);
border-bottom: 1px solid #cfcfcf;
}
.boxContent {
flex: 1;
padding: 0.8rem 1rem;
overflow-y: auto;
}
/* ---------- Lists ---------- */
.iconList {
list-style: none;
padding: 0;
margin: 0;
}
.iconList li {
display: flex;
align-items: center;
gap: 0.6rem;
margin-bottom: 0.5rem;
font-size: clamp(0.85rem, 1.3vw, 1rem);
}
.bulletList {
margin: 0;
padding-left: 1.2rem;
}
.bulletList li {
margin-bottom: 0.4rem;
}
/* ---------- Icons ---------- */
.successIcon,
.failIcon {
display: inline-flex;
align-items: center;
justify-content: center;
min-width: 1.5rem;
height: 1.5rem;
border-radius: 4px;
font-weight: bold;
color: white;
flex-shrink: 0;
}
.successIcon {
background: #3cb371;
}
.failIcon {
background: #e5533d;
}
/* ---------- Empty ---------- */
.empty {
opacity: 0.55;
font-style: italic;
font-size: 0.9rem;
}
/* ---------- Responsive ---------- */
@media (max-width: 900px) {
.phaseGrid {
grid-template-columns: 1fr;
grid-template-rows: repeat(4, minmax(0, 1fr));
gap: 1rem;
}
}
.leftControls {
display: flex;
align-items: center;
gap: 1rem;
}
.backButton {
background: transparent;
border: 1px solid #555;
color: #ddd;
padding: 0.35rem 0.75rem;
border-radius: 6px;
cursor: pointer;
}
.backButton:hover {
background: #333;
}

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@@ -0,0 +1,192 @@
import React from "react";
import styles from "./SimpleProgram.module.css";
import useProgramStore from "../../utils/programStore.ts";
/**
* Generic container box with a header and content area.
*/
type BoxProps = {
title: string;
children: React.ReactNode;
};
const Box: React.FC<BoxProps> = ({ title, children }) => (
<div className={styles.box}>
<div className={styles.boxHeader}>{title}</div>
<div className={styles.boxContent}>{children}</div>
</div>
);
/**
* Renders a list of goals for a phase.
* Expects goal-like objects from the program store.
*/
const GoalList: React.FC<{ goals: unknown[] }> = ({ goals }) => {
if (!goals.length) {
return <p className={styles.empty}>No goals defined.</p>;
}
return (
<ul className={styles.iconList}>
{goals.map((g, idx) => {
const goal = g as {
id?: string;
description?: string;
achieved?: boolean;
};
return (
<li key={goal.id ?? idx}>
<span
className={
goal.achieved ? styles.successIcon : styles.failIcon
}
>
{goal.achieved ? "✔" : "✖"}
</span>
{goal.description ?? "Unnamed goal"}
</li>
);
})}
</ul>
);
};
/**
* Renders a list of triggers for a phase.
*/
const TriggerList: React.FC<{ triggers: unknown[] }> = ({ triggers }) => {
if (!triggers.length) {
return <p className={styles.empty}>No triggers defined.</p>;
}
return (
<ul className={styles.iconList}>
{triggers.map((t, idx) => {
const trigger = t as {
id?: string;
label?: string;
};
return (
<li key={trigger.id ?? idx}>
<span className={styles.failIcon}></span>
{trigger.label ?? "Unnamed trigger"}
</li>
);
})}
</ul>
);
};
/**
* Renders a list of norms for a phase.
*/
const NormList: React.FC<{ norms: unknown[] }> = ({ norms }) => {
if (!norms.length) {
return <p className={styles.empty}>No norms defined.</p>;
}
return (
<ul className={styles.bulletList}>
{norms.map((n, idx) => {
const norm = n as {
id?: string;
norm?: string;
};
return <li key={norm.id ?? idx}>{norm.norm ?? "Unnamed norm"}</li>;
})}
</ul>
);
};
/**
* Displays all phase-related information in a grid layout.
*/
type PhaseGridProps = {
norms: unknown[];
goals: unknown[];
triggers: unknown[];
};
const PhaseGrid: React.FC<PhaseGridProps> = ({
norms,
goals,
triggers,
}) => (
<div className={styles.phaseGrid}>
<Box title="Norms">
<NormList norms={norms} />
</Box>
<Box title="Triggers">
<TriggerList triggers={triggers} />
</Box>
<Box title="Goals">
<GoalList goals={goals} />
</Box>
<Box title="Conditional Norms">
<p className={styles.empty}>No conditional norms defined.</p>
</Box>
</div>
);
/**
* Main program viewer.
* Reads all data from the program store and allows
* navigating between phases.
*/
const SimpleProgram: React.FC = () => {
const getPhaseIds = useProgramStore((s) => s.getPhaseIds);
const getNormsInPhase = useProgramStore((s) => s.getNormsInPhase);
const getGoalsInPhase = useProgramStore((s) => s.getGoalsInPhase);
const getTriggersInPhase = useProgramStore((s) => s.getTriggersInPhase);
const phaseIds = getPhaseIds();
const [phaseIndex, setPhaseIndex] = React.useState(0);
if (phaseIds.length === 0) {
return <p className={styles.empty}>No program loaded.</p>;
}
const phaseId = phaseIds[phaseIndex];
return (
<div className={styles.container}>
<header className={styles.header}>
<h2>
Phase {phaseIndex + 1} / {phaseIds.length}
</h2>
<div className={styles.controls}>
<button
disabled={phaseIndex === 0}
onClick={() => setPhaseIndex((i) => i - 1)}
>
Prev
</button>
<button
disabled={phaseIndex === phaseIds.length - 1}
onClick={() => setPhaseIndex((i) => i + 1)}
>
Next
</button>
</div>
</header>
<div className={styles.content}>
<PhaseGrid
norms={getNormsInPhase(phaseId)}
goals={getGoalsInPhase(phaseId)}
triggers={getTriggersInPhase(phaseId)}
/>
</div>
</div>
);
};
export default SimpleProgram;

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@@ -7,14 +7,16 @@ import {
MarkerType,
} from '@xyflow/react';
import '@xyflow/react/dist/style.css';
import {useEffect} from "react";
import {useEffect, useState} from "react";
import {useShallow} from 'zustand/react/shallow';
import useProgramStore from "../../utils/programStore.ts";
import {DndToolbar} from './visualProgrammingUI/components/DragDropSidebar.tsx';
import useFlowStore from './visualProgrammingUI/VisProgStores.tsx';
import type {FlowState} from './visualProgrammingUI/VisProgTypes.tsx';
import styles from './VisProg.module.css'
import { NodeReduces, NodeTypes } from './visualProgrammingUI/NodeRegistry.ts';
import SaveLoadPanel from './visualProgrammingUI/components/SaveLoadPanel.tsx';
import SimpleProgram from "../SimpleProgram/SimpleProgram.tsx";
// --| config starting params for flow |--
@@ -138,7 +140,7 @@ function VisualProgrammingUI() {
}
// currently outputs the prepared program to the console
function runProgram() {
function runProgramm() {
const phases = graphReducer();
const program = {phases}
console.log(JSON.stringify(program, null, 2));
@@ -152,6 +154,10 @@ function runProgram() {
).then((res) => {
if (!res.ok) throw new Error("Failed communicating with the backend.")
console.log("Successfully sent the program to the backend.");
// store reduced program in global program store for further use in the UI
// when the program was sent to the backend successfully:
useProgramStore.getState().setProgramState(structuredClone(program));
}).catch(() => console.log("Failed to send program to the backend."));
}
@@ -174,6 +180,27 @@ function graphReducer() {
* @constructor
*/
function VisProgPage() {
const [showSimpleProgram, setShowSimpleProgram] = useState(false);
const setProgramState = useProgramStore((state) => state.setProgramState);
const runProgram = () => {
const phases = graphReducer(); // reduce graph
setProgramState({ phases }); // <-- save to store
setShowSimpleProgram(true); // show SimpleProgram
runProgramm(); // send to backend if needed
};
if (showSimpleProgram) {
return (
<div>
<button onClick={() => setShowSimpleProgram(false)}>
Back to Editor
</button>
<SimpleProgram/>
</div>
);
}
return (
<>
<VisualProgrammingUI/>

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@@ -45,7 +45,7 @@ const initialNodes : Node[] = [
createNode('start', 'start', {x: 100, y: 100}, {label: "Start"}, false),
createNode('end', 'end', {x: 500, y: 100}, {label: "End"}, false),
createNode('phase-1', 'phase', {x:200, y:100}, {label: "Phase 1", children : []}),
createNode('norms-1', 'norm', {x:-200, y:100}, {label: "Initial Norms", normList: ["Be a robot", "get good"]}),
createNode('norms-1', 'norm', {x:-200, y:100}, {label: "Initial Norms", normList: ["Be a robot", "get good"], critical:false}),
];
// * Initial edges * /

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@@ -8,4 +8,5 @@ export const NormNodeDefaults: NormNodeData = {
droppable: true,
norm: "",
hasReduce: true,
critical: false,
};

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@@ -21,6 +21,7 @@ export type NormNodeData = {
droppable: boolean;
norm: string;
hasReduce: boolean;
critical: boolean;
};
export type NormNode = Node<NormNodeData>
@@ -35,11 +36,16 @@ export default function NormNode(props: NodeProps<NormNode>) {
const {updateNodeData} = useFlowStore();
const text_input_id = `norm_${props.id}_text_input`;
const checkbox_id = `goal_${props.id}_checkbox`;
const setValue = (value: string) => {
updateNodeData(props.id, {norm: value});
}
const setCritical = (value: boolean) => {
updateNodeData(props.id, {...data, critical: value});
}
return <>
<Toolbar nodeId={props.id} allowDelete={true}/>
<div className={`${styles.defaultNode} ${styles.nodeNorm}`}>
@@ -52,6 +58,15 @@ export default function NormNode(props: NodeProps<NormNode>) {
placeholder={"Pepper should ..."}
/>
</div>
<div className={"flex-row gap-md align-center"}>
<label htmlFor={checkbox_id}>Critical:</label>
<input
id={checkbox_id}
type={"checkbox"}
checked={data.critical || false}
onChange={(e) => setCritical(e.target.checked)}
/>
</div>
<Handle type="source" position={Position.Right} id="norms"/>
</div>
</>;
@@ -69,6 +84,7 @@ export function NormReduce(node: Node, _nodes: Node[]) {
id: node.id,
label: data.label,
norm: data.norm,
critical: data.critical,
}
}