refactor: Initial working framework of node encapsulation works- polymorphic implementation of nodes in creating and connecting calls correct functions
ref: N25B-294
This commit is contained in:
@@ -77,7 +77,7 @@
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}
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}
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.node-norm {
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.node-norm {
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outline: forestgreen solid 2pt;
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outline: rgb(0, 149, 25) solid 2pt;
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filter: drop-shadow(0 0 0.25rem forestgreen);
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filter: drop-shadow(0 0 0.25rem forestgreen);
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}
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}
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@@ -8,30 +8,16 @@ import {
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} from '@xyflow/react';
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} from '@xyflow/react';
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import '@xyflow/react/dist/style.css';
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import '@xyflow/react/dist/style.css';
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import {useShallow} from 'zustand/react/shallow';
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import {useShallow} from 'zustand/react/shallow';
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import {
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StartNodeComponent,
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EndNodeComponent,
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PhaseNodeComponent,
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NormNodeComponent
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} from './visualProgrammingUI/components/NodeDefinitions.tsx';
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import {DndToolbar} from './visualProgrammingUI/components/DragDropSidebar.tsx';
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import {DndToolbar} from './visualProgrammingUI/components/DragDropSidebar.tsx';
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import graphReducer from "./visualProgrammingUI/GraphReducer.ts";
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import useFlowStore from './visualProgrammingUI/VisProgStores.tsx';
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import useFlowStore from './visualProgrammingUI/VisProgStores.tsx';
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import type {FlowState} from './visualProgrammingUI/VisProgTypes.tsx';
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import type {FlowState} from './visualProgrammingUI/VisProgTypes.tsx';
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import styles from './VisProg.module.css'
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import styles from './VisProg.module.css'
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import type { JSX } from 'react';
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import { NodeTypes } from './visualProgrammingUI/NodeRegistry.ts';
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import { graphReducer } from './visualProgrammingUI/GraphReducer.ts';
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// --| config starting params for flow |--
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// --| config starting params for flow |--
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/**
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* contains the types of all nodes that are available in the editor
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*/
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const NODE_TYPES = {
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start: StartNodeComponent,
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end: EndNodeComponent,
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phase: PhaseNodeComponent,
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norm: NormNodeComponent
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};
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/**
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/**
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* defines how the default edge looks inside the editor
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* defines how the default edge looks inside the editor
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@@ -86,7 +72,7 @@ const VisProgUI = () => {
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nodes={nodes}
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nodes={nodes}
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edges={edges}
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edges={edges}
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defaultEdgeOptions={DEFAULT_EDGE_OPTIONS}
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defaultEdgeOptions={DEFAULT_EDGE_OPTIONS}
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nodeTypes={NODE_TYPES}
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nodeTypes={NodeTypes}
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onNodesChange={onNodesChange}
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onNodesChange={onNodesChange}
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onEdgesChange={onEdgesChange}
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onEdgesChange={onEdgesChange}
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onReconnect={onReconnect}
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onReconnect={onReconnect}
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@@ -1,188 +1,16 @@
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import {
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import useFlowStore from './VisProgStores';
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type Edge,
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import { NodeReduces } from './NodeRegistry'
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getIncomers,
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getOutgoers
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} from '@xyflow/react';
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import useFlowStore from "./VisProgStores.tsx";
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import type {
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BehaviorProgram,
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GoalData,
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GoalReducer,
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GraphPreprocessor,
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NormData,
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NormReducer,
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OrderedPhases,
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Phase,
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PhaseReducer,
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PreparedGraph,
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PreparedPhase
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} from "./GraphReducerTypes.ts";
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import type {
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AppNode,
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GoalNode,
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NormNode,
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PhaseNode
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} from "./VisProgTypes.tsx";
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/**
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/**
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* Reduces the current graph inside the visual programming editor into a BehaviorProgram
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* Reduces a graph by reducing each of its phases down
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*
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* @returns an array of the reduced data types.
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* @param {GraphPreprocessor} graphPreprocessor
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* @param {PhaseReducer} phaseReducer
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* @param {NormReducer} normReducer
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* @param {GoalReducer} goalReducer
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* @returns {BehaviorProgram}
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*/
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*/
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export default function graphReducer(
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export function graphReducer() {
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graphPreprocessor: GraphPreprocessor = defaultGraphPreprocessor,
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const { nodes } = useFlowStore.getState();
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phaseReducer: PhaseReducer = defaultPhaseReducer,
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return nodes
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normReducer: NormReducer = defaultNormReducer,
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.filter((n) => n.type == 'phase')
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goalReducer: GoalReducer = defaultGoalReducer
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.map((n) => {
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) : BehaviorProgram {
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const reducer = NodeReduces['phase'];
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const nodes: AppNode[] = useFlowStore.getState().nodes;
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return reducer(n, nodes)
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const edges: Edge[] = useFlowStore.getState().edges;
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const preparedGraph: PreparedGraph = graphPreprocessor(nodes, edges);
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return preparedGraph.map((preparedPhase: PreparedPhase) : Phase =>
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phaseReducer(
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preparedPhase,
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normReducer,
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goalReducer
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));
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};
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/**
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* reduces a single preparedPhase to a Phase object
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* the Phase object describes a single phase in a BehaviorProgram
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*
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* @param {PreparedPhase} phase
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* @param {NormReducer} normReducer
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* @param {GoalReducer} goalReducer
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* @returns {Phase}
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*/
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export function defaultPhaseReducer(
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phase: PreparedPhase,
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normReducer: NormReducer = defaultNormReducer,
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goalReducer: GoalReducer = defaultGoalReducer
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) : Phase {
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return {
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id: phase.phaseNode.id,
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name: phase.phaseNode.data.label,
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nextPhaseId: phase.nextPhaseId,
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phaseData: {
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norms: phase.connectedNorms.map(normReducer),
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goals: phase.connectedGoals.map(goalReducer)
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}
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}
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}
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/**
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* the default implementation of the goalNode reducer function
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*
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* @param {GoalNode} node
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* @returns {GoalData}
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*/
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function defaultGoalReducer(node: GoalNode) : GoalData {
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return {
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id: node.id,
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name: node.data.label,
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value: node.data.value
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}
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}
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/**
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* the default implementation of the normNode reducer function
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*
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* @param {NormNode} node
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* @returns {NormData}
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*/
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function defaultNormReducer(node: NormNode) :NormData {
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return {
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id: node.id,
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name: node.data.label,
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value: node.data.value
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}
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}
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// Graph preprocessing functions:
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/**
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* Preprocesses the provide state of the behavior editor graph, preparing it for further processing in
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* the graphReducer function
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*
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* @param {AppNode[]} nodes
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* @param {Edge[]} edges
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* @returns {PreparedGraph}
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*/
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export function defaultGraphPreprocessor(nodes: AppNode[], edges: Edge[]) : PreparedGraph {
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const norms : NormNode[] = nodes.filter((node) => node.type === 'norm') as NormNode[];
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const goals : GoalNode[] = nodes.filter((node) => node.type === 'goal') as GoalNode[];
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const orderedPhases : OrderedPhases = orderPhases(nodes, edges);
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return orderedPhases.phaseNodes.map((phase: PhaseNode) : PreparedPhase => {
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const nextPhase = orderedPhases.connections.get(phase.id);
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return {
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phaseNode: phase,
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nextPhaseId: nextPhase as string,
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connectedNorms: getIncomers({id: phase.id}, norms,edges),
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connectedGoals: getIncomers({id: phase.id}, goals,edges)
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};
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});
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});
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}
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}
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/**
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* orderPhases takes the state of the graph created by the editor and turns it into an OrderedPhases object.
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*
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* @param {AppNode[]} nodes
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* @param {Edge[]} edges
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* @returns {OrderedPhases}
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*/
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export function orderPhases(nodes: AppNode[],edges: Edge[]) : OrderedPhases {
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// find the first Phase node
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const phaseNodes : PhaseNode[] = nodes.filter((node) => node.type === 'phase') as PhaseNode[];
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const startNodeIndex = nodes.findIndex((node : AppNode):boolean => {return (node.type === 'start');});
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const firstPhaseNode = getOutgoers({ id: nodes[startNodeIndex].id },phaseNodes,edges);
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// recursively adds the phase nodes to a list in the order they are connected in the graph
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const nextPhase = (
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currentIndex: number,
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{ phaseNodes: phases, connections: connections} : OrderedPhases
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) : OrderedPhases => {
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// get the current phase and the next phases;
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const currentPhase = phases[currentIndex];
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const nextPhaseNodes = getOutgoers(currentPhase,phaseNodes,edges);
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const nextNodes = getOutgoers(currentPhase,nodes, edges);
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// handles adding of the next phase to the chain, and error handle if an invalid state is received
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if (nextPhaseNodes.length === 1 && nextNodes.length === 1) {
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connections.set(currentPhase.id, nextPhaseNodes[0].id);
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return nextPhase(phases.push(nextPhaseNodes[0] as PhaseNode) - 1, {phaseNodes: phases, connections: connections});
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} else {
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// handle erroneous states
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if (nextNodes.length === 0){
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throw new Error(`| INVALID PROGRAM | the source handle of "${currentPhase.id}" doesn't have any outgoing connections`);
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} else {
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if (nextNodes.length > 1) {
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throw new Error(`| INVALID PROGRAM | the source handle of "${currentPhase.id}" connects to too many targets`);
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} else {
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if (nextNodes[0].type === "end"){
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connections.set(currentPhase.id, "end");
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// returns the final output of the function
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return { phaseNodes: phases, connections: connections};
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} else {
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throw new Error(`| INVALID PROGRAM | the node "${nextNodes[0].id}" that "${currentPhase.id}" connects to is not a phase or end node`);
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}
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}
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}
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}
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}
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// initializes the Map describing the connections between phase nodes
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// we need this Map to make sure we preserve this information,
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// so we don't need to do checks on the entire set of edges in further stages of the reduction algorithm
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const connections : Map<string, string> = new Map();
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// returns an empty list if no phase nodes are present, otherwise returns an ordered list of phaseNodes
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if (firstPhaseNode.length > 0) {
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return nextPhase(0, {phaseNodes: [firstPhaseNode[0] as PhaseNode], connections: connections})
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} else { return {phaseNodes: [], connections: connections} }
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}
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@@ -1,106 +0,0 @@
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import type {Edge} from "@xyflow/react";
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import type {AppNode, GoalNode, NormNode, PhaseNode} from "./VisProgTypes.tsx";
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/**
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* defines how a norm is represented in the simplified behavior program
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*/
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export type NormData = {
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id: string;
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name: string;
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value: string;
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};
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/**
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* defines how a goal is represented in the simplified behavior program
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*/
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export type GoalData = {
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id: string;
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name: string;
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value: string;
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};
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/**
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* definition of a PhaseData object, it contains all phaseData that is relevant
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* for further processing and execution of a phase.
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*/
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export type PhaseData = {
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norms: NormData[];
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goals: GoalData[];
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};
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/**
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* Describes a single phase within the simplified representation of a behavior program,
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*
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* Contains:
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* - the id of the described phase,
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* - the name of the described phase,
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* - the id of the next phase in the user defined behavior program
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* - the data property of the described phase node
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*
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* @NOTE at the moment the type definitions do not support branching programs,
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* if branching of phases is to be supported in the future, the type definition for Phase has to be updated
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*/
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export type Phase = {
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id: string;
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name: string;
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nextPhaseId: string;
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phaseData: PhaseData;
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};
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/**
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* Describes a simplified behavior program as a list of Phase objects
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*/
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export type BehaviorProgram = Phase[];
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export type NormReducer = (node: NormNode) => NormData;
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export type GoalReducer = (node: GoalNode) => GoalData;
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export type PhaseReducer = (
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|
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preparedPhase: PreparedPhase,
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normReducer: NormReducer,
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goalReducer: GoalReducer
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) => Phase;
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|
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/**
|
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* contains:
|
|
||||||
*
|
|
||||||
* - list of phases, sorted based on position in chain between the start and end node
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* - a dictionary containing all outgoing connections,
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* to other phase or end nodes, for each phase node uses the id of the source node as key
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||||||
* and the id of the target node as value
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*
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*/
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export type OrderedPhases = {
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|
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phaseNodes: PhaseNode[];
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|
||||||
connections: Map<string, string>;
|
|
||||||
};
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|
||||||
|
|
||||||
/**
|
|
||||||
* A single prepared phase,
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|
||||||
* contains:
|
|
||||||
* - the described phaseNode,
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|
||||||
* - the id of the next phaseNode or "end" for the end node
|
|
||||||
* - a list of the normNodes that are connected to the described phase
|
|
||||||
* - a list of the goalNodes that are connected to the described phase
|
|
||||||
*/
|
|
||||||
export type PreparedPhase = {
|
|
||||||
phaseNode: PhaseNode;
|
|
||||||
nextPhaseId: string;
|
|
||||||
connectedNorms: NormNode[];
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|
||||||
connectedGoals: GoalNode[];
|
|
||||||
};
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|
||||||
|
|
||||||
/**
|
|
||||||
* a list of PreparedPhase objects,
|
|
||||||
* describes the preprocessed state of a program,
|
|
||||||
* before the contents of the node
|
|
||||||
*/
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|
||||||
export type PreparedGraph = PreparedPhase[];
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|
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|
|
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export type GraphPreprocessor = (nodes: AppNode[], edges: Edge[]) => PreparedGraph;
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|
||||||
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|
||||||
|
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||||||
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|
||||||
|
|
||||||
33
src/pages/VisProgPage/visualProgrammingUI/NodeRegistry.ts
Normal file
33
src/pages/VisProgPage/visualProgrammingUI/NodeRegistry.ts
Normal file
@@ -0,0 +1,33 @@
|
|||||||
|
import StartNode, { StartConnects, StartNodeDefaults, StartReduce } from "./nodes/StartNode";
|
||||||
|
import EndNode, { EndConnects, EndNodeDefaults, EndReduce } from "./nodes/EndNode";
|
||||||
|
import PhaseNode, { PhaseConnects, PhaseNodeDefaults, PhaseReduce } from "./nodes/PhaseNode";
|
||||||
|
import NormNode, { NormConnects, NormNodeDefaults, NormReduce } from "./nodes/NormNode";
|
||||||
|
|
||||||
|
export const NodeTypes = {
|
||||||
|
start: StartNode,
|
||||||
|
end: EndNode,
|
||||||
|
phase: PhaseNode,
|
||||||
|
norm: NormNode,
|
||||||
|
};
|
||||||
|
|
||||||
|
// Default node data for creation
|
||||||
|
export const NodeDefaults = {
|
||||||
|
start: StartNodeDefaults,
|
||||||
|
end: EndNodeDefaults,
|
||||||
|
phase: PhaseNodeDefaults,
|
||||||
|
norm: NormNodeDefaults,
|
||||||
|
};
|
||||||
|
|
||||||
|
export const NodeReduces = {
|
||||||
|
start: StartReduce,
|
||||||
|
end: EndReduce,
|
||||||
|
phase: PhaseReduce,
|
||||||
|
norm: NormReduce,
|
||||||
|
}
|
||||||
|
|
||||||
|
export const NodeConnects = {
|
||||||
|
start: StartConnects,
|
||||||
|
end: EndConnects,
|
||||||
|
phase: PhaseConnects,
|
||||||
|
norm: NormConnects,
|
||||||
|
}
|
||||||
@@ -1,142 +1,127 @@
|
|||||||
import {create} from 'zustand';
|
import { create } from 'zustand';
|
||||||
import {
|
import {
|
||||||
applyNodeChanges,
|
applyNodeChanges,
|
||||||
applyEdgeChanges,
|
applyEdgeChanges,
|
||||||
addEdge,
|
addEdge,
|
||||||
reconnectEdge, type Edge, type Connection
|
reconnectEdge,
|
||||||
|
type Node,
|
||||||
|
type Edge,
|
||||||
|
type NodeChange,
|
||||||
|
type XYPosition,
|
||||||
} from '@xyflow/react';
|
} from '@xyflow/react';
|
||||||
|
import type { FlowState, AppNode } from './VisProgTypes';
|
||||||
|
import { NodeDefaults, NodeConnects } from './NodeRegistry';
|
||||||
|
|
||||||
import {type AppNode, type FlowState} from './VisProgTypes.tsx';
|
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* contains the nodes that are created when the editor is loaded,
|
* Create a node given the correct data
|
||||||
* should contain at least a start and an end node
|
* @param type
|
||||||
|
* @param id
|
||||||
|
* @param position
|
||||||
|
* @param data
|
||||||
|
* @constructor
|
||||||
*/
|
*/
|
||||||
const initialNodes = [
|
function createNode(id: string, type: string, position: XYPosition, data: any) {
|
||||||
{
|
|
||||||
id: 'start',
|
const defaultData = Object.entries(NodeDefaults).find(([t, _]) => t == type)?.[1]
|
||||||
type: 'start',
|
const newData = {
|
||||||
position: {x: 0, y: 0},
|
id: id,
|
||||||
data: {label: 'start'}
|
type: type,
|
||||||
},
|
position: position,
|
||||||
{
|
data: data,
|
||||||
id: 'phase-1',
|
|
||||||
type: 'phase',
|
|
||||||
position: {x: 0, y: 150},
|
|
||||||
data: {label: 'Generic Phase', number: 1},
|
|
||||||
},
|
|
||||||
{
|
|
||||||
id: 'end',
|
|
||||||
type: 'end',
|
|
||||||
position: {x: 0, y: 300},
|
|
||||||
data: {label: 'End'}
|
|
||||||
}
|
}
|
||||||
|
|
||||||
|
return (defaultData == undefined) ? newData : ({...defaultData, ...newData})
|
||||||
|
}
|
||||||
|
|
||||||
|
//* Initial nodes, created by using createNodeInstance. */
|
||||||
|
const initialNodes : Node[] = [
|
||||||
|
createNode('start', 'start', {x: 100, y: 100}, {label: "Start"}),
|
||||||
|
createNode('end', 'end', {x: 370, y: 100}, {label: "End"}),
|
||||||
|
createNode('phase-1', 'phase', {x:200, y:100}, {label: "Phase 1", children: ['end', 'start']}),
|
||||||
|
createNode('norms-1', 'norm', {x:-200, y:100}, {label: "Initial Norms", normList: ["Be a robot", "get good"]}),
|
||||||
];
|
];
|
||||||
|
|
||||||
/**
|
// * Initial edges * /
|
||||||
* contains the initial edges that are created when the editor is loaded
|
const initialEdges: Edge[] = [
|
||||||
*/
|
{ id: 'start-phase-1', source: 'start', target: 'phase-1' },
|
||||||
const initialEdges = [
|
{ id: 'phase-1-end', source: 'phase-1', target: 'end' },
|
||||||
{
|
|
||||||
id: 'start-phase-1',
|
|
||||||
source: 'start',
|
|
||||||
target: 'phase-1',
|
|
||||||
},
|
|
||||||
{
|
|
||||||
id: 'phase-1-end',
|
|
||||||
source: 'phase-1',
|
|
||||||
target: 'end',
|
|
||||||
}
|
|
||||||
];
|
];
|
||||||
|
|
||||||
/**
|
|
||||||
* The useFlowStore hook contains the implementation for editor functionality and state
|
|
||||||
* we can use this inside our editor component to access the current state
|
|
||||||
* and use any implemented functionality
|
|
||||||
*/
|
|
||||||
const useFlowStore = create<FlowState>((set, get) => ({
|
const useFlowStore = create<FlowState>((set, get) => ({
|
||||||
nodes: initialNodes,
|
nodes: initialNodes,
|
||||||
edges: initialEdges,
|
edges: initialEdges,
|
||||||
edgeReconnectSuccessful: true,
|
edgeReconnectSuccessful: true,
|
||||||
onNodesChange: (changes) => {
|
|
||||||
set({
|
onNodesChange: (changes) =>
|
||||||
nodes: applyNodeChanges(changes, get().nodes)
|
set({nodes: applyNodeChanges(changes, get().nodes)}),
|
||||||
});
|
onEdgesChange: (changes) => set({ edges: applyEdgeChanges(changes, get().edges) }),
|
||||||
},
|
|
||||||
onEdgesChange: (changes) => {
|
// Let's make sure we tell the nodes when they're connected, and how it matters.
|
||||||
set({
|
|
||||||
edges: applyEdgeChanges(changes, get().edges)
|
|
||||||
});
|
|
||||||
},
|
|
||||||
// handles connection of newly created edges
|
|
||||||
onConnect: (connection) => {
|
onConnect: (connection) => {
|
||||||
set({
|
const edges = addEdge(connection, get().edges);
|
||||||
edges: addEdge(connection, get().edges)
|
const nodes = get().nodes;
|
||||||
});
|
// connection has: { source, sourceHandle, target, targetHandle }
|
||||||
},
|
// Let's find the source and target ID's.
|
||||||
// handles attempted reconnections of a previously disconnected edge
|
let sourceNode = nodes.find((n) => n.id == connection.source);
|
||||||
onReconnect: (oldEdge: Edge, newConnection: Connection) => {
|
let targetNode = nodes.find((n) => n.id == connection.target);
|
||||||
get().edgeReconnectSuccessful = true;
|
|
||||||
set({
|
// In case the nodes weren't found, return basic functionality.
|
||||||
edges: reconnectEdge(oldEdge, newConnection, get().edges)
|
if (sourceNode == undefined || targetNode == undefined || sourceNode.type == undefined || targetNode.type == undefined) {
|
||||||
});
|
set({ nodes, edges });
|
||||||
},
|
return;
|
||||||
// Handles initiation of reconnection of edges that are manually disconnected from a node
|
|
||||||
onReconnectStart: () => {
|
|
||||||
set({
|
|
||||||
edgeReconnectSuccessful: false
|
|
||||||
});
|
|
||||||
},
|
|
||||||
// Drops the edge from the set of edges, removing it from the flow, if no successful reconnection occurred
|
|
||||||
onReconnectEnd: (_: unknown, edge: { id: string; }) => {
|
|
||||||
if (!get().edgeReconnectSuccessful) {
|
|
||||||
set({
|
|
||||||
edges: get().edges.filter((e) => e.id !== edge.id),
|
|
||||||
});
|
|
||||||
}
|
}
|
||||||
set({
|
|
||||||
edgeReconnectSuccessful: true
|
// We should find out how their data changes by calling their respective functions.
|
||||||
});
|
let sourceConnectFunction = Object.entries(NodeConnects).find(([t, _]) => t == sourceNode.type)?.[1]
|
||||||
|
let targetConnectFunction = Object.entries(NodeConnects).find(([t, _]) => t == targetNode.type)?.[1]
|
||||||
|
if (sourceConnectFunction == undefined || targetConnectFunction == undefined) {
|
||||||
|
set({ nodes, edges });
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
// We're going to have to update their data based on how they want to update it.
|
||||||
|
sourceConnectFunction(sourceNode, targetNode, true)
|
||||||
|
targetConnectFunction(targetNode, sourceNode, false)
|
||||||
|
set({ nodes, edges });
|
||||||
|
},
|
||||||
|
|
||||||
|
onReconnect: (oldEdge, newConnection) => {
|
||||||
|
get().edgeReconnectSuccessful = true;
|
||||||
|
set({ edges: reconnectEdge(oldEdge, newConnection, get().edges) });
|
||||||
},
|
},
|
||||||
deleteNode: (nodeId: string) => {
|
|
||||||
|
onReconnectStart: () => set({ edgeReconnectSuccessful: false }),
|
||||||
|
onReconnectEnd: (_evt, edge) => {
|
||||||
|
if (!get().edgeReconnectSuccessful) {
|
||||||
|
set({ edges: get().edges.filter((e) => e.id !== edge.id) });
|
||||||
|
}
|
||||||
|
set({ edgeReconnectSuccessful: true });
|
||||||
|
},
|
||||||
|
|
||||||
|
deleteNode: (nodeId) =>
|
||||||
set({
|
set({
|
||||||
nodes: get().nodes.filter((n) => n.id !== nodeId),
|
nodes: get().nodes.filter((n) => n.id !== nodeId),
|
||||||
edges: get().edges.filter((e) => e.source !== nodeId && e.target !== nodeId)
|
edges: get().edges.filter((e) => e.source !== nodeId && e.target !== nodeId),
|
||||||
});
|
|
||||||
},
|
|
||||||
setNodes: (nodes) => {
|
|
||||||
set({nodes});
|
|
||||||
},
|
|
||||||
setEdges: (edges) => {
|
|
||||||
set({edges});
|
|
||||||
},
|
|
||||||
/**
|
|
||||||
* handles updating the data component of a node,
|
|
||||||
* if the provided data object contains entries that aren't present in the updated node's data component
|
|
||||||
* those entries are added to the data component,
|
|
||||||
* entries that do exist within the node's data component,
|
|
||||||
* are simply updated to contain the new value
|
|
||||||
*
|
|
||||||
* the data object
|
|
||||||
* @param {string} nodeId
|
|
||||||
* @param {object} data
|
|
||||||
*/
|
|
||||||
updateNodeData: (nodeId: string, data) => {
|
|
||||||
set({
|
|
||||||
nodes: get().nodes.map((node) : AppNode => {
|
|
||||||
if (node.id === nodeId) {
|
|
||||||
return {
|
|
||||||
...node,
|
|
||||||
data: {
|
|
||||||
...node.data,
|
|
||||||
...data
|
|
||||||
}
|
|
||||||
};
|
|
||||||
} else { return node; }
|
|
||||||
})
|
|
||||||
});
|
|
||||||
}
|
|
||||||
}),
|
}),
|
||||||
);
|
|
||||||
|
setNodes: (nodes) => set({ nodes }),
|
||||||
|
setEdges: (edges) => set({ edges }),
|
||||||
|
|
||||||
|
updateNodeData: (nodeId, data) => {
|
||||||
|
set({
|
||||||
|
nodes: get().nodes.map((node) => {
|
||||||
|
if (node.id === nodeId) {
|
||||||
|
node.data = { ...node.data, ...data };
|
||||||
|
}
|
||||||
|
return node;
|
||||||
|
}),
|
||||||
|
});
|
||||||
|
},
|
||||||
|
|
||||||
|
addNode: (node: Node) => {
|
||||||
|
set({ nodes: [...get().nodes, node] });
|
||||||
|
},
|
||||||
|
}));
|
||||||
|
|
||||||
export default useFlowStore;
|
export default useFlowStore;
|
||||||
@@ -1,47 +1,24 @@
|
|||||||
import {
|
// VisProgTypes.ts
|
||||||
type Edge,
|
import type { Edge, OnNodesChange, OnEdgesChange, OnConnect, OnReconnect, Node } from '@xyflow/react';
|
||||||
type Node,
|
import type { NodeTypes } from './NodeRegistry';
|
||||||
type OnNodesChange,
|
|
||||||
type OnEdgesChange,
|
|
||||||
type OnConnect,
|
|
||||||
type OnReconnect,
|
|
||||||
} from '@xyflow/react';
|
|
||||||
|
|
||||||
|
export type AppNode = typeof NodeTypes
|
||||||
|
|
||||||
type defaultNodeData = {
|
|
||||||
label: string;
|
|
||||||
};
|
|
||||||
|
|
||||||
export type StartNode = Node<defaultNodeData, 'start'>;
|
|
||||||
export type EndNode = Node<defaultNodeData, 'end'>;
|
|
||||||
export type GoalNode = Node<defaultNodeData & { value: string; }, 'goal'>;
|
|
||||||
export type NormNode = Node<defaultNodeData & { value: string; }, 'norm'>;
|
|
||||||
export type PhaseNode = Node<defaultNodeData & { number: number; }, 'phase'>;
|
|
||||||
|
|
||||||
|
|
||||||
/**
|
|
||||||
* a type meant to house different node types, currently not used
|
|
||||||
* but will allow us to more clearly define nodeTypes when we implement
|
|
||||||
* computation of the Graph inside the ReactFlow editor
|
|
||||||
*/
|
|
||||||
export type AppNode = Node | StartNode | EndNode | NormNode | GoalNode | PhaseNode;
|
|
||||||
|
|
||||||
|
|
||||||
/**
|
|
||||||
* The type for the Zustand store object used to manage the state of the ReactFlow editor
|
|
||||||
*/
|
|
||||||
export type FlowState = {
|
export type FlowState = {
|
||||||
nodes: AppNode[];
|
nodes: Node[];
|
||||||
edges: Edge[];
|
edges: Edge[];
|
||||||
edgeReconnectSuccessful: boolean;
|
edgeReconnectSuccessful: boolean;
|
||||||
|
|
||||||
onNodesChange: OnNodesChange;
|
onNodesChange: OnNodesChange;
|
||||||
onEdgesChange: OnEdgesChange;
|
onEdgesChange: OnEdgesChange;
|
||||||
onConnect: OnConnect;
|
onConnect: OnConnect;
|
||||||
onReconnect: OnReconnect;
|
onReconnect: OnReconnect;
|
||||||
onReconnectStart: () => void;
|
onReconnectStart: () => void;
|
||||||
onReconnectEnd: (_: unknown, edge: { id: string }) => void;
|
onReconnectEnd: (_: unknown, edge: { id: string }) => void;
|
||||||
|
|
||||||
deleteNode: (nodeId: string) => void;
|
deleteNode: (nodeId: string) => void;
|
||||||
setNodes: (nodes: AppNode[]) => void;
|
setNodes: (nodes: Node[]) => void;
|
||||||
setEdges: (edges: Edge[]) => void;
|
setEdges: (edges: Edge[]) => void;
|
||||||
updateNodeData: (nodeId: string, data: object) => void;
|
updateNodeData: (nodeId: string, data: object) => void;
|
||||||
|
addNode: (node: Node) => void;
|
||||||
};
|
};
|
||||||
@@ -1,19 +1,10 @@
|
|||||||
import {useDraggable} from '@neodrag/react';
|
import { useDraggable } from '@neodrag/react';
|
||||||
import {
|
import { useReactFlow, type XYPosition } from '@xyflow/react';
|
||||||
useReactFlow,
|
import { type ReactNode, useCallback, useRef, useState } from 'react';
|
||||||
type XYPosition
|
import useFlowStore from '../VisProgStores';
|
||||||
} from '@xyflow/react';
|
import styles from '../../VisProg.module.css';
|
||||||
import {
|
import type { AppNode } from '../VisProgTypes';
|
||||||
type ReactNode,
|
import { NodeDefaults, type NodeTypes } from '../NodeRegistry'
|
||||||
useCallback,
|
|
||||||
useRef,
|
|
||||||
useState
|
|
||||||
} from 'react';
|
|
||||||
import useFlowStore from "../VisProgStores.tsx";
|
|
||||||
import styles from "../../VisProg.module.css"
|
|
||||||
import type {AppNode, PhaseNode, NormNode} from "../VisProgTypes.tsx";
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* DraggableNodeProps dictates the type properties of a DraggableNode
|
* DraggableNodeProps dictates the type properties of a DraggableNode
|
||||||
@@ -21,41 +12,28 @@ import type {AppNode, PhaseNode, NormNode} from "../VisProgTypes.tsx";
|
|||||||
interface DraggableNodeProps {
|
interface DraggableNodeProps {
|
||||||
className?: string;
|
className?: string;
|
||||||
children: ReactNode;
|
children: ReactNode;
|
||||||
nodeType: string;
|
nodeType: keyof typeof NodeTypes;
|
||||||
onDrop: (nodeType: string, position: XYPosition) => void;
|
onDrop: (nodeType: keyof typeof NodeTypes, position: XYPosition) => void;
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Definition of a node inside the drag and drop toolbar,
|
* Definition of a node inside the drag and drop toolbar.
|
||||||
* these nodes require an onDrop function to be supplied
|
* These nodes require an onDrop function that dictates
|
||||||
* that dictates how the node is created in the graph.
|
* how the node is created in the graph.
|
||||||
*
|
|
||||||
* @param className
|
|
||||||
* @param children
|
|
||||||
* @param nodeType
|
|
||||||
* @param onDrop
|
|
||||||
* @constructor
|
|
||||||
*/
|
*/
|
||||||
function DraggableNode({className, children, nodeType, onDrop}: DraggableNodeProps) {
|
function DraggableNode({ className, children, nodeType, onDrop }: DraggableNodeProps) {
|
||||||
const draggableRef = useRef<HTMLDivElement>(null);
|
const draggableRef = useRef<HTMLDivElement>(null);
|
||||||
const [position, setPosition] = useState<XYPosition>({x: 0, y: 0});
|
const [position, setPosition] = useState<XYPosition>({ x: 0, y: 0 });
|
||||||
|
|
||||||
// @ts-expect-error comes from a package and doesn't appear to play nicely with strict typescript typing
|
// @ts-expect-error from the neodrag package — safe to ignore
|
||||||
useDraggable(draggableRef, {
|
useDraggable(draggableRef, {
|
||||||
position: position,
|
position,
|
||||||
onDrag: ({offsetX, offsetY}) => {
|
onDrag: ({ offsetX, offsetY }) => {
|
||||||
// Calculate position relative to the viewport
|
setPosition({ x: offsetX, y: offsetY });
|
||||||
setPosition({
|
|
||||||
x: offsetX,
|
|
||||||
y: offsetY,
|
|
||||||
});
|
|
||||||
},
|
},
|
||||||
onDragEnd: ({event}) => {
|
onDragEnd: ({ event }) => {
|
||||||
setPosition({x: 0, y: 0});
|
setPosition({ x: 0, y: 0 });
|
||||||
onDrop(nodeType, {
|
onDrop(nodeType, { x: event.clientX, y: event.clientY });
|
||||||
x: event.clientX,
|
|
||||||
y: event.clientY,
|
|
||||||
});
|
|
||||||
},
|
},
|
||||||
});
|
});
|
||||||
|
|
||||||
@@ -66,71 +44,49 @@ function DraggableNode({className, children, nodeType, onDrop}: DraggableNodePro
|
|||||||
);
|
);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* addNode — adds a new node to the flow using the unified class-based system.
|
||||||
|
* Keeps numbering logic for phase/norm nodes.
|
||||||
|
*/
|
||||||
|
export function addNode(nodeType: keyof typeof NodeTypes, position: XYPosition) {
|
||||||
|
const { nodes, setNodes } = useFlowStore.getState();
|
||||||
|
const defaultData = NodeDefaults[nodeType]
|
||||||
|
|
||||||
// eslint-disable-next-line react-refresh/only-export-components
|
if (!defaultData) throw new Error(`Node type '${nodeType}' not found in registry`);
|
||||||
export function addNode(nodeType: string, position: XYPosition) {
|
|
||||||
const {setNodes} = useFlowStore.getState();
|
const sameTypeNodes = nodes.filter((node) => node.type === nodeType);
|
||||||
const nds : AppNode[] = useFlowStore.getState().nodes;
|
const nextNumber =
|
||||||
const newNode = () => {
|
sameTypeNodes.length > 0
|
||||||
switch (nodeType) {
|
? (() => {
|
||||||
case "phase":
|
const lastNode = sameTypeNodes[sameTypeNodes.length - 1];
|
||||||
{
|
const parts = lastNode.id.split('-');
|
||||||
const phaseNodes= nds.filter((node) => node.type === 'phase');
|
const lastNum = Number(parts[1]);
|
||||||
let phaseNumber;
|
return Number.isNaN(lastNum) ? sameTypeNodes.length + 1 : lastNum + 1;
|
||||||
if (phaseNodes.length > 0) {
|
})()
|
||||||
const finalPhaseId : number = +(phaseNodes[phaseNodes.length - 1].id.split('-')[1]);
|
: 1;
|
||||||
phaseNumber = finalPhaseId + 1;
|
|
||||||
} else {
|
const id = `${nodeType}-${nextNumber}`;
|
||||||
phaseNumber = 1;
|
|
||||||
}
|
let newNode = {
|
||||||
const phaseNode : PhaseNode = {
|
id: id,
|
||||||
id: `phase-${phaseNumber}`,
|
|
||||||
type: nodeType,
|
type: nodeType,
|
||||||
position,
|
position,
|
||||||
data: {label: 'new', number: phaseNumber},
|
data: {...defaultData}
|
||||||
}
|
|
||||||
return phaseNode;
|
|
||||||
}
|
|
||||||
case "norm":
|
|
||||||
{
|
|
||||||
const normNodes= nds.filter((node) => node.type === 'norm');
|
|
||||||
let normNumber
|
|
||||||
if (normNodes.length > 0) {
|
|
||||||
const finalNormId : number = +(normNodes[normNodes.length - 1].id.split('-')[1]);
|
|
||||||
normNumber = finalNormId + 1;
|
|
||||||
} else {
|
|
||||||
normNumber = 1;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
const normNode : NormNode = {
|
console.log("Tried to add node");
|
||||||
id: `norm-${normNumber}`,
|
setNodes([...nodes, newNode]);
|
||||||
type: nodeType,
|
|
||||||
position,
|
|
||||||
data: {label: `new norm node`, value: "Pepper should be formal"},
|
|
||||||
}
|
|
||||||
return normNode;
|
|
||||||
}
|
|
||||||
default: {
|
|
||||||
throw new Error(`Node ${nodeType} not found`);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
setNodes(nds.concat(newNode()));
|
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* the DndToolbar defines how the drag and drop toolbar component works
|
* DndToolbar defines how the drag and drop toolbar component works
|
||||||
* and includes the default onDrop behavior through handleNodeDrop
|
* and includes the default onDrop behavior.
|
||||||
* @constructor
|
|
||||||
*/
|
*/
|
||||||
export function DndToolbar() {
|
export function DndToolbar() {
|
||||||
const {screenToFlowPosition} = useReactFlow();
|
const { screenToFlowPosition } = useReactFlow();
|
||||||
/**
|
|
||||||
* handleNodeDrop implements the default onDrop behavior
|
|
||||||
*/
|
|
||||||
const handleNodeDrop = useCallback(
|
const handleNodeDrop = useCallback(
|
||||||
(nodeType: string, screenPosition: XYPosition) => {
|
(nodeType: keyof typeof NodeTypes, screenPosition: XYPosition) => {
|
||||||
const flow = document.querySelector('.react-flow');
|
const flow = document.querySelector('.react-flow');
|
||||||
const flowRect = flow?.getBoundingClientRect();
|
const flowRect = flow?.getBoundingClientRect();
|
||||||
const isInFlow =
|
const isInFlow =
|
||||||
@@ -140,7 +96,6 @@ export function DndToolbar() {
|
|||||||
screenPosition.y >= flowRect.top &&
|
screenPosition.y >= flowRect.top &&
|
||||||
screenPosition.y <= flowRect.bottom;
|
screenPosition.y <= flowRect.bottom;
|
||||||
|
|
||||||
// Create a new node and add it to the flow
|
|
||||||
if (isInFlow) {
|
if (isInFlow) {
|
||||||
const position = screenToFlowPosition(screenPosition);
|
const position = screenToFlowPosition(screenPosition);
|
||||||
addNode(nodeType, position);
|
addNode(nodeType, position);
|
||||||
@@ -149,18 +104,34 @@ export function DndToolbar() {
|
|||||||
[screenToFlowPosition],
|
[screenToFlowPosition],
|
||||||
);
|
);
|
||||||
|
|
||||||
|
|
||||||
|
const droppableNodes = Object.entries(NodeDefaults)
|
||||||
|
.filter(([_, data]) => data.droppable)
|
||||||
|
.map(([type, data]) => ({
|
||||||
|
type: type as DraggableNodeProps['nodeType'],
|
||||||
|
data
|
||||||
|
}));
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
return (
|
return (
|
||||||
<div className={`flex-col gap-lg padding-md ${styles.innerDndPanel}`}>
|
<div className={`flex-col gap-lg padding-md ${styles.innerDndPanel}`}>
|
||||||
<div className="description">
|
<div className="description">
|
||||||
You can drag these nodes to the pane to create new nodes.
|
You can drag these nodes to the pane to create new nodes.
|
||||||
</div>
|
</div>
|
||||||
<div className={`flex-row gap-lg ${styles.dndNodeContainer}`}>
|
<div className={`flex-row gap-lg ${styles.dndNodeContainer}`}>
|
||||||
<DraggableNode className={styles.draggableNodePhase} nodeType="phase" onDrop={handleNodeDrop}>
|
{
|
||||||
phase Node
|
// Maps over all the nodes that are droppable, and puts them in the panel
|
||||||
</DraggableNode>
|
}
|
||||||
<DraggableNode className={styles.draggableNodeNorm} nodeType="norm" onDrop={handleNodeDrop}>
|
{droppableNodes.map(({type, data}) => (
|
||||||
norm Node
|
<DraggableNode
|
||||||
|
className={styles.nodeType}
|
||||||
|
nodeType={type}
|
||||||
|
onDrop={handleNodeDrop}
|
||||||
|
>
|
||||||
|
{data.label}
|
||||||
</DraggableNode>
|
</DraggableNode>
|
||||||
|
))}
|
||||||
</div>
|
</div>
|
||||||
</div>
|
</div>
|
||||||
);
|
);
|
||||||
|
|||||||
73
src/pages/VisProgPage/visualProgrammingUI/nodes/EndNode.tsx
Normal file
73
src/pages/VisProgPage/visualProgrammingUI/nodes/EndNode.tsx
Normal file
@@ -0,0 +1,73 @@
|
|||||||
|
import {
|
||||||
|
Handle,
|
||||||
|
type NodeProps,
|
||||||
|
Position,
|
||||||
|
type Connection,
|
||||||
|
type Edge,
|
||||||
|
useReactFlow,
|
||||||
|
type Node,
|
||||||
|
} from '@xyflow/react';
|
||||||
|
import { Toolbar } from './NodeDefinitions';
|
||||||
|
import styles from '../../VisProg.module.css';
|
||||||
|
|
||||||
|
export type EndNodeData = {
|
||||||
|
label: string;
|
||||||
|
droppable: Boolean;
|
||||||
|
hasReduce: Boolean;
|
||||||
|
};
|
||||||
|
|
||||||
|
|
||||||
|
export const EndNodeDefaults: EndNodeData = {
|
||||||
|
label: "End Node",
|
||||||
|
droppable: false,
|
||||||
|
hasReduce: true
|
||||||
|
};
|
||||||
|
|
||||||
|
export type EndNode = Node<EndNodeData>
|
||||||
|
|
||||||
|
export function EndNodeCanConnect(connection: Connection | Edge): boolean {
|
||||||
|
// connection has: { source, sourceHandle, target, targetHandle }
|
||||||
|
|
||||||
|
// Example rules:
|
||||||
|
if (connection.source === connection.target) return false;
|
||||||
|
|
||||||
|
|
||||||
|
if (connection.targetHandle && !["a", "b"].includes(connection.targetHandle)) {
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (connection.sourceHandle && connection.sourceHandle !== "result") {
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
// If all rules pass
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
|
export default function EndNode(props: NodeProps<Node>) {
|
||||||
|
const reactFlow = useReactFlow();
|
||||||
|
const label_input_id = `phase_${props.id}_label_input`;
|
||||||
|
return (
|
||||||
|
<>
|
||||||
|
<Toolbar nodeId={props.id} allowDelete={true}/>
|
||||||
|
<div className={`${styles.defaultNode} ${styles.nodeEnd}`}>
|
||||||
|
<div className={"flex-row gap-sm"}>
|
||||||
|
End
|
||||||
|
</div>
|
||||||
|
<Handle type="target" position={Position.Left} id="target"/>
|
||||||
|
<Handle type="target" position={Position.Bottom} id="norms"/>
|
||||||
|
<Handle type="source" position={Position.Right} id="source"/>
|
||||||
|
</div>
|
||||||
|
</>
|
||||||
|
);
|
||||||
|
}
|
||||||
|
|
||||||
|
export function EndReduce(node: Node, nodes: Node[]) {
|
||||||
|
return {
|
||||||
|
id: node.id
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
export function EndConnects(thisNode: Node, otherNode: Node, isThisSource: boolean) {
|
||||||
|
|
||||||
|
}
|
||||||
@@ -1,21 +1,10 @@
|
|||||||
import {
|
import {
|
||||||
Handle,
|
NodeToolbar} from '@xyflow/react';
|
||||||
type NodeProps,
|
|
||||||
NodeToolbar,
|
|
||||||
Position
|
|
||||||
} from '@xyflow/react';
|
|
||||||
import '@xyflow/react/dist/style.css';
|
import '@xyflow/react/dist/style.css';
|
||||||
import styles from '../../VisProg.module.css';
|
import styles from '../../VisProg.module.css';
|
||||||
import useFlowStore from "../VisProgStores.tsx";
|
import useFlowStore from "../VisProgStores.tsx";
|
||||||
import type {
|
|
||||||
StartNode,
|
|
||||||
EndNode,
|
|
||||||
PhaseNode,
|
|
||||||
NormNode
|
|
||||||
} from "../VisProgTypes.tsx";
|
|
||||||
|
|
||||||
//Toolbar definitions
|
//Toolbar definitions
|
||||||
|
|
||||||
type ToolbarProps = {
|
type ToolbarProps = {
|
||||||
nodeId: string;
|
nodeId: string;
|
||||||
allowDelete: boolean;
|
allowDelete: boolean;
|
||||||
@@ -45,7 +34,6 @@ export function Toolbar({nodeId, allowDelete}: ToolbarProps) {
|
|||||||
}
|
}
|
||||||
|
|
||||||
// Renaming component
|
// Renaming component
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Adds a component that can be used to edit a node's label entry inside its Data
|
* Adds a component that can be used to edit a node's label entry inside its Data
|
||||||
* can be added to any custom node that has a label inside its Data
|
* can be added to any custom node that has a label inside its Data
|
||||||
@@ -94,90 +82,3 @@ export function EditableName({nodeLabel = "new node", nodeId} : { nodeLabel : st
|
|||||||
)
|
)
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
// Definitions of Nodes
|
|
||||||
|
|
||||||
/**
|
|
||||||
* Start Node definition:
|
|
||||||
*
|
|
||||||
* @param {string} id
|
|
||||||
* @param {defaultNodeData} data
|
|
||||||
* @returns {React.JSX.Element}
|
|
||||||
* @constructor
|
|
||||||
*/
|
|
||||||
export const StartNodeComponent = ({id, data}: NodeProps<StartNode>) => {
|
|
||||||
return (
|
|
||||||
<>
|
|
||||||
<Toolbar nodeId={id} allowDelete={false}/>
|
|
||||||
<div className={`${styles.defaultNode} ${styles.nodeStart}`}>
|
|
||||||
<div> data test {data.label} </div>
|
|
||||||
<Handle type="source" position={Position.Right} id="start"/>
|
|
||||||
</div>
|
|
||||||
</>
|
|
||||||
);
|
|
||||||
};
|
|
||||||
|
|
||||||
|
|
||||||
/**
|
|
||||||
* End node definition:
|
|
||||||
*
|
|
||||||
* @param {string} id
|
|
||||||
* @param {defaultNodeData} data
|
|
||||||
* @returns {React.JSX.Element}
|
|
||||||
* @constructor
|
|
||||||
*/
|
|
||||||
export const EndNodeComponent = ({id, data}: NodeProps<EndNode>) => {
|
|
||||||
return (
|
|
||||||
<>
|
|
||||||
<Toolbar nodeId={id} allowDelete={false}/>
|
|
||||||
<div className={`${styles.defaultNode} ${styles.nodeEnd}`}>
|
|
||||||
<div> {data.label} </div>
|
|
||||||
<Handle type="target" position={Position.Left} id="end"/>
|
|
||||||
</div>
|
|
||||||
</>
|
|
||||||
);
|
|
||||||
};
|
|
||||||
|
|
||||||
|
|
||||||
/**
|
|
||||||
* Phase node definition:
|
|
||||||
*
|
|
||||||
* @param {string} id
|
|
||||||
* @param {defaultNodeData & {number: number}} data
|
|
||||||
* @returns {React.JSX.Element}
|
|
||||||
* @constructor
|
|
||||||
*/
|
|
||||||
export const PhaseNodeComponent = ({id, data}: NodeProps<PhaseNode>) => {
|
|
||||||
return (
|
|
||||||
<>
|
|
||||||
<Toolbar nodeId={id} allowDelete={true}/>
|
|
||||||
<div className={`${styles.defaultNode} ${styles.nodePhase}`}>
|
|
||||||
<EditableName nodeLabel={data.label} nodeId={id}/>
|
|
||||||
<Handle type="target" position={Position.Left} id="target"/>
|
|
||||||
<Handle type="target" position={Position.Bottom} id="norms"/>
|
|
||||||
<Handle type="source" position={Position.Right} id="source"/>
|
|
||||||
</div>
|
|
||||||
</>
|
|
||||||
);
|
|
||||||
};
|
|
||||||
|
|
||||||
|
|
||||||
/**
|
|
||||||
* Norm node definition:
|
|
||||||
*
|
|
||||||
* @param {string} id
|
|
||||||
* @param {defaultNodeData & {value: string}} data
|
|
||||||
* @returns {React.JSX.Element}
|
|
||||||
* @constructor
|
|
||||||
*/
|
|
||||||
export const NormNodeComponent = ({id, data}: NodeProps<NormNode>) => {
|
|
||||||
return (
|
|
||||||
<>
|
|
||||||
<Toolbar nodeId={id} allowDelete={true}/>
|
|
||||||
<div className={`${styles.defaultNode} ${styles.nodeNorm}`}>
|
|
||||||
<EditableName nodeLabel={data.label} nodeId={id}/>
|
|
||||||
<Handle type="source" position={Position.Right} id="NormSource"/>
|
|
||||||
</div>
|
|
||||||
</>
|
|
||||||
);
|
|
||||||
};
|
|
||||||
86
src/pages/VisProgPage/visualProgrammingUI/nodes/NormNode.tsx
Normal file
86
src/pages/VisProgPage/visualProgrammingUI/nodes/NormNode.tsx
Normal file
@@ -0,0 +1,86 @@
|
|||||||
|
import {
|
||||||
|
Handle,
|
||||||
|
type NodeProps,
|
||||||
|
Position,
|
||||||
|
type Connection,
|
||||||
|
type Edge,
|
||||||
|
useReactFlow,
|
||||||
|
type Node,
|
||||||
|
} from '@xyflow/react';
|
||||||
|
import { Toolbar } from './NodeDefinitions';
|
||||||
|
import styles from '../../VisProg.module.css';
|
||||||
|
import { NodeDefaults, NodeReduces } from '../NodeRegistry';
|
||||||
|
import type { FlowState } from '../VisProgTypes';
|
||||||
|
|
||||||
|
/**
|
||||||
|
* The default data dot a Norm node
|
||||||
|
* @param label: the label of this Norm
|
||||||
|
* @param droppable: whether this node is droppable from the drop bar (initialized as true)
|
||||||
|
* @param children: ID's of children of this node
|
||||||
|
*/
|
||||||
|
export type NormNodeData = {
|
||||||
|
label: string;
|
||||||
|
droppable: boolean;
|
||||||
|
normList: string[];
|
||||||
|
hasReduce: boolean;
|
||||||
|
};
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Default data for this node
|
||||||
|
*/
|
||||||
|
export const NormNodeDefaults: NormNodeData = {
|
||||||
|
label: "Norm Node",
|
||||||
|
droppable: true,
|
||||||
|
normList: [],
|
||||||
|
hasReduce: true,
|
||||||
|
};
|
||||||
|
|
||||||
|
export type NormNode = Node<NormNodeData>
|
||||||
|
|
||||||
|
/**
|
||||||
|
*
|
||||||
|
* @param connection
|
||||||
|
* @returns
|
||||||
|
*/
|
||||||
|
export function NormNodeCanConnect(connection: Connection | Edge): boolean {
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Defines how a Norm node should be rendered
|
||||||
|
* @param props NodeProps, like id, label, children
|
||||||
|
* @returns React.JSX.Element
|
||||||
|
*/
|
||||||
|
export default function NormNode(props: NodeProps<Node>) {
|
||||||
|
const reactFlow = useReactFlow();
|
||||||
|
const label_input_id = `Norm_${props.id}_label_input`;
|
||||||
|
const data = props.data as NormNodeData;
|
||||||
|
return (
|
||||||
|
<>
|
||||||
|
<Toolbar nodeId={props.id} allowDelete={true}/>
|
||||||
|
<div className={`${styles.defaultNode} ${styles.nodeNorm}`}>
|
||||||
|
<div className={"flex-row gap-sm"}>
|
||||||
|
<label htmlFor={label_input_id}></label>
|
||||||
|
{props.data.label as string}
|
||||||
|
</div>
|
||||||
|
{data.normList.map((norm) => (<div>{norm}</div>))}
|
||||||
|
<Handle type="target" position={Position.Right} id="phase"/>
|
||||||
|
</div>
|
||||||
|
</>
|
||||||
|
);
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Reduces each Norm, including its children down into its relevant data.
|
||||||
|
* @param props: The Node Properties of this node.
|
||||||
|
*/
|
||||||
|
export function NormReduce(node: Node, nodes: Node[]) {
|
||||||
|
const data = node.data as NormNodeData;
|
||||||
|
return {
|
||||||
|
label: data.label,
|
||||||
|
list: data.normList,
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
export function NormConnects(thisNode: Node, otherNode: Node, isThisSource: boolean) {
|
||||||
|
}
|
||||||
116
src/pages/VisProgPage/visualProgrammingUI/nodes/PhaseNode.tsx
Normal file
116
src/pages/VisProgPage/visualProgrammingUI/nodes/PhaseNode.tsx
Normal file
@@ -0,0 +1,116 @@
|
|||||||
|
import {
|
||||||
|
Handle,
|
||||||
|
type NodeProps,
|
||||||
|
Position,
|
||||||
|
type Connection,
|
||||||
|
type Edge,
|
||||||
|
useReactFlow,
|
||||||
|
type Node,
|
||||||
|
} from '@xyflow/react';
|
||||||
|
import { Toolbar } from './NodeDefinitions';
|
||||||
|
import styles from '../../VisProg.module.css';
|
||||||
|
import { NodeDefaults, NodeReduces } from '../NodeRegistry';
|
||||||
|
import type { FlowState } from '../VisProgTypes';
|
||||||
|
|
||||||
|
/**
|
||||||
|
* The default data dot a phase node
|
||||||
|
* @param label: the label of this phase
|
||||||
|
* @param droppable: whether this node is droppable from the drop bar (initialized as true)
|
||||||
|
* @param children: ID's of children of this node
|
||||||
|
*/
|
||||||
|
export type PhaseNodeData = {
|
||||||
|
label: string;
|
||||||
|
droppable: boolean;
|
||||||
|
children: string[];
|
||||||
|
hasReduce: boolean;
|
||||||
|
};
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Default data for this node
|
||||||
|
*/
|
||||||
|
export const PhaseNodeDefaults: PhaseNodeData = {
|
||||||
|
label: "Phase Node",
|
||||||
|
droppable: true,
|
||||||
|
children: [],
|
||||||
|
hasReduce: true,
|
||||||
|
};
|
||||||
|
|
||||||
|
export type PhaseNode = Node<PhaseNodeData>
|
||||||
|
|
||||||
|
/**
|
||||||
|
*
|
||||||
|
* @param connection
|
||||||
|
* @returns
|
||||||
|
*/
|
||||||
|
export function PhaseNodeCanConnect(connection: Connection | Edge): boolean {
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Defines how a phase node should be rendered
|
||||||
|
* @param props NodeProps, like id, label, children
|
||||||
|
* @returns React.JSX.Element
|
||||||
|
*/
|
||||||
|
export default function PhaseNode(props: NodeProps<Node>) {
|
||||||
|
const reactFlow = useReactFlow();
|
||||||
|
const label_input_id = `phase_${props.id}_label_input`;
|
||||||
|
return (
|
||||||
|
<>
|
||||||
|
<Toolbar nodeId={props.id} allowDelete={true}/>
|
||||||
|
<div className={`${styles.defaultNode} ${styles.nodePhase}`}>
|
||||||
|
<div className={"flex-row gap-sm"}>
|
||||||
|
<label htmlFor={label_input_id}></label>
|
||||||
|
{props.data.label as string}
|
||||||
|
</div>
|
||||||
|
<Handle type="target" position={Position.Left} id="target"/>
|
||||||
|
<Handle type="source" position={Position.Right} id="source"/>
|
||||||
|
<Handle type="source" position={Position.Bottom} id="norms"/>
|
||||||
|
</div>
|
||||||
|
</>
|
||||||
|
);
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Reduces each phase, including its children down into its relevant data.
|
||||||
|
* @param props: The Node Properties of this node.
|
||||||
|
*/
|
||||||
|
export function PhaseReduce(node: Node, nodes: Node[]) {
|
||||||
|
const thisnode = node as PhaseNode;
|
||||||
|
const data = thisnode.data as PhaseNodeData;
|
||||||
|
const reducableChildren = Object.entries(NodeDefaults)
|
||||||
|
.filter(([_, data]) => data.hasReduce)
|
||||||
|
.map(([type, _]) => (
|
||||||
|
type
|
||||||
|
));
|
||||||
|
|
||||||
|
let childrenData: any = ""
|
||||||
|
if (data.children != undefined) {
|
||||||
|
childrenData = data.children.map((childId) => {
|
||||||
|
// Reduce each of this phases' children.
|
||||||
|
let child = nodes.find((node) => node.id == childId);
|
||||||
|
|
||||||
|
// Make sure that we reduce only valid children nodes.
|
||||||
|
if (child == undefined || child.type == undefined || !reducableChildren.includes(child.type)) return ''
|
||||||
|
const reducer = NodeReduces[child.type as keyof typeof NodeReduces]
|
||||||
|
|
||||||
|
if (!reducer) {
|
||||||
|
console.warn(`No reducer found for node type ${child.type}`);
|
||||||
|
return null;
|
||||||
|
}
|
||||||
|
|
||||||
|
return reducer(child, nodes);
|
||||||
|
})}
|
||||||
|
return {
|
||||||
|
id: thisnode.id,
|
||||||
|
name: data.label as string,
|
||||||
|
children: childrenData,
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
export function PhaseConnects(thisNode: Node, otherNode: Node, isThisSource: boolean) {
|
||||||
|
console.log("Connect functionality called.")
|
||||||
|
let node = thisNode as PhaseNode
|
||||||
|
let data = node.data as PhaseNodeData
|
||||||
|
if (isThisSource)
|
||||||
|
data.children.push(otherNode.id)
|
||||||
|
}
|
||||||
@@ -0,0 +1,93 @@
|
|||||||
|
import {
|
||||||
|
Handle,
|
||||||
|
type NodeProps,
|
||||||
|
Position,
|
||||||
|
type Connection,
|
||||||
|
type Edge,
|
||||||
|
useReactFlow,
|
||||||
|
type Node,
|
||||||
|
} from '@xyflow/react';
|
||||||
|
import { Toolbar } from './NodeDefinitions';
|
||||||
|
import styles from '../../VisProg.module.css';
|
||||||
|
|
||||||
|
/* ---------------------------------------------------------
|
||||||
|
* 1. THE DATA SHAPE FOR THIS NODE TYPE
|
||||||
|
* -------------------------------------------------------*/
|
||||||
|
export type StartNodeData = {
|
||||||
|
label: string;
|
||||||
|
droppable: boolean;
|
||||||
|
hasReduce: boolean;
|
||||||
|
};
|
||||||
|
|
||||||
|
/* ---------------------------------------------------------
|
||||||
|
* 2. DEFAULT DATA FOR NEW INSTANCES OF THIS NODE
|
||||||
|
* -------------------------------------------------------*/
|
||||||
|
export const StartNodeDefaults: StartNodeData = {
|
||||||
|
label: "Start Node",
|
||||||
|
droppable: false,
|
||||||
|
hasReduce: true,
|
||||||
|
};
|
||||||
|
|
||||||
|
export type StartNode = Node<StartNodeData>
|
||||||
|
|
||||||
|
/* ---------------------------------------------------------
|
||||||
|
* 3. CUSTOM CONNECTION LOGIC FOR THIS NODE
|
||||||
|
* -------------------------------------------------------*/
|
||||||
|
export function startNodeCanConnect(connection: Connection | Edge): boolean {
|
||||||
|
// connection has: { source, sourceHandle, target, targetHandle }
|
||||||
|
|
||||||
|
// Example rules:
|
||||||
|
|
||||||
|
// ❌ Cannot connect to itself
|
||||||
|
if (connection.source === connection.target) return false;
|
||||||
|
|
||||||
|
// ❌ Only allow incoming connections on input slots "a" or "b"
|
||||||
|
if (connection.targetHandle && !["a", "b"].includes(connection.targetHandle)) {
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
// ❌ Only allow outgoing connections from "result"
|
||||||
|
if (connection.sourceHandle && connection.sourceHandle !== "result") {
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
// If all rules pass
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
|
/* ---------------------------------------------------------
|
||||||
|
* 4. OPTIONAL: Node execution logic
|
||||||
|
* If your system evaluates nodes, this is where that lives.
|
||||||
|
* -------------------------------------------------------*/
|
||||||
|
|
||||||
|
|
||||||
|
/* ---------------------------------------------------------
|
||||||
|
* 5. THE NODE COMPONENT (UI)
|
||||||
|
* -------------------------------------------------------*/
|
||||||
|
export default function StartNode(props: NodeProps<Node>) {
|
||||||
|
const reactFlow = useReactFlow();
|
||||||
|
const label_input_id = `phase_${props.id}_label_input`;
|
||||||
|
return (
|
||||||
|
<>
|
||||||
|
<Toolbar nodeId={props.id} allowDelete={true}/>
|
||||||
|
<div className={`${styles.defaultNode} ${styles.nodeStart}`}>
|
||||||
|
<div className={"flex-row gap-sm"}>
|
||||||
|
Start
|
||||||
|
</div>
|
||||||
|
<Handle type="target" position={Position.Left} id="target"/>
|
||||||
|
<Handle type="target" position={Position.Bottom} id="norms"/>
|
||||||
|
<Handle type="source" position={Position.Right} id="source"/>
|
||||||
|
</div>
|
||||||
|
</>
|
||||||
|
);
|
||||||
|
}
|
||||||
|
|
||||||
|
export function StartReduce(node: Node, nodes: Node[]) {
|
||||||
|
return {
|
||||||
|
id: node.id
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
export function StartConnects(thisNode: Node, otherNode: Node, isThisSource: boolean) {
|
||||||
|
|
||||||
|
}
|
||||||
Reference in New Issue
Block a user