feat: added ReactFlow-based node graph #11

Merged
j.gerla merged 68 commits from feat/visual-programming-interface into dev 2025-10-28 11:59:03 +00:00
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@@ -68,38 +68,13 @@ function DraggableNode({className, children, nodeType, onDrop}: DraggableNodePro
);
}
/**
* the DndToolbar defines how the drag and drop toolbar component works
* and includes the default onDrop behavior through handleNodeDrop
* @constructor
*/
export function DndToolbar() {
const {screenToFlowPosition} = useReactFlow();
const {setNodes} = useReactFlow();
/**
* handleNodeDrop implements the default onDrop behavior
*/
const handleNodeDrop = useCallback(
(nodeType: string, screenPosition: XYPosition) => {
const flow = document.querySelector('.react-flow');
const flowRect = flow?.getBoundingClientRect();
const isInFlow =
flowRect &&
screenPosition.x >= flowRect.left &&
screenPosition.x <= flowRect.right &&
screenPosition.y >= flowRect.top &&
screenPosition.y <= flowRect.bottom;
// Create a new node and add it to the flow
if (isInFlow) {
const position = screenToFlowPosition(screenPosition);
function addNode(nodeType: string, position: XYPosition) {
const {setNodes} = useFlowStore.getState();
const nds = useFlowStore.getState().nodes;
const newNode = () => {
switch (nodeType) {
case "phase":
{
const nds = useFlowStore.getState().nodes;
const phaseNumber = nds.filter((node) => node.type === 'phase').length;
return {
id: `phase-${phaseNumber}`,
@@ -108,7 +83,6 @@ export function DndToolbar() {
data: {label: `"new"`, number: phaseNumber},
};
}
case "start":
return {
id: getId(),
@@ -125,7 +99,6 @@ export function DndToolbar() {
};
case "norm":
{
const nds = useFlowStore.getState().nodes;
const normNumber = nds.filter((node) => node.type === 'norm').length;
return {
id: `norm-${normNumber}`,
@@ -145,10 +118,37 @@ export function DndToolbar() {
}
}
setNodes((nds) => nds.concat(newNode()));
setNodes(nds.concat(newNode()));
}
/**
* the DndToolbar defines how the drag and drop toolbar component works
* and includes the default onDrop behavior through handleNodeDrop
* @constructor
*/
export function DndToolbar() {
const {screenToFlowPosition} = useReactFlow();
/**
* handleNodeDrop implements the default onDrop behavior
*/
const handleNodeDrop = useCallback(
(nodeType: string, screenPosition: XYPosition) => {
const flow = document.querySelector('.react-flow');
const flowRect = flow?.getBoundingClientRect();
const isInFlow =
flowRect &&
screenPosition.x >= flowRect.left &&
screenPosition.x <= flowRect.right &&
screenPosition.y >= flowRect.top &&
screenPosition.y <= flowRect.bottom;
// Create a new node and add it to the flow
if (isInFlow) {
const position = screenToFlowPosition(screenPosition);
addNode(nodeType, position);
}
},
[setNodes, screenToFlowPosition],
[screenToFlowPosition],
);
return (