Merging dev into main #49
@@ -1,4 +1,129 @@
|
||||
button.reset:hover {
|
||||
background-color: yellow;
|
||||
/* editor UI */
|
||||
|
||||
.outer-editor-container {
|
||||
margin-inline: auto;
|
||||
display: flex;
|
||||
justify-self: center;
|
||||
padding: 10px;
|
||||
align-items: center;
|
||||
width: 80vw;
|
||||
height: 80vh;
|
||||
}
|
||||
|
||||
.inner-editor-container {
|
||||
outline-style: solid;
|
||||
border-radius: 10pt;
|
||||
width: 90%;
|
||||
height: 100%;
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
.dnd-panel {
|
||||
margin-inline-start: auto;
|
||||
margin-inline-end: auto;
|
||||
background-color: canvas;
|
||||
align-content: center;
|
||||
margin-bottom: 0.5rem;
|
||||
margin-top:auto;
|
||||
width: 50%;
|
||||
height:7%;
|
||||
}
|
||||
|
||||
.inner-dnd-panel {
|
||||
outline: 2.5pt solid black;
|
||||
border-radius: 0 0 5pt 5pt;
|
||||
border-color: dimgrey;
|
||||
background-color: canvas;
|
||||
align-items: center;
|
||||
}
|
||||
|
||||
.dnd-node-container {
|
||||
background-color: canvas;
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||||
justify-content: center;
|
||||
}
|
||||
|
||||
/* Node Styles */
|
||||
|
||||
.default-node {
|
||||
padding: 10px 15px;
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||||
background-color: canvas;
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||||
border-radius: 5pt;
|
||||
outline: black solid 2pt;
|
||||
filter: drop-shadow(0 0 0.75rem black);
|
||||
}
|
||||
|
||||
.default-node-norm {
|
||||
padding: 10px 15px;
|
||||
background-color: canvas;
|
||||
border-radius: 5pt;
|
||||
outline: forestgreen solid 2pt;
|
||||
filter: drop-shadow(0 0 0.25rem forestgreen);
|
||||
}
|
||||
|
||||
.default-node-phase {
|
||||
padding: 10px 15px;
|
||||
background-color: canvas;
|
||||
border-radius: 5pt;
|
||||
outline: dodgerblue solid 2pt;
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||||
filter: drop-shadow(0 0 0.25rem dodgerblue);
|
||||
}
|
||||
|
||||
.default-node-start {
|
||||
padding: 10px 15px;
|
||||
background-color: canvas;
|
||||
border-radius: 5pt;
|
||||
outline: orange solid 2pt;
|
||||
filter: drop-shadow(0 0 0.25rem orange);
|
||||
}
|
||||
|
||||
.default-node-end {
|
||||
padding: 10px 15px;
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||||
background-color: canvas;
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||||
border-radius: 5pt;
|
||||
outline: red solid 2pt;
|
||||
filter: drop-shadow(0 0 0.25rem red);
|
||||
}
|
||||
|
||||
.draggable-node {
|
||||
padding: 3px 10px;
|
||||
background-color: canvas;
|
||||
border-radius: 5pt;
|
||||
outline: black solid 2pt;
|
||||
filter: drop-shadow(0 0 0.75rem black);
|
||||
}
|
||||
|
||||
.draggable-node-norm {
|
||||
padding: 3px 10px;
|
||||
background-color: canvas;
|
||||
border-radius: 5pt;
|
||||
outline: forestgreen solid 2pt;
|
||||
filter: drop-shadow(0 0 0.25rem forestgreen);
|
||||
}
|
||||
|
||||
.draggable-node-phase {
|
||||
padding: 3px 10px;
|
||||
background-color: canvas;
|
||||
border-radius: 5pt;
|
||||
outline: dodgerblue solid 2pt;
|
||||
filter: drop-shadow(0 0 0.25rem dodgerblue);
|
||||
}
|
||||
|
||||
.draggable-node-start {
|
||||
padding: 3px 10px;
|
||||
background-color: canvas;
|
||||
border-radius: 5pt;
|
||||
outline: orange solid 2pt;
|
||||
filter: drop-shadow(0 0 0.25rem orange);
|
||||
}
|
||||
|
||||
.draggable-node-end {
|
||||
padding: 3px 10px;
|
||||
background-color: canvas;
|
||||
border-radius: 5pt;
|
||||
outline: red solid 2pt;
|
||||
filter: drop-shadow(0 0 0.25rem red);
|
||||
}
|
||||
|
||||
|
||||
@@ -1,14 +1,137 @@
|
||||
import VisProgUI from "./visualProgrammingUI/VisProgUI.tsx";
|
||||
import {
|
||||
Background,
|
||||
Controls,
|
||||
Panel,
|
||||
ReactFlow,
|
||||
ReactFlowProvider,
|
||||
MarkerType,
|
||||
} from '@xyflow/react';
|
||||
import '@xyflow/react/dist/style.css';
|
||||
import {useShallow} from 'zustand/react/shallow';
|
||||
|
||||
import {
|
||||
StartNode,
|
||||
EndNode,
|
||||
PhaseNode,
|
||||
NormNode
|
||||
} from './visualProgrammingUI/components/NodeDefinitions.tsx';
|
||||
import {DndToolbar} from './visualProgrammingUI/components/DragDropSidebar.tsx';
|
||||
import useFlowStore from './visualProgrammingUI/VisProgStores.tsx';
|
||||
import type {FlowState} from './visualProgrammingUI/VisProgTypes.tsx';
|
||||
import styles from './VisProg.module.css'
|
||||
|
||||
// --| config starting params for flow |--
|
||||
|
||||
/**
|
||||
* contains the types of all nodes that are available in the editor
|
||||
*/
|
||||
const NODE_TYPES = {
|
||||
start: StartNode,
|
||||
end: EndNode,
|
||||
phase: PhaseNode,
|
||||
norm: NormNode
|
||||
};
|
||||
|
||||
/**
|
||||
* defines how the default edge looks inside the editor
|
||||
*/
|
||||
const DEFAULT_EDGE_OPTIONS = {
|
||||
type: 'default',
|
||||
markerEnd: {
|
||||
type: MarkerType.ArrowClosed,
|
||||
color: '#505050',
|
||||
},
|
||||
};
|
||||
|
||||
|
||||
//this is your css file where you can style your buttons and such
|
||||
//you can still use css parts from App.css, but also overwrite them
|
||||
/**
|
||||
* defines what functions in the FlowState store map to which names,
|
||||
* @param state
|
||||
*/
|
||||
const selector = (state: FlowState) => ({
|
||||
nodes: state.nodes,
|
||||
edges: state.edges,
|
||||
onNodesChange: state.onNodesChange,
|
||||
onEdgesChange: state.onEdgesChange,
|
||||
onConnect: state.onConnect,
|
||||
onReconnectStart: state.onReconnectStart,
|
||||
onReconnectEnd: state.onReconnectEnd,
|
||||
onReconnect: state.onReconnect
|
||||
});
|
||||
|
||||
// --| define ReactFlow editor |--
|
||||
|
||||
/**
|
||||
* Defines the ReactFlow visual programming editor component
|
||||
* any implementations of editor logic should be encapsulated where possible
|
||||
* so the Component definition stays as readable as possible
|
||||
* @constructor
|
||||
*/
|
||||
const VisProgUI = () => {
|
||||
const {
|
||||
nodes, edges,
|
||||
onNodesChange,
|
||||
onEdgesChange,
|
||||
onConnect,
|
||||
onReconnect,
|
||||
onReconnectStart,
|
||||
onReconnectEnd
|
||||
} = useFlowStore(useShallow(selector)); // instructs the editor to use the corresponding functions from the FlowStore
|
||||
|
||||
return (
|
||||
<div className={styles.outerEditorContainer}>
|
||||
<div className={styles.innerEditorContainer}>
|
||||
<ReactFlow
|
||||
nodes={nodes}
|
||||
edges={edges}
|
||||
defaultEdgeOptions={DEFAULT_EDGE_OPTIONS}
|
||||
nodeTypes={NODE_TYPES}
|
||||
onNodesChange={onNodesChange}
|
||||
onEdgesChange={onEdgesChange}
|
||||
onReconnect={onReconnect}
|
||||
onReconnectStart={onReconnectStart}
|
||||
onReconnectEnd={onReconnectEnd}
|
||||
onConnect={onConnect}
|
||||
snapToGrid
|
||||
fitView
|
||||
proOptions={{hideAttribution: true}}
|
||||
>
|
||||
<Panel position="top-center" className={styles.dndPanel}>
|
||||
<DndToolbar/> {/* contains the drag and drop panel for nodes */}
|
||||
</Panel>
|
||||
<Controls/>
|
||||
<Background/>
|
||||
</ReactFlow>
|
||||
</div>
|
||||
</div>
|
||||
);
|
||||
};
|
||||
|
||||
|
||||
/**
|
||||
* Places the VisProgUI component inside a ReactFlowProvider
|
||||
*
|
||||
* Wrapping the editor component inside a ReactFlowProvider
|
||||
* allows us to access and interact with the components inside the editor, outside the editor definition,
|
||||
* thus facilitating the addition of node specific functions inside their node definitions
|
||||
*/
|
||||
function VisualProgrammingUI() {
|
||||
return (
|
||||
<ReactFlowProvider>
|
||||
<VisProgUI/>
|
||||
</ReactFlowProvider>
|
||||
);
|
||||
}
|
||||
|
||||
/**
|
||||
* houses the entire page, so also UI elements
|
||||
* that are not a part of the Visual Programming UI
|
||||
* @constructor
|
||||
*/
|
||||
function VisProgPage() {
|
||||
return (
|
||||
<>
|
||||
<VisProgUI/>
|
||||
<VisualProgrammingUI/>
|
||||
</>
|
||||
)
|
||||
}
|
||||
|
||||
@@ -1,128 +0,0 @@
|
||||
/* editor UI */
|
||||
|
||||
.outer-editor-container {
|
||||
margin-inline: auto;
|
||||
display: flex;
|
||||
justify-self: center;
|
||||
padding: 10px;
|
||||
align-items: center;
|
||||
width: 80vw;
|
||||
height: 80vh;
|
||||
}
|
||||
|
||||
.inner-editor-container {
|
||||
outline-style: solid;
|
||||
border-radius: 10pt;
|
||||
width: 90%;
|
||||
height: 100%;
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
.dnd-panel {
|
||||
margin-inline-start: auto;
|
||||
margin-inline-end: auto;
|
||||
background-color: canvas;
|
||||
align-content: center;
|
||||
margin-bottom: 0.5rem;
|
||||
margin-top:auto;
|
||||
width: 50%;
|
||||
height:7%;
|
||||
}
|
||||
|
||||
.inner-dnd-panel {
|
||||
outline: 2.5pt solid black;
|
||||
border-radius: 0 0 5pt 5pt;
|
||||
border-color: dimgrey;
|
||||
background-color: canvas;
|
||||
align-items: center;
|
||||
}
|
||||
|
||||
.dnd-node-container {
|
||||
background-color: canvas;
|
||||
justify-content: center;
|
||||
}
|
||||
|
||||
/* Node Styles */
|
||||
|
||||
.default-node {
|
||||
padding: 10px 15px;
|
||||
background-color: canvas;
|
||||
border-radius: 5pt;
|
||||
outline: black solid 2pt;
|
||||
filter: drop-shadow(0 0 0.75rem black);
|
||||
}
|
||||
|
||||
.default-node-norm {
|
||||
padding: 10px 15px;
|
||||
background-color: canvas;
|
||||
border-radius: 5pt;
|
||||
outline: forestgreen solid 2pt;
|
||||
filter: drop-shadow(0 0 0.25rem forestgreen);
|
||||
}
|
||||
|
||||
.default-node-phase {
|
||||
padding: 10px 15px;
|
||||
background-color: canvas;
|
||||
border-radius: 5pt;
|
||||
outline: dodgerblue solid 2pt;
|
||||
filter: drop-shadow(0 0 0.25rem dodgerblue);
|
||||
}
|
||||
|
||||
.default-node-start {
|
||||
padding: 10px 15px;
|
||||
background-color: canvas;
|
||||
border-radius: 5pt;
|
||||
outline: orange solid 2pt;
|
||||
filter: drop-shadow(0 0 0.25rem orange);
|
||||
}
|
||||
|
||||
.default-node-end {
|
||||
padding: 10px 15px;
|
||||
background-color: canvas;
|
||||
border-radius: 5pt;
|
||||
outline: red solid 2pt;
|
||||
filter: drop-shadow(0 0 0.25rem red);
|
||||
}
|
||||
|
||||
.draggable-node {
|
||||
padding: 3px 10px;
|
||||
background-color: canvas;
|
||||
border-radius: 5pt;
|
||||
outline: black solid 2pt;
|
||||
filter: drop-shadow(0 0 0.75rem black);
|
||||
}
|
||||
|
||||
.draggable-node-norm {
|
||||
padding: 3px 10px;
|
||||
background-color: canvas;
|
||||
border-radius: 5pt;
|
||||
outline: forestgreen solid 2pt;
|
||||
filter: drop-shadow(0 0 0.25rem forestgreen);
|
||||
}
|
||||
|
||||
.draggable-node-phase {
|
||||
padding: 3px 10px;
|
||||
background-color: canvas;
|
||||
border-radius: 5pt;
|
||||
outline: dodgerblue solid 2pt;
|
||||
filter: drop-shadow(0 0 0.25rem dodgerblue);
|
||||
}
|
||||
|
||||
.draggable-node-start {
|
||||
padding: 3px 10px;
|
||||
background-color: canvas;
|
||||
border-radius: 5pt;
|
||||
outline: orange solid 2pt;
|
||||
filter: drop-shadow(0 0 0.25rem orange);
|
||||
}
|
||||
|
||||
.draggable-node-end {
|
||||
padding: 3px 10px;
|
||||
background-color: canvas;
|
||||
border-radius: 5pt;
|
||||
outline: red solid 2pt;
|
||||
filter: drop-shadow(0 0 0.25rem red);
|
||||
}
|
||||
@@ -1,126 +0,0 @@
|
||||
import {
|
||||
Background,
|
||||
Controls,
|
||||
Panel,
|
||||
ReactFlow,
|
||||
ReactFlowProvider,
|
||||
MarkerType,
|
||||
} from '@xyflow/react';
|
||||
import '@xyflow/react/dist/style.css';
|
||||
import {useShallow} from 'zustand/react/shallow';
|
||||
|
||||
import {
|
||||
StartNode,
|
||||
EndNode,
|
||||
PhaseNode,
|
||||
NormNode
|
||||
} from './components/NodeDefinitions.tsx';
|
||||
import {DndToolbar} from './components/DragDropSidebar.tsx';
|
||||
import useFlowStore from './VisProgStores.tsx';
|
||||
import type {FlowState} from './VisProgTypes.tsx';
|
||||
import styles from './VisProgUI.module.css'
|
||||
|
||||
// --| config starting params for flow |--
|
||||
|
||||
/**
|
||||
* contains the types of all nodes that are available in the editor
|
||||
*/
|
||||
const NODE_TYPES = {
|
||||
start: StartNode,
|
||||
end: EndNode,
|
||||
phase: PhaseNode,
|
||||
norm: NormNode
|
||||
};
|
||||
|
||||
/**
|
||||
* defines how the default edge looks inside the editor
|
||||
*/
|
||||
const DEFAULT_EDGE_OPTIONS = {
|
||||
type: 'default',
|
||||
markerEnd: {
|
||||
type: MarkerType.ArrowClosed,
|
||||
color: '#505050',
|
||||
},
|
||||
};
|
||||
|
||||
|
||||
/**
|
||||
* defines what functions in the FlowState store map to which names,
|
||||
* @param state
|
||||
*/
|
||||
const selector = (state: FlowState) => ({
|
||||
nodes: state.nodes,
|
||||
edges: state.edges,
|
||||
onNodesChange: state.onNodesChange,
|
||||
onEdgesChange: state.onEdgesChange,
|
||||
onConnect: state.onConnect,
|
||||
onReconnectStart: state.onReconnectStart,
|
||||
onReconnectEnd: state.onReconnectEnd,
|
||||
onReconnect: state.onReconnect
|
||||
});
|
||||
|
||||
// --| define ReactFlow editor |--
|
||||
|
||||
/**
|
||||
* Defines the ReactFlow visual programming editor component
|
||||
* any implementations of editor logic should be encapsulated where possible
|
||||
* so the Component definition stays as readable as possible
|
||||
* @constructor
|
||||
*/
|
||||
const VisProgUI = () => {
|
||||
const {
|
||||
nodes, edges,
|
||||
onNodesChange,
|
||||
onEdgesChange,
|
||||
onConnect,
|
||||
onReconnect,
|
||||
onReconnectStart,
|
||||
onReconnectEnd
|
||||
} = useFlowStore(useShallow(selector)); // instructs the editor to use the corresponding functions from the FlowStore
|
||||
|
||||
return (
|
||||
<div className={styles.outerEditorContainer}>
|
||||
<div className={styles.innerEditorContainer}>
|
||||
<ReactFlow
|
||||
nodes={nodes}
|
||||
edges={edges}
|
||||
defaultEdgeOptions={DEFAULT_EDGE_OPTIONS}
|
||||
nodeTypes={NODE_TYPES}
|
||||
onNodesChange={onNodesChange}
|
||||
onEdgesChange={onEdgesChange}
|
||||
onReconnect={onReconnect}
|
||||
onReconnectStart={onReconnectStart}
|
||||
onReconnectEnd={onReconnectEnd}
|
||||
onConnect={onConnect}
|
||||
snapToGrid
|
||||
fitView
|
||||
proOptions={{hideAttribution: true}}
|
||||
>
|
||||
<Panel position="top-center" className={styles.dndPanel}>
|
||||
<DndToolbar/> {/* contains the drag and drop panel for nodes */}
|
||||
</Panel>
|
||||
<Controls/>
|
||||
<Background/>
|
||||
</ReactFlow>
|
||||
</div>
|
||||
</div>
|
||||
);
|
||||
};
|
||||
|
||||
|
||||
/**
|
||||
* Places the VisProgUI component inside a ReactFlowProvider
|
||||
*
|
||||
* Wrapping the editor component inside a ReactFlowProvider
|
||||
* allows us to access and interact with the components inside the editor, outside the editor definition,
|
||||
* thus facilitating the addition of node specific functions inside their node definitions
|
||||
*/
|
||||
function VisualProgrammingUI() {
|
||||
return (
|
||||
<ReactFlowProvider>
|
||||
<VisProgUI/>
|
||||
</ReactFlowProvider>
|
||||
);
|
||||
}
|
||||
|
||||
export default VisualProgrammingUI;
|
||||
@@ -9,7 +9,7 @@ import {
|
||||
useRef,
|
||||
useState
|
||||
} from 'react';
|
||||
import styles from "../VisProgUI.module.css"
|
||||
import styles from "../../VisProg.module.css"
|
||||
|
||||
// Is used to make sure each subsequent node gets a unique id, so the ReactFlow implementation
|
||||
// can distinguish between different nodes.
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
import {Handle, NodeToolbar, Position, useReactFlow} from '@xyflow/react';
|
||||
import '@xyflow/react/dist/style.css';
|
||||
import styles from '../VisProgUI.module.css';
|
||||
import styles from '../../VisProg.module.css';
|
||||
|
||||
// Contains the datatypes for the data inside our NodeTypes
|
||||
// this has to be improved or adapted to suit our implementation for computing the graph
|
||||
|
||||
Reference in New Issue
Block a user