Merging dev into main #49
@@ -32,52 +32,3 @@ export function Toolbar({nodeId, allowDelete}: ToolbarProps) {
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</NodeToolbar>);
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}
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// Renaming component
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/**
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* Adds a component that can be used to edit a node's label entry inside its Data
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* can be added to any custom node that has a label inside its Data
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*
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* @param {string} nodeLabel
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* @param {string} nodeId
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* @returns {React.JSX.Element}
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* @constructor
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*/
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export function EditableName({nodeLabel = "new node", nodeId} : { nodeLabel : string, nodeId: string}) {
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const {updateNodeData} = useFlowStore();
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const updateData = (event: React.FocusEvent<HTMLInputElement>) => {
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const input = event.target.value;
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updateNodeData(nodeId, {label: input});
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event.currentTarget.setAttribute("readOnly", "true");
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window.getSelection()?.empty();
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event.currentTarget.classList.replace("nodrag", "drag"); // enable dragging of the node with cursor on the input box
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};
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const updateOnEnter = (event: React.KeyboardEvent<HTMLInputElement>) => { if (event.key === "Enter") (event.target as HTMLInputElement).blur(); };
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const enableEditing = (event: React.MouseEvent<HTMLInputElement>) => {
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if(event.currentTarget.hasAttribute("readOnly")) {
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event.currentTarget.removeAttribute("readOnly"); // enable editing
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event.currentTarget.select(); // select the text input
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window.getSelection()?.collapseToEnd(); // move the caret to the end of the current value
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event.currentTarget.classList.replace("drag", "nodrag"); // disable dragging using input box
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}
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}
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return (
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<div className={styles.NodeTextBar }>
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<label>name: </label>
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<input
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className={`drag ${styles.nodeTextInput}`} // prevents dragging the component when user has focused the text input
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type={"text"}
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defaultValue={nodeLabel}
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onKeyDown={updateOnEnter}
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onBlur={updateData}
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onClick={enableEditing}
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maxLength={25}
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readOnly
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/>
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</div>
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)
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}
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