Merging dev into main #49
@@ -167,32 +167,29 @@ export function orderPhases(nodes: AppNode[],edges: Edge[]) : OrderedPhases {
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) : OrderedPhases => {
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// get the current phase and the next phases;
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const currentPhase = phases[currentIndex];
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const nextPhaseNodes = getOutgoers(currentPhase,phaseNodes,edges);
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const nextNodes = getOutgoers(currentPhase,nodes, edges);
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const nextPhaseNodes = getOutgoers(currentPhase, phaseNodes, edges);
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const nextNodes = getOutgoers(currentPhase, nodes, edges);
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// handles adding of the next phase to the chain, and error handle if an invalid state is received
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if (nextPhaseNodes.length === 1 && nextNodes.length === 1) {
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connections.set(currentPhase.id, nextPhaseNodes[0].id);
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return nextPhase(phases.push(nextPhaseNodes[0] as PhaseNode) - 1, {phaseNodes: phases, connections: connections});
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} else {
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// handle erroneous states
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if (nextNodes.length === 0){
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throw new Error(`| INVALID PROGRAM | the source handle of "${currentPhase.id}" doesn't have any outgoing connections`);
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} else {
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if (nextNodes.length > 1) {
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throw new Error(`| INVALID PROGRAM | the source handle of "${currentPhase.id}" connects to too many targets`);
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} else {
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if (nextNodes[0].type === "end"){
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connections.set(currentPhase.id, "end");
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// returns the final output of the function
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return { phaseNodes: phases, connections: connections};
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} else {
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throw new Error(`| INVALID PROGRAM | the node "${nextNodes[0].id}" that "${currentPhase.id}" connects to is not a phase or end node`);
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}
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}
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}
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}
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// handle erroneous states
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if (nextNodes.length === 0) {
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throw new Error(`| INVALID PROGRAM | the source handle of "${currentPhase.id}" doesn't have any outgoing connections`);
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}
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if (nextNodes.length > 1) {
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throw new Error(`| INVALID PROGRAM | the source handle of "${currentPhase.id}" connects to too many targets`);
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}
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if (nextNodes[0].type === "end") {
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connections.set(currentPhase.id, "end");
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// returns the final output of the function
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return {phaseNodes: phases, connections: connections};
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}
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throw new Error(`| INVALID PROGRAM | the node "${nextNodes[0].id}" that "${currentPhase.id}" connects to is not a phase or end node`);
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}
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// initializes the Map describing the connections between phase nodes
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// we need this Map to make sure we preserve this information,
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// so we don't need to do checks on the entire set of edges in further stages of the reduction algorithm
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