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import styles from './MonitoringPage.module.css';
import { sendAPICall } from './MonitoringPageAPI';
// --- GESTURE COMPONENT ---
export const GestureControls: React.FC = () => {
const [selectedGesture, setSelectedGesture] = useState("animations/Stand/BodyTalk/Speaking/BodyTalk_1");
const gestures = [
{ label: "Wave", value: "animations/Stand/Gestures/Hey_1" },
{ label: "Think", value: "animations/Stand/Emotions/Neutral/Puzzled_1" },
{ label: "Explain", value: "animations/Stand/Gestures/Explain_4" },
{ label: "You", value: "animations/Stand/Gestures/You_1" },
{ label: "Happy", value: "animations/Stand/Emotions/Positive/Happy_1" },
{ label: "Laugh", value: "animations/Stand/Emotions/Positive/Laugh_2" },
{ label: "Lonely", value: "animations/Stand/Emotions/Neutral/Lonely_1" },
{ label: "Suprise", value: "animations/Stand/Emotions/Negative/Surprise_1" },
{ label: "Hurt", value: "animations/Stand/Emotions/Negative/Hurt_2" },
{ label: "Angry", value: "animations/Stand/Emotions/Negative/Angry_4" },
];
return (
<div className={styles.gestures}>
<h4>Gestures</h4>
<div className={styles.gestureInputGroup}>
<select
value={selectedGesture}
onChange={(e) => setSelectedGesture(e.target.value)}
>
{gestures.map(g => <option key={g.value} value={g.value}>{g.label}</option>)}
</select>
<button onClick={() => sendAPICall("gesture", selectedGesture)}>
Actuate
</button>
</div>
</div>
);
};
// --- PRESET SPEECH COMPONENT ---
export const SpeechPresets: React.FC = () => {
const phrases = [
{ label: "Hello, I'm Pepper", text: "Hello, I'm Pepper" },
{ label: "Repeat please", text: "Could you repeat that please" },
{ label: "About yourself", text: "Tell me something about yourself" },
];
return (
<div className={styles.speech}>
<h4>Speech Presets</h4>
<ul>
{phrases.map((phrase, i) => (
<li key={i}>
<button
className={styles.speechBtn}
onClick={() => sendAPICall("speech", phrase.text)}
>
"{phrase.label}"
</button>
</li>
))}
</ul>
</div>
);
};
// --- DIRECT SPEECH (INPUT) COMPONENT ---
export const DirectSpeechInput: React.FC = () => {
const [text, setText] = useState("");
const handleSend = () => {
if (!text.trim()) return;
sendAPICall("speech", text);
setText(""); // Clear after sending
};
return (
<div className={styles.directSpeech}>
<h4>Direct Pepper Speech</h4>
<div className={styles.speechInput}>
<input
type="text"
value={text}
onChange={(e) => setText(e.target.value)}
placeholder="Type message..."
onKeyDown={(e) => e.key === 'Enter' && handleSend()}
/>
<button onClick={handleSend}>Send</button>
</div>
</div>
);
};
// --- interface for goals/triggers/norms/conditional norms ---
type StatusItem = {
id?: string | number;
achieved?: boolean;
description?: string;
label?: string;
norm?: string;
name?: string;
};
interface StatusListProps {
title: string;
items: StatusItem[];
type: 'goal' | 'trigger' | 'norm'| 'cond_norm';
activeIds: Record<string, boolean>;
setActiveIds?: React.Dispatch<React.SetStateAction<Record<string, boolean>>>;
currentGoalIndex?: number;
}
// --- STATUS LIST COMPONENT ---
export const StatusList: React.FC<StatusListProps> = ({
title,
items,
type,
activeIds,
setActiveIds,
currentGoalIndex // Destructure this prop
}) => {
return (
<section className={styles.phaseBox}>
<h3>{title}</h3>
<ul>
{items.map((item, idx) => {
if (item.id === undefined) return null;
const isActive = !!activeIds[item.id];
const showIndicator = type !== 'norm';
const isCurrentGoal = type === 'goal' && idx === currentGoalIndex;
const canOverride = (showIndicator && !isActive) || (type === 'cond_norm' && isActive);
const handleOverrideClick = () => {
if (!canOverride) return;
if (type === 'cond_norm' && isActive){
{/* Unachieve conditional norm */}
sendAPICall("override_unachieve", String(item.id));
}
else {
if(type === 'goal')
if(setActiveIds)
{setActiveIds(prev => ({ ...prev, [String(item.id)]: true }));}
sendAPICall("override", String(item.id));
}
};
return (
<li key={item.id ?? idx} className={styles.statusItem}>
{showIndicator && (
<span
className={`${styles.statusIndicator} ${isActive ? styles.active : styles.inactive} ${canOverride ? styles.clickable : ''}`}
onClick={handleOverrideClick}
>
{isActive ? "✔️" : "❌"}
</span>
)}
<span
className={styles.itemDescription}
style={{
// Visual Feedback
textDecoration: isCurrentGoal ? 'underline' : 'none',
fontWeight: isCurrentGoal ? 'bold' : 'normal',
color: isCurrentGoal ? '#007bff' : 'inherit',
backgroundColor: isCurrentGoal ? '#e7f3ff' : 'transparent', // Added subtle highlight
padding: isCurrentGoal ? '2px 4px' : '0',
borderRadius: '4px'
}}
>
{item.name || item.norm}
{isCurrentGoal && " (Current)"}
</span>
</li>
);
})}
</ul>
</section>
);
};
// --- Robot Connected ---
export const RobotConnected = () => {
/**
* The current connection state:
* - `true`: Robot is connected.
* - `false`: Robot is not connected.
* - `null`: Connection status is unknown (initial check in progress).
*/
const [connected, setConnected] = useState<boolean | null>(null);
useEffect(() => {
// Open a Server-Sent Events (SSE) connection to receive live ping updates.
// We're expecting a stream of data like that looks like this: `data = False` or `data = True`
const eventSource = new EventSource("http://localhost:8000/robot/ping_stream");
eventSource.onmessage = (event) => {
// Expecting messages in JSON format: `true` or `false`
//commented out this log as it clutters console logs, but might be useful to debug
//console.log("received message:", event.data);
try {
const data = JSON.parse(event.data);
try {
setConnected(data)
}
catch {
console.log("couldnt extract connected from incoming ping data")
}
} catch {
console.log("Ping message not in correct format:", event.data);
}
};
// Clean up the SSE connection when the component unmounts.
return () => eventSource.close();
}, []);
return (
<div>
<h3>Connection:</h3>
<p className={connected ? styles.connected : styles.disconnected }>{connected ? "● Robot is connected" : "● Robot is disconnected"}</p>
</div>
)
} |