107 lines
3.3 KiB
TypeScript
107 lines
3.3 KiB
TypeScript
import {
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Handle,
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type NodeProps,
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Position,
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type Node,
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} from '@xyflow/react';
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import { Toolbar } from '../components/NodeComponents';
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import styles from '../../VisProg.module.css';
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import { TextField } from '../../../../components/TextField';
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import useFlowStore from '../VisProgStores';
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/**
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* The default data dot a phase node
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* @param label: the label of this phase
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* @param droppable: whether this node is droppable from the drop bar (initialized as true)
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* @param desciption: description of the goal
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* @param hasReduce: whether this node has reducing functionality (true by default)
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*/
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export type GoalNodeData = {
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label: string;
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description: string;
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droppable: boolean;
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achieved: boolean;
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hasReduce: boolean;
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};
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export type GoalNode = Node<GoalNodeData>
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/**
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* Defines how a Goal node should be rendered
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* @param props NodeProps, like id, label, children
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* @returns React.JSX.Element
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*/
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export default function GoalNode(props: NodeProps<GoalNode>) {
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const data = props.data
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const {updateNodeData} = useFlowStore();
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const text_input_id = `goal_${props.id}_text_input`;
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const checkbox_id = `goal_${props.id}_checkbox`;
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const setDescription = (value: string) => {
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updateNodeData(props.id, {...data, description: value});
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}
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const setAchieved = (value: boolean) => {
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updateNodeData(props.id, {...data, achieved: value});
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}
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return <>
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<Toolbar nodeId={props.id} allowDelete={true}/>
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<div className={`${styles.defaultNode} ${styles.nodeGoal} flex-col gap-sm`}>
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<div className={"flex-row gap-md"}>
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<label htmlFor={text_input_id}>Goal:</label>
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<TextField
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id={text_input_id}
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value={data.description}
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setValue={(val) => setDescription(val)}
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placeholder={"To ..."}
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/>
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</div>
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<div className={"flex-row gap-md align-center"}>
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<label htmlFor={checkbox_id}>Achieved:</label>
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<input
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id={checkbox_id}
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type={"checkbox"}
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value={data.achieved ? "checked" : ""}
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onChange={(e) => setAchieved(e.target.checked)}
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/>
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</div>
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<Handle type="source" position={Position.Right} id="GoalSource"/>
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</div>
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</>;
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}
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/**
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* Reduces each Goal, including its children down into its relevant data.
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* @param node: The Node Properties of this node.
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* @param nodes: all the nodes in the graph
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*/
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export function GoalReduce(node: Node, nodes: Node[]) {
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// Replace this for nodes functionality
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if (nodes.length <= -1) {
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console.warn("Impossible nodes length in GoalReduce")
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}
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const data = node.data as GoalNodeData;
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return {
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id: node.id,
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label: data.label,
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description: data.description,
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achieved: data.achieved,
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}
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}
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/**
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* This function is called whenever a connection is made with this node type (Goal)
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* @param thisNode the node of this node type which function is called
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* @param otherNode the other node which was part of the connection
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* @param isThisSource whether this instance of the node was the source in the connection, true = yes.
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*/
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export function GoalConnects(thisNode: Node, otherNode: Node, isThisSource: boolean) {
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// Replace this for connection logic
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if (thisNode == undefined && otherNode == undefined && isThisSource == false) {
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console.warn("Impossible node connection called in EndConnects")
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}
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} |