Files
pepperplus-ui/src/pages/VisProgPage/visualProgrammingUI/VisProgStores.tsx
2025-12-14 21:56:18 +00:00

230 lines
7.5 KiB
TypeScript

import { create } from 'zustand';
import {
applyNodeChanges,
applyEdgeChanges,
addEdge,
reconnectEdge,
type Node,
type Edge,
type XYPosition,
} from '@xyflow/react';
import type { FlowState } from './VisProgTypes';
import {
NodeDefaults,
NodeConnections as NodeCs,
NodeDisconnections as NodeDs,
NodeDeletes
} from './NodeRegistry';
import { UndoRedo } from "./EditorUndoRedo.ts";
/**
* A Function to create a new node with the correct default data and properties.
*
* @param id - The unique ID of the node.
* @param type - The type of node to create (must exist in NodeDefaults).
* @param position - The XY position of the node in the flow canvas.
* @param data - The data object to initialize the node with.
* @param deletable - Optional flag to indicate if the node can be deleted (can be deleted by default).
* @returns A fully initialized Node object ready to be added to the flow.
*/
function createNode(id: string, type: string, position: XYPosition, data: Record<string, unknown>, deletable? : boolean) {
const defaultData = NodeDefaults[type as keyof typeof NodeDefaults]
const newData = {
id: id,
type: type,
position: position,
data: data,
deletable: deletable,
}
return {...defaultData, ...newData}
}
//* Initial nodes, created by using createNode. */
const initialNodes : Node[] = [
createNode('start', 'start', {x: 100, y: 100}, {label: "Start"}, false),
createNode('end', 'end', {x: 500, y: 100}, {label: "End"}, false),
createNode('phase-1', 'phase', {x:200, y:100}, {label: "Phase 1", children : []}),
createNode('norms-1', 'norm', {x:-200, y:100}, {label: "Initial Norms", normList: ["Be a robot", "get good"]}),
];
// * Initial edges * /
const initialEdges: Edge[] = [
{ id: 'start-phase-1', source: 'start', target: 'phase-1' },
{ id: 'phase-1-end', source: 'phase-1', target: 'end' },
];
/**
* useFlowStore contains the implementation for all editor functionality
* and stores the current state of the visual programming editor
*
* * Provides:
* - Node and edge state management
* - Node creation, deletion, and updates
* - Custom connection handling via NodeConnects
* - Edge reconnection handling
* - Undo Redo functionality through custom middleware
*/
const useFlowStore = create<FlowState>(UndoRedo((set, get) => ({
nodes: initialNodes,
edges: initialEdges,
edgeReconnectSuccessful: true,
/**
* Handles changes to nodes triggered by ReactFlow.
*/
onNodesChange: (changes) => set({nodes: applyNodeChanges(changes, get().nodes)}),
onEdgesDelete: (edges) => {
// we make sure any affected nodes get updated to reflect removal of edges
edges.forEach((edge) => {
const nodes = get().nodes;
const sourceNode = nodes.find((n) => n.id == edge.source);
const targetNode = nodes.find((n) => n.id == edge.target);
if (sourceNode) { NodeDs.Sources[sourceNode.type as keyof typeof NodeDs.Sources](sourceNode, edge.target); }
if (targetNode) { NodeDs.Targets[targetNode.type as keyof typeof NodeDs.Targets](targetNode, edge.source); }
});
},
/**
* Handles changes to edges triggered by ReactFlow.
*/
onEdgesChange: (changes) => {
set({ edges: applyEdgeChanges(changes, get().edges) })
},
/**
* Handles creating a new connection between nodes.
* Updates edges and calls the node-specific connection functions.
*/
onConnect: (connection) => {
get().pushSnapshot();
set({edges: addEdge(connection, get().edges)});
// We make sure to perform any required data updates on the newly connected nodes
const nodes = get().nodes;
const sourceNode = nodes.find((n) => n.id == connection.source);
const targetNode = nodes.find((n) => n.id == connection.target);
if (sourceNode) { NodeCs.Sources[sourceNode.type as keyof typeof NodeCs.Sources](sourceNode, connection.target); }
if (targetNode) { NodeCs.Targets[targetNode.type as keyof typeof NodeCs.Targets](targetNode, connection.source); }
},
/**
* Handles reconnecting an edge between nodes.
*/
onReconnect: (oldEdge, newConnection) => {
get().edgeReconnectSuccessful = true;
set({ edges: reconnectEdge(oldEdge, newConnection, get().edges) });
// We make sure to perform any required data updates on the newly reconnected nodes
const nodes = get().nodes;
const oldSourceNode = nodes.find((n) => n.id == oldEdge.source)!;
const oldTargetNode = nodes.find((n) => n.id == oldEdge.target)!;
const newSourceNode = nodes.find((n) => n.id == newConnection.source)!;
const newTargetNode = nodes.find((n) => n.id == newConnection.target)!;
if (oldSourceNode === newSourceNode && oldTargetNode === newTargetNode) return;
NodeCs.Sources[newSourceNode.type as keyof typeof NodeCs.Sources](newSourceNode, newConnection.target);
NodeCs.Targets[newTargetNode.type as keyof typeof NodeCs.Targets](newTargetNode, newConnection.source);
NodeDs.Sources[oldSourceNode.type as keyof typeof NodeDs.Sources](oldSourceNode, oldEdge.target);
NodeDs.Targets[oldTargetNode.type as keyof typeof NodeDs.Targets](oldTargetNode, oldEdge.source);
},
onReconnectStart: () => {
get().pushSnapshot();
set({ edgeReconnectSuccessful: false })
},
/**
* handles potential dropping (deleting) of an edge
* if it is not reconnected to a node after detaching it
*
* @param _evt - the event
* @param edge - the described edge
*/
onReconnectEnd: (_evt, edge) => {
if (!get().edgeReconnectSuccessful) {
// delete the edge from the flowState
set({ edges: get().edges.filter((e) => e.id !== edge.id) });
// update node data to reflect the dropped edge
const nodes = get().nodes;
const sourceNode = nodes.find((n) => n.id == edge.source)!;
const targetNode = nodes.find((n) => n.id == edge.target)!;
NodeDs.Sources[sourceNode.type as keyof typeof NodeDs.Sources](sourceNode, edge.target);
NodeDs.Targets[targetNode.type as keyof typeof NodeDs.Targets](targetNode, edge.source);
}
set({ edgeReconnectSuccessful: true });
},
/**
* Deletes a node by ID, respecting NodeDeletes rules.
* Also removes all edges connected to that node.
*/
deleteNode: (nodeId) => {
get().pushSnapshot();
// Let's find our node to check if they have a special deletion function
const ourNode = get().nodes.find((n)=>n.id==nodeId);
const ourFunction = Object.entries(NodeDeletes).find(([t])=>t==ourNode?.type)?.[1]
// If there's no function, OR, our function tells us we can delete it, let's do so...
if (ourFunction == undefined || ourFunction()) {
set({
nodes: get().nodes.filter((n) => n.id !== nodeId),
edges: get().edges.filter((e) => e.source !== nodeId && e.target !== nodeId),
})}
},
/**
* Replaces the entire nodes array in the store.
*/
setNodes: (nodes) => set({ nodes }),
/**
* Replaces the entire edges array in the store.
*/
setEdges: (edges) => set({ edges }),
/**
* Updates the data of a node by merging new data with existing data.
*/
updateNodeData: (nodeId, data) => {
get().pushSnapshot();
set({
nodes: get().nodes.map((node) => {
if (node.id === nodeId) {
node = { ...node, data: { ...node.data, ...data }};
}
return node;
}),
});
},
/**
* Adds a new node to the flow store.
*/
addNode: (node: Node) => {
get().pushSnapshot();
set({ nodes: [...get().nodes, node] });
},
// undo redo default values
past: [],
future: [],
isBatchAction: false,
}))
);
export default useFlowStore;