Files
pepperplus-ui/src/pages/VisProgPage/visualProgrammingUI/VisProgStores.tsx
2026-01-30 19:48:27 +01:00

420 lines
14 KiB
TypeScript

// This program has been developed by students from the bachelor Computer Science at Utrecht
// University within the Software Project course.
// © Copyright Utrecht University (Department of Information and Computing Sciences)
import { create } from 'zustand';
import {
applyNodeChanges,
applyEdgeChanges,
addEdge,
reconnectEdge,
type Node,
type Edge,
type XYPosition,
} from '@xyflow/react';
import '@xyflow/react/dist/style.css';
import {type ConnectionContext, validateConnectionWithRules} from "./HandleRuleLogic.ts";
import {editorWarningRegistry} from "./components/EditorWarnings.tsx";
import type { FlowState } from './VisProgTypes';
import {
NodeDefaults,
NodeConnections as NodeCs,
NodeDisconnections as NodeDs,
NodeDeletes
} from './NodeRegistry';
import { UndoRedo } from "./EditorUndoRedo.ts";
/**
* A Function to create a new node with the correct default data and properties.
*
* @param id - The unique ID of the node.
* @param type - The type of node to create (must exist in NodeDefaults).
* @param position - The XY position of the node in the flow canvas.
* @param data - The data object to initialize the node with.
* @param deletable - Optional flag to indicate if the node can be deleted (can be deleted by default).
* @returns A fully initialized Node object ready to be added to the flow.
*/
function createNode(id: string, type: string, position: XYPosition, data: Record<string, unknown>, deletable?: boolean) {
const defaultData = NodeDefaults[type as keyof typeof NodeDefaults]
return {
id,
type,
position,
deletable,
data: {
...JSON.parse(JSON.stringify(defaultData)),
...data,
},
}
}
//* Initial nodes, created by using createNode. */
// Start and End don't need to apply the UUID, since they are technically never compiled into a program.
const startNode = createNode('start', 'start', {x: 110, y: 100}, {label: "Start"}, false)
const endNode = createNode('end', 'end', {x: 590, y: 100}, {label: "End"}, false)
const initialPhaseNode = createNode(crypto.randomUUID(), 'phase', {x:235, y:100}, {label: "Phase 1", children : [], isFirstPhase: false, nextPhaseId: null})
const initialNodes : Node[] = [startNode, endNode, initialPhaseNode];
// Initial edges, leave empty as setting initial edges...
// ...breaks logic that is dependent on connection events
const initialEdges: Edge[] = [];
/**
* useFlowStore contains the implementation for all editor functionality
* and stores the current state of the visual programming editor
*
* * Provides:
* - Node and edge state management
* - Node creation, deletion, and updates
* - Custom connection handling via NodeConnects
* - Edge reconnection handling
* - Undo Redo functionality through custom middleware
*/
const useFlowStore = create<FlowState>(UndoRedo((set, get) => ({
nodes: initialNodes,
edges: initialEdges,
edgeReconnectSuccessful: true,
scrollable: true,
/**
* handles changing the scrollable state of the editor,
* this is used to control if scrolling is captured by the editor
* or if it's available to other components within the reactFlowProvider
* @param {boolean} val - the desired state
*/
setScrollable: (val) => set({scrollable: val}),
/**
* Handles changes to nodes triggered by ReactFlow.
*/
onNodesChange: (changes) => set({nodes: applyNodeChanges(changes, get().nodes)}),
onNodesDelete: (deletedNodes) => {
const allNodes = get().nodes;
const deletedIds = new Set(deletedNodes.map(n => n.id));
deletedNodes.forEach((node) => {
get().unregisterNodeRules(node.id);
get().unregisterWarningsForId(node.id);
});
const remainingNodes = allNodes.filter((node) => !deletedIds.has(node.id));
// Validate only the survivors
get().validateDuplicateNames(remainingNodes);
},
onEdgesDelete: (edges) => {
// we make sure any affected nodes get updated to reflect removal of edges
edges.forEach((edge) => {
const nodes = get().nodes;
const sourceNode = nodes.find((n) => n.id == edge.source);
const targetNode = nodes.find((n) => n.id == edge.target);
if (sourceNode) { NodeDs.Sources[sourceNode.type as keyof typeof NodeDs.Sources](sourceNode, edge.target); }
if (targetNode) { NodeDs.Targets[targetNode.type as keyof typeof NodeDs.Targets](targetNode, edge.source); }
});
},
/**
* Handles changes to edges triggered by ReactFlow.
*/
onEdgesChange: (changes) => {
set({ edges: applyEdgeChanges(changes, get().edges) })
},
/**
* Handles creating a new connection between nodes.
* Updates edges and calls the node-specific connection functions.
*/
onConnect: (connection) => {
get().pushSnapshot();
set({edges: addEdge(connection, get().edges)});
// We make sure to perform any required data updates on the newly connected nodes
const nodes = get().nodes;
const sourceNode = nodes.find((n) => n.id == connection.source);
const targetNode = nodes.find((n) => n.id == connection.target);
if (sourceNode) { NodeCs.Sources[sourceNode.type as keyof typeof NodeCs.Sources](sourceNode, connection.target); }
if (targetNode) { NodeCs.Targets[targetNode.type as keyof typeof NodeCs.Targets](targetNode, connection.source); }
},
/**
* Handles reconnecting an edge between nodes.
*/
onReconnect: (oldEdge, newConnection) => {
function createContext(
source: {id: string, handleId: string},
target: {id: string, handleId: string}
) : ConnectionContext {
const edges = get().edges;
const targetConnections = edges.filter(edge => edge.target === target.id && edge.targetHandle === target.handleId).length
return {
connectionCount: targetConnections,
source: source,
target: target
}
}
// connection validation
const context: ConnectionContext = oldEdge.source === newConnection.source
? createContext({id: newConnection.source, handleId: newConnection.sourceHandle!}, {id: newConnection.target, handleId: newConnection.targetHandle!})
: createContext({id: newConnection.target, handleId: newConnection.targetHandle!}, {id: newConnection.source, handleId: newConnection.sourceHandle!});
const result = validateConnectionWithRules(
newConnection,
context
);
if (!result.isSatisfied) {
set({
edges: get().edges.map(e =>
e.id === oldEdge.id ? oldEdge : e
),
});
return;
}
// further reconnect logic
set({ edgeReconnectSuccessful: true });
set({ edges: reconnectEdge(oldEdge, newConnection, get().edges) });
// We make sure to perform any required data updates on the newly reconnected nodes
const nodes = get().nodes;
const oldSourceNode = nodes.find((n) => n.id == oldEdge.source)!;
const oldTargetNode = nodes.find((n) => n.id == oldEdge.target)!;
const newSourceNode = nodes.find((n) => n.id == newConnection.source)!;
const newTargetNode = nodes.find((n) => n.id == newConnection.target)!;
if (oldSourceNode === newSourceNode && oldTargetNode === newTargetNode) return;
NodeCs.Sources[newSourceNode.type as keyof typeof NodeCs.Sources](newSourceNode, newConnection.target);
NodeCs.Targets[newTargetNode.type as keyof typeof NodeCs.Targets](newTargetNode, newConnection.source);
NodeDs.Sources[oldSourceNode.type as keyof typeof NodeDs.Sources](oldSourceNode, oldEdge.target);
NodeDs.Targets[oldTargetNode.type as keyof typeof NodeDs.Targets](oldTargetNode, oldEdge.source);
},
onReconnectStart: () => {
get().pushSnapshot();
set({ edgeReconnectSuccessful: false })
},
/**
* handles potential dropping (deleting) of an edge
* if it is not reconnected to a node after detaching it
*
* @param _evt - the event
* @param edge - the described edge
*/
onReconnectEnd: (_evt, edge) => {
if (!get().edgeReconnectSuccessful) {
// delete the edge from the flowState
set({ edges: get().edges.filter((e) => e.id !== edge.id) });
// update node data to reflect the dropped edge
const nodes = get().nodes;
const sourceNode = nodes.find((n) => n.id == edge.source)!;
const targetNode = nodes.find((n) => n.id == edge.target)!;
NodeDs.Sources[sourceNode.type as keyof typeof NodeDs.Sources](sourceNode, edge.target);
NodeDs.Targets[targetNode.type as keyof typeof NodeDs.Targets](targetNode, edge.source);
}
set({ edgeReconnectSuccessful: true });
},
/**
* Deletes a node by ID, respecting NodeDeletes rules.
* Also removes all edges connected to that node.
*/
deleteNode: (nodeId, deleteElements) => {
get().pushSnapshot();
// Let's find our node to check if they have a special deletion function
const ourNode = get().nodes.find((n)=>n.id==nodeId);
const ourFunction = Object.entries(NodeDeletes).find(([t])=>t==ourNode?.type)?.[1]
// If there's no function, OR, our function tells us we can delete it, let's do so...
if (ourFunction == undefined || ourFunction()) {
if (deleteElements){
deleteElements({
nodes: get().nodes.filter((n) => n.id === nodeId),
edges: get().edges.filter((e) => e.source !== nodeId && e.target === nodeId)}
).then(() => {
get().unregisterNodeRules(nodeId);
get().unregisterWarningsForId(nodeId);
// Re-validate after deletion is finished
get().validateDuplicateNames(get().nodes);
});
} else {
const remainingNodes = get().nodes.filter((n) => n.id !== nodeId);
get().validateDuplicateNames(remainingNodes); // Re-validate survivors
set({
nodes: remainingNodes,
edges: get().edges.filter((e) => e.source !== nodeId && e.target !== nodeId),
})
}
}
},
/**
* Replaces the entire nodes array in the store.
*/
setNodes: (nodes) => set({ nodes }),
/**
* Replaces the entire edges array in the store.
*/
setEdges: (edges) => set({ edges }),
/**
* Updates the data of a node by merging new data with existing data.
*/
updateNodeData: (nodeId, data) => {
get().pushSnapshot();
const updatedNodes = get().nodes.map((node) => {
if (node.id === nodeId) {
return { ...node, data: { ...node.data, ...data } };
}
return node;
});
get().validateDuplicateNames(updatedNodes); // Re-validate after update
set({ nodes: updatedNodes });
},
//helper function to see if any of the nodes have duplicate names
validateDuplicateNames: (nodes: Node[]) => {
const nameMap = new Map<string, string[]>();
// 1. Group IDs by their identifier (name, norm, or label)
nodes.forEach((n) => {
const name = (n.data.name || n.data.norm )?.toString().trim();
if (name) {
if (!nameMap.has(name)) nameMap.set(name, []);
nameMap.get(name)!.push(n.id);
}
});
// 2. Scan nodes and toggle the warning
nodes.forEach((n) => {
const name = (n.data.name || n.data.norm )?.toString().trim();
const isDuplicate = name ? (nameMap.get(name)?.length || 0) > 1 : false;
if (isDuplicate) {
get().registerWarning({
scope: { id: n.id },
type: 'DUPLICATE_ELEMENT_NAME',
severity: 'ERROR',
description: `The name "${name}" is already used by another element.`
});
} else {
// This clears the warning if the "twin" was deleted or renamed
get().unregisterWarning(n.id, 'DUPLICATE_ELEMENT_NAME');
}
});
},
/**
* Adds a new node to the flow store.
*/
addNode: (node: Node) => {
get().pushSnapshot();
set({ nodes: [...get().nodes, node] });
},
// undo redo default values
past: [],
future: [],
isBatchAction: false,
// handleRuleRegistry definitions
/**
* stores registered rules for handle connection validation
*/
ruleRegistry: new Map(),
/**
* gets the rules registered by that handle described by the given node and handle ids
*
* @param {string} targetNodeId
* @param {string} targetHandleId
* @returns {HandleRule[]}
*/
getTargetRules: (targetNodeId, targetHandleId) => {
const key = `${targetNodeId}:${targetHandleId}`;
const rules = get().ruleRegistry.get(key);
// helper function that handles a situation where no rules were registered
const missingRulesResponse = () => {
console.warn(
`No rules were registered for the following handle "${key}"!
returning and empty handleRule[] to avoid crashing`);
return []
}
return rules
? rules
: missingRulesResponse()
},
/**
* registers a handle's connection rules
*
* @param {string} nodeId
* @param {string} handleId
* @param {HandleRule[]} rules
*/
registerRules: (nodeId, handleId, rules) => {
const registry = get().ruleRegistry;
registry.set(`${nodeId}:${handleId}`, rules);
set({ ruleRegistry: registry }) ;
},
/**
* unregisters a handles connection rules
*
* @param {string} nodeId
* @param {string} handleId
*/
unregisterHandleRules: (nodeId, handleId) => {
set( () => {
const registry = get().ruleRegistry;
registry.delete(`${nodeId}:${handleId}`);
return { ruleRegistry: registry };
})
},
/**
* unregisters connection rules for all handles on the given node
* used for cleaning up rules on node deletion
*
* @param {string} nodeId
*/
unregisterNodeRules: (nodeId) => {
set(() => {
const registry = get().ruleRegistry;
registry.forEach((_,key) => {
if (key.startsWith(`${nodeId}:`)) registry.delete(key)
})
return { ruleRegistry: registry };
})
},
...editorWarningRegistry(get, set),
}))
);
export default useFlowStore;