feat: (hopefully) face detection

Simplified implementation, relying on the already-present VED Agent.

ref: N25B-395
This commit is contained in:
2026-01-30 20:12:31 +01:00
parent 51015dbbfe
commit 1f799299b9
3 changed files with 49 additions and 13 deletions

View File

@@ -30,6 +30,7 @@ from control_backend.schemas.program import (
BasicNorm,
ConditionalNorm,
EmotionBelief,
FaceBelief,
GestureAction,
Goal,
InferredBelief,
@@ -682,11 +683,15 @@ class AgentSpeakGenerator:
:return: An AstLiteral representing the semantic belief.
"""
return AstLiteral(self.slugify(sb))
@_astify.register
def _(self, eb: EmotionBelief) -> AstExpression:
return AstLiteral("emotion_detected", [AstAtom(eb.emotion)])
@_astify.register
def _(self, fb: FaceBelief) -> AstExpression:
return AstLiteral("face_present")
@_astify.register
def _(self, ib: InferredBelief) -> AstExpression:
"""

View File

@@ -14,7 +14,7 @@ from control_backend.agents.perception.visual_emotion_recognition_agent.visual_e
)
from control_backend.core.agent_system import InternalMessage
from control_backend.core.config import settings
from control_backend.schemas.belief_message import Belief
from control_backend.schemas.belief_message import Belief, BeliefMessage
class VisualEmotionRecognitionAgent(BaseAgent):
@@ -44,6 +44,7 @@ class VisualEmotionRecognitionAgent(BaseAgent):
self.timeout_ms = timeout_ms
self.window_duration = window_duration
self.min_frames_required = min_frames_required
self._face_detected = False
# Pause functionality
# NOTE: flag is set when running, cleared when paused
@@ -97,8 +98,8 @@ class VisualEmotionRecognitionAgent(BaseAgent):
width, height, image_bytes = await self.video_in_socket.recv_multipart()
width = int.from_bytes(width, 'little')
height = int.from_bytes(height, 'little')
width = int.from_bytes(width, "little")
height = int.from_bytes(height, "little")
# Convert bytes to a numpy buffer
image_array = np.frombuffer(image_bytes, np.uint8)
@@ -107,6 +108,15 @@ class VisualEmotionRecognitionAgent(BaseAgent):
# Get the dominant emotion from each face
current_emotions = self.emotion_recognizer.sorted_dominant_emotions(frame)
# Form (or unform) face_detected belief
if len(current_emotions) == 0 and self._face_detected:
self._face_detected = False
await self._inform_face_detected()
elif len(current_emotions) > 0 and not self._face_detected:
self._face_detected = True
await self._inform_face_detected()
# Update emotion counts for each detected face
for i, emotion in enumerate(current_emotions):
face_stats[i][emotion] += 1
@@ -133,7 +143,6 @@ class VisualEmotionRecognitionAgent(BaseAgent):
except Exception as e:
self.logger.error(f"Error in emotion recognition loop: {e}")
async def update_emotions(self, prev_emotions: set[str], emotions: set[str]):
"""
Compare emotions from previous window and current emotions,
@@ -149,9 +158,7 @@ class VisualEmotionRecognitionAgent(BaseAgent):
for emotion in emotions_to_remove:
self.logger.info(f"Emotion '{emotion}' has disappeared.")
try:
emotion_beliefs_remove.append(
Belief(name="emotion_detected", arguments=[emotion], remove=True)
)
emotion_beliefs_remove.append(Belief(name="emotion_detected", arguments=[emotion]))
except ValidationError:
self.logger.warning("Invalid belief for emotion removal: %s", emotion)
@@ -175,11 +182,25 @@ class VisualEmotionRecognitionAgent(BaseAgent):
)
await self.send(message)
async def _inform_face_detected(self):
if self._face_detected:
belief_message = BeliefMessage(create=[Belief(name="face_present")])
else:
belief_message = BeliefMessage(delete=[Belief(name="face_present")])
msg = InternalMessage(
to=settings.agent_settings.bdi_core_name,
thread="beliefs",
body=belief_message.model_dump_json(),
)
await self.send(msg)
async def handle_message(self, msg: InternalMessage):
"""
Handle incoming messages.
Expects messages to pause or resume the Visual Emotion Recognition
Expects messages to pause or resume the Visual Emotion Recognition
processing from User Interrupt Agent.
:param msg: The received internal message.
@@ -204,4 +225,3 @@ class VisualEmotionRecognitionAgent(BaseAgent):
"""
self.video_in_socket.close()
await super().stop()

View File

@@ -41,8 +41,8 @@ class LogicalOperator(Enum):
OR = "OR"
type Belief = KeywordBelief | SemanticBelief | InferredBelief | EmotionBelief
type BasicBelief = KeywordBelief | SemanticBelief | EmotionBelief
type Belief = KeywordBelief | SemanticBelief | InferredBelief | EmotionBelief | FaceBelief
type BasicBelief = KeywordBelief | SemanticBelief | EmotionBelief | FaceBelief
class KeywordBelief(ProgramElement):
@@ -105,6 +105,7 @@ class InferredBelief(ProgramElement):
left: Belief
right: Belief
class EmotionBelief(ProgramElement):
"""
Represents a belief that is set when a certain emotion is detected.
@@ -115,6 +116,16 @@ class EmotionBelief(ProgramElement):
name: str = ""
emotion: str
class FaceBelief(ProgramElement):
"""
Represents the belief that at least one face is currently in view.
"""
name: str = ""
face_present: bool
class Norm(ProgramElement):
"""
Base class for behavioral norms that guide the robot's interactions.
@@ -329,4 +340,4 @@ class Program(BaseModel):
if __name__ == "__main__":
input = input("Enter program JSON: ")
program = Program.model_validate_json(input)
print(program)
print(program)