docs: add missing docs
ref: N25B-115
This commit is contained in:
@@ -1 +1,5 @@
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"""
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This package contains all agent implementations for the PepperPlus Control Backend.
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"""
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from .base import BaseAgent as BaseAgent
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@@ -1,2 +1,6 @@
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"""
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Agents responsible for controlling the robot's physical actions, such as speech and gestures.
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"""
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from .robot_gesture_agent import RobotGestureAgent as RobotGestureAgent
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from .robot_speech_agent import RobotSpeechAgent as RobotSpeechAgent
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@@ -1,3 +1,8 @@
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"""
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Agents and utilities for the BDI (Belief-Desire-Intention) reasoning system,
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implementing AgentSpeak(L) logic.
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"""
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from control_backend.agents.bdi.bdi_core_agent import BDICoreAgent as BDICoreAgent
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from .text_belief_extractor_agent import (
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@@ -80,7 +80,7 @@ class AstTerm(AstExpression, ABC):
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@dataclass(eq=False)
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class AstAtom(AstTerm):
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"""
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Grounded expression in all lowercase.
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Represents a grounded atom in AgentSpeak (e.g., lowercase constants).
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"""
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value: str
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@@ -92,7 +92,7 @@ class AstAtom(AstTerm):
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@dataclass(eq=False)
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class AstVar(AstTerm):
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"""
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Ungrounded variable expression. First letter capitalized.
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Represents an ungrounded variable in AgentSpeak (e.g., capitalized names).
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"""
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name: str
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@@ -103,6 +103,10 @@ class AstVar(AstTerm):
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@dataclass(eq=False)
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class AstNumber(AstTerm):
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"""
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Represents a numeric constant in AgentSpeak.
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"""
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value: int | float
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def _to_agentspeak(self) -> str:
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@@ -111,6 +115,10 @@ class AstNumber(AstTerm):
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@dataclass(eq=False)
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class AstString(AstTerm):
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"""
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Represents a string literal in AgentSpeak.
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"""
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value: str
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def _to_agentspeak(self) -> str:
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@@ -119,6 +127,10 @@ class AstString(AstTerm):
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@dataclass(eq=False)
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class AstLiteral(AstTerm):
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"""
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Represents a literal (functor and terms) in AgentSpeak.
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"""
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functor: str
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terms: list[AstTerm] = field(default_factory=list)
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@@ -142,6 +154,10 @@ class BinaryOperatorType(StrEnum):
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@dataclass
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class AstBinaryOp(AstExpression):
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"""
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Represents a binary logical or relational operation in AgentSpeak.
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"""
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left: AstExpression
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operator: BinaryOperatorType
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right: AstExpression
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@@ -167,6 +183,10 @@ class AstBinaryOp(AstExpression):
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@dataclass
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class AstLogicalExpression(AstExpression):
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"""
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Represents a logical expression, potentially negated, in AgentSpeak.
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"""
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expression: AstExpression
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negated: bool = False
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@@ -208,6 +228,10 @@ class AstStatement(AstNode):
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@dataclass
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class AstRule(AstNode):
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"""
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Represents an inference rule in AgentSpeak. If there is no condition, it always holds.
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"""
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result: AstExpression
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condition: AstExpression | None = None
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@@ -231,6 +255,10 @@ class TriggerType(StrEnum):
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@dataclass
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class AstPlan(AstNode):
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"""
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Represents a plan in AgentSpeak, consisting of a trigger, context, and body.
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"""
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type: TriggerType
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trigger_literal: AstExpression
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context: list[AstExpression]
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@@ -260,6 +288,10 @@ class AstPlan(AstNode):
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@dataclass
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class AstProgram(AstNode):
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"""
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Represents a full AgentSpeak program, consisting of rules and plans.
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"""
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rules: list[AstRule] = field(default_factory=list)
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plans: list[AstPlan] = field(default_factory=list)
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@@ -40,9 +40,23 @@ from control_backend.schemas.program import (
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class AgentSpeakGenerator:
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"""
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Generator class that translates a high-level :class:`~control_backend.schemas.program.Program`
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into AgentSpeak(L) source code.
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It handles the conversion of phases, norms, goals, and triggers into AgentSpeak rules and plans,
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ensuring the robot follows the defined behavioral logic.
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"""
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_asp: AstProgram
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def generate(self, program: Program) -> str:
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"""
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Translates a Program object into an AgentSpeak source string.
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:param program: The behavior program to translate.
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:return: The generated AgentSpeak code as a string.
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"""
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self._asp = AstProgram()
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if program.phases:
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@@ -18,6 +18,12 @@ type JSONLike = None | bool | int | float | str | list["JSONLike"] | dict[str, "
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class BeliefState(BaseModel):
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"""
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Represents the state of inferred semantic beliefs.
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Maintains sets of beliefs that are currently considered true or false.
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"""
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true: set[InternalBelief] = set()
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false: set[InternalBelief] = set()
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@@ -338,7 +344,7 @@ class TextBeliefExtractorAgent(BaseAgent):
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class SemanticBeliefInferrer:
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"""
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Class that handles only prompting an LLM for semantic beliefs.
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Infers semantic beliefs from conversation history using an LLM.
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"""
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def __init__(
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@@ -464,6 +470,10 @@ Respond with a JSON similar to the following, but with the property names as giv
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class GoalAchievementInferrer(SemanticBeliefInferrer):
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"""
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Infers whether specific conversational goals have been achieved using an LLM.
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"""
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def __init__(self, llm: TextBeliefExtractorAgent.LLM):
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super().__init__(llm)
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self.goals: set[BaseGoal] = set()
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@@ -1 +1,5 @@
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"""
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Agents responsible for external communication and service discovery.
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"""
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from .ri_communication_agent import RICommunicationAgent as RICommunicationAgent
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@@ -1 +1,5 @@
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"""
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Agents that interface with Large Language Models for natural language processing and generation.
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"""
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from .llm_agent import LLMAgent as LLMAgent
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@@ -1,3 +1,8 @@
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"""
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Agents responsible for processing sensory input, such as audio transcription and voice activity
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detection.
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"""
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from .transcription_agent.transcription_agent import (
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TranscriptionAgent as TranscriptionAgent,
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)
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@@ -74,7 +74,7 @@ class TranscriptionAgent(BaseAgent):
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def _connect_audio_in_socket(self):
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"""
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Helper to connect the ZMQ SUB socket for audio input.
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Connects the ZMQ SUB socket for receiving audio data.
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"""
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self.audio_in_socket = azmq.Context.instance().socket(zmq.SUB)
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self.audio_in_socket.setsockopt_string(zmq.SUBSCRIBE, "")
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@@ -50,10 +50,8 @@ class UserInterruptAgent(BaseAgent):
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async def setup(self):
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"""
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Initialize the agent.
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Connects the internal ZMQ SUB socket and subscribes to the 'button_pressed' topic.
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Starts the background behavior to receive the user interrupts.
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Initialize the agent by setting up ZMQ sockets for receiving button events and
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publishing updates.
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"""
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context = Context.instance()
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@@ -68,18 +66,15 @@ class UserInterruptAgent(BaseAgent):
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async def _receive_button_event(self):
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"""
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The behaviour of the UserInterruptAgent.
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Continuous loop that receives button_pressed events from the button_pressed HTTP endpoint.
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These events contain a type and a context.
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Main loop to receive and process button press events from the UI.
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These are the different types and contexts:
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- type: "speech", context: string that the robot has to say.
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- type: "gesture", context: single gesture name that the robot has to perform.
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- type: "override", context: id that belongs to the goal/trigger/conditional norm.
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- type: "override_unachieve", context: id that belongs to the conditional norm to unachieve.
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- type: "next_phase", context: None, indicates to the BDI Core to
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- type: "pause", context: boolean indicating whether to pause
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- type: "reset_phase", context: None, indicates to the BDI Core to
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Handles different event types:
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- `speech`: Triggers immediate robot speech.
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- `gesture`: Triggers an immediate robot gesture.
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- `override`: Forces a belief, trigger, or goal completion in the BDI core.
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- `override_unachieve`: Removes a belief from the BDI core.
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- `pause`: Toggles the system's pause state.
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- `next_phase` / `reset_phase`: Controls experiment flow.
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"""
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while True:
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topic, body = await self.sub_socket.recv_multipart()
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@@ -172,7 +167,10 @@ class UserInterruptAgent(BaseAgent):
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async def handle_message(self, msg: InternalMessage):
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"""
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Handle commands received from other internal Python agents.
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Handles internal messages from other agents, such as program updates or trigger
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notifications.
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:param msg: The incoming :class:`~control_backend.core.agent_system.InternalMessage`.
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"""
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match msg.thread:
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case "new_program":
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@@ -217,8 +215,9 @@ class UserInterruptAgent(BaseAgent):
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async def _broadcast_cond_norms(self, active_slugs: list[str]):
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"""
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Sends the current state of all conditional norms to the UI.
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:param active_slugs: A list of slugs (strings) currently active in the BDI core.
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Broadcasts the current activation state of all conditional norms to the UI.
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:param active_slugs: A list of sluggified norm names currently active in the BDI core.
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"""
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updates = []
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for asl_slug, ui_id in self._cond_norm_reverse_map.items():
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@@ -235,7 +234,9 @@ class UserInterruptAgent(BaseAgent):
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def _create_mapping(self, program_json: str):
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"""
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Create mappings between UI IDs and ASL slugs for triggers, goals, and conditional norms
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Creates a bidirectional mapping between UI identifiers and AgentSpeak slugs.
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:param program_json: The JSON representation of the behavioral program.
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"""
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try:
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program = Program.model_validate_json(program_json)
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@@ -277,8 +278,10 @@ class UserInterruptAgent(BaseAgent):
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async def _send_experiment_update(self, data, should_log: bool = True):
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"""
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Sends an update to the 'experiment' topic.
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The SSE endpoint will pick this up and push it to the UI.
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Publishes an experiment state update to the internal ZMQ bus for the UI.
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:param data: The update payload.
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:param should_log: Whether to log the update.
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"""
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if self.pub_socket:
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topic = b"experiment"
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@@ -1,12 +0,0 @@
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from fastapi import APIRouter, Request
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router = APIRouter()
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# TODO: implement
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@router.get("/sse")
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async def sse(request: Request):
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"""
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Placeholder for future Server-Sent Events endpoint.
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"""
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pass
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@@ -22,10 +22,22 @@ class AgentDirectory:
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@staticmethod
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def register(name: str, agent: "BaseAgent"):
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"""
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Registers an agent instance with a unique name.
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:param name: The name of the agent.
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:param agent: The :class:`BaseAgent` instance.
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"""
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_agent_directory[name] = agent
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@staticmethod
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def get(name: str) -> "BaseAgent | None":
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"""
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Retrieves a registered agent instance by name.
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:param name: The name of the agent to retrieve.
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:return: The :class:`BaseAgent` instance, or None if not found.
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"""
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return _agent_directory.get(name)
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@@ -16,4 +16,10 @@ class BeliefList(BaseModel):
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class GoalList(BaseModel):
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"""
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Represents a list of goals, used for communicating multiple goals between agents.
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:ivar goals: The list of goals.
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"""
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goals: list[BaseGoal]
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@@ -2,9 +2,22 @@ from pydantic import BaseModel
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class ChatMessage(BaseModel):
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"""
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Represents a single message in a conversation.
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:ivar role: The role of the speaker (e.g., 'user', 'assistant').
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:ivar content: The text content of the message.
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"""
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role: str
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content: str
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class ChatHistory(BaseModel):
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"""
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Represents a sequence of chat messages, forming a conversation history.
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:ivar messages: An ordered list of :class:`ChatMessage` objects.
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"""
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messages: list[ChatMessage]
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@@ -2,5 +2,13 @@ from pydantic import BaseModel
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class ButtonPressedEvent(BaseModel):
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"""
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Represents a button press event from the UI.
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:ivar type: The type of event (e.g., 'speech', 'gesture', 'override').
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:ivar context: Additional data associated with the event (e.g., speech text, gesture name,
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or ID).
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"""
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type: str
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context: str
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@@ -20,6 +20,10 @@ class ProgramElement(BaseModel):
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class LogicalOperator(Enum):
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"""
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Logical operators for combining beliefs.
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"""
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AND = "AND"
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OR = "OR"
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@@ -30,9 +34,9 @@ type BasicBelief = KeywordBelief | SemanticBelief
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class KeywordBelief(ProgramElement):
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"""
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Represents a belief that is set when the user spoken text contains a certain keyword.
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Represents a belief that is activated when a specific keyword is detected in the user's speech.
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:ivar keyword: The keyword on which this belief gets set.
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:ivar keyword: The string to look for in the transcription.
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"""
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name: str = ""
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@@ -41,9 +45,11 @@ class KeywordBelief(ProgramElement):
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class SemanticBelief(ProgramElement):
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"""
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Represents a belief that is set by semantic LLM validation.
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Represents a belief whose truth value is determined by an LLM analyzing the conversation
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context.
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:ivar description: Description of how to form the belief, used by the LLM.
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:ivar description: A natural language description of what this belief represents,
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used as a prompt for the LLM.
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"""
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description: str
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@@ -51,13 +57,11 @@ class SemanticBelief(ProgramElement):
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class InferredBelief(ProgramElement):
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"""
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Represents a belief that gets formed by combining two beliefs with a logical AND or OR.
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Represents a belief derived from other beliefs using logical operators.
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These beliefs can also be :class:`InferredBelief`, leading to arbitrarily deep nesting.
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:ivar operator: The logical operator to apply.
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:ivar left: The left part of the logical expression.
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:ivar right: The right part of the logical expression.
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:ivar operator: The :class:`LogicalOperator` (AND/OR) to apply.
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:ivar left: The left operand (another belief).
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:ivar right: The right operand (another belief).
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"""
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name: str = ""
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@@ -67,6 +71,13 @@ class InferredBelief(ProgramElement):
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class Norm(ProgramElement):
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"""
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Base class for behavioral norms that guide the robot's interactions.
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:ivar norm: The textual description of the norm.
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:ivar critical: Whether this norm is considered critical and should be strictly enforced.
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"""
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name: str = ""
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norm: str
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critical: bool = False
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@@ -74,10 +85,7 @@ class Norm(ProgramElement):
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class BasicNorm(Norm):
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"""
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Represents a behavioral norm.
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:ivar norm: The actual norm text describing the behavior.
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:ivar critical: When true, this norm should absolutely not be violated (checked separately).
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A simple behavioral norm that is always considered for activation when its phase is active.
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"""
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pass
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@@ -85,9 +93,9 @@ class BasicNorm(Norm):
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class ConditionalNorm(Norm):
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"""
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Represents a norm that is only active when a condition is met (i.e., a certain belief holds).
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A behavioral norm that is only active when a specific condition (belief) is met.
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:ivar condition: When to activate this norm.
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:ivar condition: The :class:`Belief` that must hold for this norm to be active.
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"""
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condition: Belief
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@@ -140,9 +148,9 @@ type Action = SpeechAction | GestureAction | LLMAction
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class SpeechAction(ProgramElement):
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"""
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Represents the action of the robot speaking a literal text.
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An action where the robot speaks a predefined literal text.
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:ivar text: The text to speak.
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:ivar text: The text content to be spoken.
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"""
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name: str = ""
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@@ -151,11 +159,10 @@ class SpeechAction(ProgramElement):
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class Gesture(BaseModel):
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"""
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Represents a gesture to be performed. Can be either a single gesture,
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or a random gesture from a category (tag).
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Defines a physical gesture for the robot to perform.
|
||||
|
||||
:ivar type: The type of the gesture, "tag" or "single".
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:ivar name: The name of the single gesture or tag.
|
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:ivar type: Whether to use a specific "single" gesture or a random one from a "tag" category.
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||||
:ivar name: The identifier for the gesture or tag.
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"""
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||||
|
||||
type: Literal["tag", "single"]
|
||||
@@ -164,9 +171,9 @@ class Gesture(BaseModel):
|
||||
|
||||
class GestureAction(ProgramElement):
|
||||
"""
|
||||
Represents the action of the robot performing a gesture.
|
||||
An action where the robot performs a physical gesture.
|
||||
|
||||
:ivar gesture: The gesture to perform.
|
||||
:ivar gesture: The :class:`Gesture` definition.
|
||||
"""
|
||||
|
||||
name: str = ""
|
||||
@@ -175,10 +182,9 @@ class GestureAction(ProgramElement):
|
||||
|
||||
class LLMAction(ProgramElement):
|
||||
"""
|
||||
Represents the action of letting an LLM generate a reply based on its chat history
|
||||
and an additional goal added in the prompt.
|
||||
An action that triggers an LLM-generated conversational response.
|
||||
|
||||
:ivar goal: The extra (temporary) goal to add to the LLM.
|
||||
:ivar goal: A temporary conversational goal to guide the LLM's response generation.
|
||||
"""
|
||||
|
||||
name: str = ""
|
||||
@@ -187,10 +193,10 @@ class LLMAction(ProgramElement):
|
||||
|
||||
class Trigger(ProgramElement):
|
||||
"""
|
||||
Represents a belief-based trigger. When a belief is set, the corresponding plan is executed.
|
||||
Defines a reactive behavior: when the condition (belief) is met, the plan is executed.
|
||||
|
||||
:ivar condition: When to activate the trigger.
|
||||
:ivar plan: The plan to execute.
|
||||
:ivar condition: The :class:`Belief` that triggers this behavior.
|
||||
:ivar plan: The :class:`Plan` to execute upon activation.
|
||||
"""
|
||||
|
||||
condition: Belief
|
||||
@@ -199,11 +205,11 @@ class Trigger(ProgramElement):
|
||||
|
||||
class Phase(ProgramElement):
|
||||
"""
|
||||
A distinct phase within a program, containing norms, goals, and triggers.
|
||||
A logical stage in the interaction program, grouping norms, goals, and triggers.
|
||||
|
||||
:ivar norms: List of norms active in this phase.
|
||||
:ivar goals: List of goals to pursue in this phase.
|
||||
:ivar triggers: List of triggers that define transitions out of this phase.
|
||||
:ivar norms: List of norms active during this phase.
|
||||
:ivar goals: List of goals the robot pursues in this phase.
|
||||
:ivar triggers: List of reactive behaviors defined for this phase.
|
||||
"""
|
||||
|
||||
name: str = ""
|
||||
@@ -214,9 +220,9 @@ class Phase(ProgramElement):
|
||||
|
||||
class Program(BaseModel):
|
||||
"""
|
||||
Represents a complete interaction program, consisting of a sequence or set of phases.
|
||||
The top-level container for a complete robot behavior definition.
|
||||
|
||||
:ivar phases: The list of phases that make up the program.
|
||||
:ivar phases: An ordered list of :class:`Phase` objects defining the interaction flow.
|
||||
"""
|
||||
|
||||
phases: list[Phase]
|
||||
|
||||
Reference in New Issue
Block a user