chore: fix bugs and make sure connected robots work
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@@ -83,6 +83,8 @@ class RobotGestureAgent(BaseAgent):
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self.subsocket.close()
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if self.pubsocket:
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self.pubsocket.close()
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if self.repsocket:
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self.repsocket.close()
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await super().stop()
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async def handle_message(self, msg: InternalMessage):
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@@ -48,6 +48,8 @@ class RICommunicationAgent(BaseAgent):
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self._req_socket: azmq.Socket | None = None
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self.pub_socket: azmq.Socket | None = None
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self.connected = False
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self.gesture_agent: RobotGestureAgent | None = None
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self.speech_agent: RobotSpeechAgent | None = None
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async def setup(self):
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"""
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@@ -141,6 +143,7 @@ class RICommunicationAgent(BaseAgent):
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# At this point, we have a valid response
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try:
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self.logger.debug("Negotiation successful. Handling rn")
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await self._handle_negotiation_response(received_message)
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# Let UI know that we're connected
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topic = b"ping"
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@@ -189,6 +192,7 @@ class RICommunicationAgent(BaseAgent):
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address=addr,
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bind=bind,
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)
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self.speech_agent = robot_speech_agent
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robot_gesture_agent = RobotGestureAgent(
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settings.agent_settings.robot_gesture_name,
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address=addr,
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@@ -196,6 +200,7 @@ class RICommunicationAgent(BaseAgent):
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gesture_data=gesture_data,
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single_gesture_data=single_gesture_data,
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)
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self.gesture_agent = robot_gesture_agent
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await robot_speech_agent.start()
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await asyncio.sleep(0.1) # Small delay
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await robot_gesture_agent.start()
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@@ -226,6 +231,7 @@ class RICommunicationAgent(BaseAgent):
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while self._running:
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if not self.connected:
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await asyncio.sleep(settings.behaviour_settings.sleep_s)
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self.logger.debug("Not connected, skipping ping loop iteration.")
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continue
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# We need to listen and send pings.
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@@ -289,15 +295,27 @@ class RICommunicationAgent(BaseAgent):
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# Tell UI we're disconnected.
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topic = b"ping"
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data = json.dumps(False).encode()
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self.logger.debug("1")
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if self.pub_socket:
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try:
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self.logger.debug("2")
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await asyncio.wait_for(self.pub_socket.send_multipart([topic, data]), 5)
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except TimeoutError:
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self.logger.debug("3")
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self.logger.warning("Connection ping for router timed out.")
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# Try to reboot/renegotiate
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if self.gesture_agent is not None:
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await self.gesture_agent.stop()
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if self.speech_agent is not None:
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await self.speech_agent.stop()
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if self.pub_socket is not None:
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self.pub_socket.close()
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self.logger.debug("Restarting communication negotiation.")
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if await self._negotiate_connection(max_retries=1):
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if await self._negotiate_connection(max_retries=2):
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self.connected = True
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async def handle_message(self, msg: InternalMessage):
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