Compare commits
14 Commits
feat/simpl
...
refactor/m
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a1e242e391 | ||
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4bd67debf3 | ||
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e53e1a3958 | ||
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7a89b0aedd |
@@ -8,6 +8,9 @@
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background-color: #242424;
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--accent-color: #008080;
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--panel-shadow:
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0 1px 2px white,
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0 8px 24px rgba(190, 186, 186, 0.253);
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font-synthesis: none;
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text-rendering: optimizeLegibility;
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@@ -15,6 +18,14 @@
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-moz-osx-font-smoothing: grayscale;
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}
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@media (prefers-color-scheme: dark) {
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:root {
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--panel-shadow:
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0 1px 2px rgba(221, 221, 221, 0.178),
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0 8px 24px rgba(27, 27, 27, 0.507);
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}
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}
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html, body, #root {
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margin: 0;
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padding: 0;
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204
src/pages/MonitoringPage/Components.tsx
Normal file
204
src/pages/MonitoringPage/Components.tsx
Normal file
@@ -0,0 +1,204 @@
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import React, { useEffect, useState } from 'react';
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import styles from './MonitoringPage.module.css';
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/**
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* HELPER: Unified sender function
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* In a real app, you might move this to a /services or /hooks folder
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*/
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const sendUserInterrupt = async (type: string, context: string) => {
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try {
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const response = await fetch("http://localhost:8000/button_pressed", {
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method: "POST",
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headers: { "Content-Type": "application/json" },
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body: JSON.stringify({ type, context }),
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});
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if (!response.ok) throw new Error("Backend response error");
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console.log(`Interrupt Sent - Type: ${type}, Context: ${context}`);
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} catch (err) {
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console.error(`Failed to send interrupt:`, err);
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}
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};
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// --- GESTURE COMPONENT ---
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export const GestureControls: React.FC = () => {
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const [selectedGesture, setSelectedGesture] = useState("animations/Stand/BodyTalk/Speaking/BodyTalk_1");
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const gestures = [
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{ label: "Body Talk 1", value: "animations/Stand/BodyTalk/Speaking/BodyTalk_1" },
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{ label: "Thinking 8", value: "animations/Stand/Gestures/Thinking_8" },
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{ label: "Thinking 1", value: "animations/Stand/Gestures/Thinking_1" },
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{ label: "Happy", value: "animations/Stand/Emotions/Positive/Happy_1" },
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];
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return (
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<div className={styles.gestures}>
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<h4>Gestures</h4>
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<div className={styles.gestureInputGroup}>
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<select
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value={selectedGesture}
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onChange={(e) => setSelectedGesture(e.target.value)}
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>
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{gestures.map(g => <option key={g.value} value={g.value}>{g.label}</option>)}
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</select>
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<button onClick={() => sendUserInterrupt("gesture", selectedGesture)}>
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Actuate
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</button>
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</div>
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</div>
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);
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};
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// --- PRESET SPEECH COMPONENT ---
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export const SpeechPresets: React.FC = () => {
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const phrases = [
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{ label: "Hello, I'm Pepper", text: "Hello, I'm Pepper" },
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{ label: "Repeat please", text: "Could you repeat that please" },
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{ label: "About yourself", text: "Tell me something about yourself" },
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];
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return (
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<div className={styles.speech}>
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<h4>Speech Presets</h4>
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<ul>
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{phrases.map((phrase, i) => (
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<li key={i}>
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<button
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className={styles.speechBtn}
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onClick={() => sendUserInterrupt("speech", phrase.text)}
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>
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"{phrase.label}"
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</button>
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</li>
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))}
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</ul>
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</div>
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);
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};
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// --- DIRECT SPEECH (INPUT) COMPONENT ---
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export const DirectSpeechInput: React.FC = () => {
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const [text, setText] = useState("");
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const handleSend = () => {
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if (!text.trim()) return;
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sendUserInterrupt("speech", text);
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setText(""); // Clear after sending
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};
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return (
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<div className={styles.directSpeech}>
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<h4>Direct Pepper Speech</h4>
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<div className={styles.speechInput}>
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<input
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type="text"
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value={text}
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onChange={(e) => setText(e.target.value)}
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placeholder="Type message..."
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onKeyDown={(e) => e.key === 'Enter' && handleSend()}
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/>
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<button onClick={handleSend}>Send</button>
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</div>
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</div>
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);
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};
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// --- interface for goals/triggers/norms/conditional norms ---
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type StatusItem = {
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id?: string | number;
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achieved?: boolean;
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description?: string;
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label?: string;
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norm?: string;
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};
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interface StatusListProps {
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title: string;
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items: StatusItem[];
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type: 'goal' | 'trigger' | 'norm'| 'cond_norm';
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}
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// --- STATUS LIST COMPONENT ---
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export const StatusList: React.FC<StatusListProps> = ({ title, items, type }) => {
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return (
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<section className={styles.phaseBox}>
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<h3>{title}</h3>
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<ul>
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{items.length > 0 ? (
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items.map((item, idx) => {
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const isAchieved = item.achieved;
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const showIndicator = type !== 'norm';
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const canOverride = showIndicator && !isAchieved;
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return (
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<li key={item.id ?? idx} className={styles.statusItem}>
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{showIndicator && (
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<span
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className={`${styles.statusIndicator} ${canOverride ? styles.clickable : ''}`}
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onClick={() => canOverride && sendUserInterrupt("override", String(item.id))}
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title={canOverride ? `Send override for ID: ${item.id}` : 'Achieved'}
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style={{ cursor: canOverride ? 'pointer' : 'default' }}
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>
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{isAchieved ? "✔️" : "❌"}
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</span>
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)}
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<span className={styles.itemDescription}>
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{item.description || item.label || item.norm}
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</span>
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</li>
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);
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})
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) : (
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<p className={styles.emptyText}>No {title.toLowerCase()} defined.</p>
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)}
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</ul>
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</section>
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);
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};
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// --- Robot Connected ---
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export const RobotConnected = () => {
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/**
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* The current connection state:
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* - `true`: Robot is connected.
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* - `false`: Robot is not connected.
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* - `null`: Connection status is unknown (initial check in progress).
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*/
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const [connected, setConnected] = useState<boolean | null>(null);
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useEffect(() => {
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// Open a Server-Sent Events (SSE) connection to receive live ping updates.
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// We're expecting a stream of data like that looks like this: `data = False` or `data = True`
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const eventSource = new EventSource("http://localhost:8000/robot/ping_stream");
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eventSource.onmessage = (event) => {
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// Expecting messages in JSON format: `true` or `false`
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console.log("received message:", event.data);
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try {
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const data = JSON.parse(event.data);
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try {
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setConnected(data)
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}
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catch {
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console.log("couldnt extract connected from incoming ping data")
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}
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} catch {
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console.log("Ping message not in correct format:", event.data);
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}
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};
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// Clean up the SSE connection when the component unmounts.
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return () => eventSource.close();
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}, []);
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return (
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<div>
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<h3>Connection:</h3>
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<p className={connected ? styles.connected : styles.disconnected }>{connected ? "● Robot is connected" : "● Robot is disconnected"}</p>
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</div>
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)
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}
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220
src/pages/MonitoringPage/MonitoringPage.module.css
Normal file
220
src/pages/MonitoringPage/MonitoringPage.module.css
Normal file
@@ -0,0 +1,220 @@
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.dashboardContainer {
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display: grid;
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grid-template-columns: 2fr 1fr; /* Left = content, Right = logs */
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grid-template-rows: auto 1fr auto; /* Header, Main, Footer */
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grid-template-areas:
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"header logs"
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"main logs"
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"footer footer";
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gap: 1rem;
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padding: 1rem;
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background-color: var(--bg-main);
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color: var(--text-main);
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font-family: Arial, sans-serif;
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}
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/* HEADER */
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.experimentOverview {
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grid-area: header;
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display: flex;
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color: color;
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justify-content: space-between;
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align-items: flex-start;
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background: var(--bg-surface);
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color: var(--text-main);
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box-shadow: var(--shadow);
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padding: 1rem;
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box-shadow: var(--panel-shadow);
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position: static; /* ensures it scrolls away */
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}
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.phaseProgress {
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margin-top: 0.5rem;
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}
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.phase {
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display: inline-block;
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width: 25px;
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height: 25px;
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margin: 0 3px;
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text-align: center;
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line-height: 25px;
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background: gray;
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}
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.completed {
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background-color: green;
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color: white;
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}
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.current {
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background-color: rgb(255, 123, 0);
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color: white;
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}
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.connected {
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color: green;
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font-weight: bold;
|
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}
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|
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.disconnected {
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color: red;
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font-weight: bold;
|
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}
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|
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.pausePlayInactive{
|
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background-color: gray;
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color: white;
|
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}
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|
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.pausePlayActive{
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background-color: green;
|
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color: white;
|
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}
|
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|
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.next {
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background-color: #6c757d;
|
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color: white;
|
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}
|
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|
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.restartPhase{
|
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background-color: rgb(255, 123, 0);
|
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color: white;
|
||||
}
|
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|
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.restartExperiment{
|
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background-color: red;
|
||||
color: white;
|
||||
}
|
||||
|
||||
/* MAIN GRID */
|
||||
.phaseOverview {
|
||||
grid-area: main;
|
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display: grid;
|
||||
grid-template-columns: repeat(2, 1fr);
|
||||
grid-template-rows: repeat(2, auto);
|
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gap: 1rem;
|
||||
background: var(--bg-surface);
|
||||
color: var(--text-main);
|
||||
padding: 1rem;
|
||||
box-shadow: var(--panel-shadow);
|
||||
|
||||
}
|
||||
|
||||
.phaseBox {
|
||||
background: var(--bg-surface);
|
||||
border: 1px solid var(--border-color);
|
||||
box-shadow: var(--panel-shadow);
|
||||
padding: 1rem;
|
||||
display: flex;
|
||||
flex-direction: column;
|
||||
}
|
||||
|
||||
.phaseOverviewText {
|
||||
grid-column: 1 / -1; /* make the title span across both columns */
|
||||
font-size: 1.4rem;
|
||||
font-weight: 600;
|
||||
margin: 0; /* remove default section margin */
|
||||
padding: 0.25rem 0; /* smaller internal space */
|
||||
}
|
||||
|
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.phaseOverviewText h3{
|
||||
margin: 0; /* removes top/bottom whitespace */
|
||||
padding: 0; /* keeps spacing tight */
|
||||
}
|
||||
|
||||
.phaseBox h3 {
|
||||
margin-top: 0;
|
||||
border-bottom: 1px solid var(--border-color);
|
||||
padding-bottom: 0.4rem;
|
||||
}
|
||||
|
||||
.checked::before {
|
||||
content: '✔️ ';
|
||||
}
|
||||
|
||||
/* LOGS */
|
||||
.logs {
|
||||
grid-area: logs;
|
||||
background: var(--bg-surface);
|
||||
color: var(--text-main);
|
||||
box-shadow: var(--panel-shadow);
|
||||
padding: 1rem;
|
||||
box-shadow: 0 0 5px rgba(0, 0, 0, 0.1);
|
||||
}
|
||||
|
||||
.logs textarea {
|
||||
width: 100%;
|
||||
height: 83%;
|
||||
margin-top: 0.5rem;
|
||||
background-color: Canvas;
|
||||
color: CanvasText;
|
||||
border: 1px solid var(--border-color);
|
||||
}
|
||||
|
||||
.logs button {
|
||||
background: var(--bg-surface);
|
||||
box-shadow: var(--panel-shadow);
|
||||
margin-top: 0.5rem;
|
||||
margin-left: 0.5rem;
|
||||
}
|
||||
|
||||
/* FOOTER */
|
||||
.controlsSection {
|
||||
grid-area: footer;
|
||||
display: flex;
|
||||
justify-content: space-between;
|
||||
gap: 1rem;
|
||||
background: var(--bg-surface);
|
||||
color: var(--text-main);
|
||||
box-shadow: var(--panel-shadow);
|
||||
padding: 1rem;
|
||||
box-shadow: 0 0 5px rgba(0, 0, 0, 0.1);
|
||||
}
|
||||
|
||||
.controlsSection button {
|
||||
background: var(--bg-surface);
|
||||
box-shadow: var(--panel-shadow);
|
||||
margin-top: 0.5rem;
|
||||
margin-left: 0.5rem;
|
||||
}
|
||||
|
||||
.gestures,
|
||||
.speech,
|
||||
.directSpeech {
|
||||
flex: 1;
|
||||
}
|
||||
|
||||
.speechInput {
|
||||
display: flex;
|
||||
margin-top: 0.5rem;
|
||||
}
|
||||
|
||||
.speechInput input {
|
||||
flex: 1;
|
||||
padding: 0.5rem;
|
||||
background-color: Canvas;
|
||||
color: CanvasText;
|
||||
border: 1px solid var(--border-color);
|
||||
}
|
||||
|
||||
.speechInput button {
|
||||
color: white;
|
||||
border: none;
|
||||
padding: 0.5rem 1rem;
|
||||
cursor: pointer;
|
||||
background-color: Canvas;
|
||||
color: CanvasText;
|
||||
border: 1px solid var(--border-color);
|
||||
}
|
||||
|
||||
/* RESPONSIVE */
|
||||
@media (max-width: 900px) {
|
||||
.phaseOverview {
|
||||
grid-template-columns: 1fr;
|
||||
}
|
||||
|
||||
.controlsSection {
|
||||
flex-direction: column;
|
||||
}
|
||||
}
|
||||
199
src/pages/MonitoringPage/MonitoringPage.tsx
Normal file
199
src/pages/MonitoringPage/MonitoringPage.tsx
Normal file
@@ -0,0 +1,199 @@
|
||||
import React from 'react';
|
||||
import styles from './MonitoringPage.module.css';
|
||||
import useProgramStore from "../../utils/programStore.ts";
|
||||
import { GestureControls, SpeechPresets, DirectSpeechInput, StatusList, RobotConnected } from './Components';
|
||||
import { nextPhase, pauseExperiment, playExperiment, resetExperiment, resetPhase } from ".//MonitoringPageAPI.ts"
|
||||
|
||||
type Goal = { id?: string | number; description?: string; achieved?: boolean };
|
||||
type Trigger = { id?: string | number; label?: string ; achieved?: boolean };
|
||||
type Norm = { id?: string | number; norm?: string };
|
||||
|
||||
|
||||
/**
|
||||
* Helper function for handling the experiment controls buttons.
|
||||
* @param buttonType - Type of button that was pressed.
|
||||
* @param setLoading - Reference to the function that sets the current loading value.
|
||||
* @param _context - (Optional) context parameter that could get used in an API call.
|
||||
* @param _endpoint - (Optional) context parameter that could get used in an API call.
|
||||
*/
|
||||
const handleButton = async (buttonType: string, setLoading: React.Dispatch<React.SetStateAction<boolean>>, _context?: string, _endpoint?: string,) => {
|
||||
try {
|
||||
setLoading(true);
|
||||
switch (buttonType) {
|
||||
case "pause":
|
||||
await pauseExperiment();
|
||||
break;
|
||||
case "play":
|
||||
await playExperiment();
|
||||
break;
|
||||
case "nextPhase":
|
||||
await nextPhase();
|
||||
break;
|
||||
case "resetPhase":
|
||||
await resetPhase();
|
||||
break;
|
||||
case "resetExperiment":
|
||||
await resetExperiment();
|
||||
break;
|
||||
default:
|
||||
}
|
||||
} catch (err) {
|
||||
console.error(err);
|
||||
} finally {
|
||||
setLoading(false);
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Defines the pages experiment controls section
|
||||
* @returns an JSX React element
|
||||
*/
|
||||
const experimentControls = () => {
|
||||
// Define use states for playing and loading
|
||||
const [loading, setLoading] = React.useState(false);
|
||||
const [isPlaying, setIsPlaying] = React.useState(false);
|
||||
|
||||
return (
|
||||
<div className={styles.experimentControls}>
|
||||
<h3>Experiment Controls</h3>
|
||||
<div className={styles.controlsButtons}>
|
||||
{/*Pause button*/}
|
||||
<button
|
||||
className={`${!isPlaying ? styles.pausePlayActive : styles.pausePlayInactive}`}
|
||||
onClick={() => {
|
||||
setIsPlaying(false);
|
||||
handleButton("pause", setLoading);}
|
||||
}
|
||||
disabled={loading}
|
||||
>❚❚</button>
|
||||
|
||||
{/*Play button*/}
|
||||
<button
|
||||
className={`${isPlaying ? styles.pausePlayActive : styles.pausePlayInactive}`}
|
||||
onClick={() => {
|
||||
setIsPlaying(true);
|
||||
handleButton("play", setLoading);}
|
||||
}
|
||||
disabled={loading}
|
||||
>▶</button>
|
||||
|
||||
{/*Next button*/}
|
||||
<button
|
||||
className={styles.next}
|
||||
onClick={() => handleButton("nextPhase", setLoading)}
|
||||
disabled={loading}
|
||||
>
|
||||
⏭
|
||||
</button>
|
||||
|
||||
{/*Restart Phase button*/}
|
||||
<button
|
||||
className={styles.restartPhase}
|
||||
onClick={() => handleButton("resetPhase", setLoading)}
|
||||
disabled={loading}
|
||||
>
|
||||
↩
|
||||
</button>
|
||||
|
||||
{/*Restart Experiment button*/}
|
||||
<button
|
||||
className={styles.restartExperiment}
|
||||
onClick={() => handleButton("resetExperiment", setLoading)}
|
||||
disabled={loading}
|
||||
>
|
||||
⟲
|
||||
</button>
|
||||
</div>
|
||||
</div>
|
||||
)
|
||||
}
|
||||
|
||||
|
||||
|
||||
const MonitoringPage: React.FC = () => {
|
||||
const getPhaseIds = useProgramStore((s) => s.getPhaseIds);
|
||||
const getNormsInPhase = useProgramStore((s) => s.getNormsInPhase);
|
||||
const getGoalsInPhase = useProgramStore((s) => s.getGoalsInPhase);
|
||||
const getTriggersInPhase = useProgramStore((s) => s.getTriggersInPhase);
|
||||
|
||||
// Can be used to block actions until feedback from CB.
|
||||
|
||||
|
||||
const phaseIds = getPhaseIds();
|
||||
const [phaseIndex, _] = React.useState(0);
|
||||
|
||||
if (phaseIds.length === 0) {
|
||||
return <p className={styles.empty}>No program loaded.</p>;
|
||||
}
|
||||
|
||||
const phaseId = phaseIds[phaseIndex];
|
||||
|
||||
const goals = getGoalsInPhase(phaseId) as Goal[];
|
||||
const triggers = getTriggersInPhase(phaseId) as Trigger[];
|
||||
const norms = getNormsInPhase(phaseId) as Norm[];
|
||||
|
||||
|
||||
return (
|
||||
<div className={styles.dashboardContainer}>
|
||||
{/* HEADER */}
|
||||
<header className={styles.experimentOverview}>
|
||||
<div className={styles.phaseName}>
|
||||
<h2>Experiment Overview</h2>
|
||||
<p><strong>Phase name:</strong> Rhyming fish</p>
|
||||
<div className={styles.phaseProgress}>
|
||||
<span className={`${styles.phase} ${styles.completed}`}>1</span>
|
||||
<span className={`${styles.phase} ${styles.completed}`}>2</span>
|
||||
<span className={`${styles.phase} ${styles.current}`}>3</span>
|
||||
<span className={styles.phase}>4</span>
|
||||
<span className={styles.phase}>5</span>
|
||||
</div>
|
||||
</div>
|
||||
|
||||
{/*Experiment Controls*/}
|
||||
{experimentControls()}
|
||||
|
||||
<div className={styles.connectionStatus}>
|
||||
{RobotConnected()}
|
||||
</div>
|
||||
</header>
|
||||
|
||||
{/* MAIN GRID */}
|
||||
|
||||
<main className={styles.phaseOverview}>
|
||||
<section className={styles.phaseOverviewText}>
|
||||
<h3>Phase Overview</h3>
|
||||
</section>
|
||||
|
||||
<StatusList title="Goals" items={goals} type="goal" />
|
||||
<StatusList title="Triggers" items={triggers} type="trigger" />
|
||||
<StatusList title="Norms" items={norms} type="norm" />
|
||||
<StatusList
|
||||
title="Conditional Norms"
|
||||
items={[{ id: 'cn_1', norm: '“RP is sad” - Be nice', achieved: false }]}
|
||||
type="cond_norm"
|
||||
/>
|
||||
</main>
|
||||
|
||||
{/* LOGS */}
|
||||
<aside className={styles.logs}>
|
||||
<h3>Logs</h3>
|
||||
<div className={styles.logHeader}>
|
||||
<span>Global:</span>
|
||||
<button>ALL</button>
|
||||
<button>Add</button>
|
||||
<button className={styles.live}>Live</button>
|
||||
</div>
|
||||
<textarea defaultValue="Example Log: much log"></textarea>
|
||||
</aside>
|
||||
|
||||
{/* FOOTER */}
|
||||
<footer className={styles.controlsSection}>
|
||||
<GestureControls />
|
||||
<SpeechPresets />
|
||||
<DirectSpeechInput />
|
||||
</footer>
|
||||
</div>
|
||||
);
|
||||
}
|
||||
|
||||
export default MonitoringPage;
|
||||
64
src/pages/MonitoringPage/MonitoringPageAPI.ts
Normal file
64
src/pages/MonitoringPage/MonitoringPageAPI.ts
Normal file
@@ -0,0 +1,64 @@
|
||||
const API_BASE = "http://localhost:8000/button_pressed"; // Change depending on Pims interup agent/ correct endpoint
|
||||
|
||||
|
||||
/**
|
||||
* HELPER: Unified sender function
|
||||
* In a real app, you might move this to a /services or /hooks folder
|
||||
*/
|
||||
const sendAPICall = async (type: string, context: string, endpoint?: string) => {
|
||||
try {
|
||||
const response = await fetch(`${API_BASE}${endpoint ?? ""}`, {
|
||||
method: "POST",
|
||||
headers: { "Content-Type": "application/json" },
|
||||
body: JSON.stringify({ type, context }),
|
||||
});
|
||||
if (!response.ok) throw new Error("Backend response error");
|
||||
console.log(`API Call send - Type: ${type}, Context: ${context} ${endpoint ? `, Endpoint: ${endpoint}` : ""}`);
|
||||
} catch (err) {
|
||||
console.error(`Failed to send api call:`, err);
|
||||
}
|
||||
};
|
||||
|
||||
|
||||
/**
|
||||
* Sends an API call to the CB for going to the next phase.
|
||||
* In case we can't go to the next phase, the function will throw an error.
|
||||
*/
|
||||
export async function nextPhase(): Promise<void> {
|
||||
const type = "next_phase"
|
||||
const context = ""
|
||||
sendAPICall(type, context)
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
* Sends an API call to the CB for going to reset the currect phase
|
||||
* In case we can't go to the next phase, the function will throw an error.
|
||||
*/
|
||||
export async function resetPhase(): Promise<void> {
|
||||
const type = "reset_phase"
|
||||
const context = ""
|
||||
sendAPICall(type, context)
|
||||
}
|
||||
|
||||
/**
|
||||
* Sends an API call to the CB for going to reset the experiment
|
||||
* In case we can't go to the next phase, the function will throw an error.
|
||||
*/
|
||||
export async function resetExperiment(): Promise<void> {
|
||||
const type = "reset_experiment"
|
||||
const context = ""
|
||||
sendAPICall(type, context)
|
||||
}
|
||||
|
||||
export async function pauseExperiment(): Promise<void> {
|
||||
const type = "pause"
|
||||
const context = "true"
|
||||
sendAPICall(type, context)
|
||||
}
|
||||
|
||||
export async function playExperiment(): Promise<void> {
|
||||
const type = "pause"
|
||||
const context = "false"
|
||||
sendAPICall(type, context)
|
||||
}
|
||||
@@ -126,3 +126,10 @@
|
||||
outline: red solid 2pt;
|
||||
filter: drop-shadow(0 0 0.25rem red);
|
||||
}
|
||||
|
||||
.backButton {
|
||||
background: var(--bg-surface);
|
||||
box-shadow: var(--panel-shadow);
|
||||
margin-top: 0.5rem;
|
||||
margin-left: 0.5rem;
|
||||
}
|
||||
@@ -16,7 +16,7 @@ import type {FlowState} from './visualProgrammingUI/VisProgTypes.tsx';
|
||||
import styles from './VisProg.module.css'
|
||||
import { NodeReduces, NodeTypes } from './visualProgrammingUI/NodeRegistry.ts';
|
||||
import SaveLoadPanel from './visualProgrammingUI/components/SaveLoadPanel.tsx';
|
||||
import SimpleProgram from "../SimpleProgram/SimpleProgram.tsx";
|
||||
import MonitoringPage from '../MonitoringPage/MonitoringPage.tsx';
|
||||
|
||||
// --| config starting params for flow |--
|
||||
|
||||
@@ -193,10 +193,10 @@ function VisProgPage() {
|
||||
if (showSimpleProgram) {
|
||||
return (
|
||||
<div>
|
||||
<button onClick={() => setShowSimpleProgram(false)}>
|
||||
<button className={styles.backButton} onClick={() => setShowSimpleProgram(false)}>
|
||||
Back to Editor ◀
|
||||
</button>
|
||||
<SimpleProgram/>
|
||||
<MonitoringPage/>
|
||||
</div>
|
||||
);
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user