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4 Commits

Author SHA1 Message Date
JobvAlewijk
2ecb33dcde chore: now actually runs tests 2026-01-06 15:19:49 +01:00
Gerla, J. (Justin)
15c9fc6f4d Merge branch 'demo' into 'feat/simple-program-page'
# Conflicts:
#   test/utils/programStore.test.ts
2026-01-06 13:37:27 +00:00
JobvAlewijk
9dae45e398 Merge branch 'feat/make-program-data-available-on-all-pages' into 'demo'
feat: made (reduced) program data available on all pages

See merge request ics/sp/2025/n25b/pepperplus-ui!36
2026-01-06 12:27:22 +00:00
Gerla, J. (Justin)
bd93b04bfd feat: made (reduced) program data available on all pages 2026-01-06 12:27:22 +00:00
8 changed files with 201 additions and 720 deletions

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@@ -1,204 +0,0 @@
import React, { useEffect, useState } from 'react';
import styles from './MonitoringPage.module.css';
/**
* HELPER: Unified sender function
* In a real app, you might move this to a /services or /hooks folder
*/
const sendUserInterrupt = async (type: string, context: string) => {
try {
const response = await fetch("http://localhost:8000/button_pressed", {
method: "POST",
headers: { "Content-Type": "application/json" },
body: JSON.stringify({ type, context }),
});
if (!response.ok) throw new Error("Backend response error");
console.log(`Interrupt Sent - Type: ${type}, Context: ${context}`);
} catch (err) {
console.error(`Failed to send interrupt:`, err);
}
};
// --- GESTURE COMPONENT ---
export const GestureControls: React.FC = () => {
const [selectedGesture, setSelectedGesture] = useState("animations/Stand/BodyTalk/Speaking/BodyTalk_1");
const gestures = [
{ label: "Body Talk 1", value: "animations/Stand/BodyTalk/Speaking/BodyTalk_1" },
{ label: "Thinking 8", value: "animations/Stand/Gestures/Thinking_8" },
{ label: "Thinking 1", value: "animations/Stand/Gestures/Thinking_1" },
{ label: "Happy", value: "animations/Stand/Emotions/Positive/Happy_1" },
];
return (
<div className={styles.gestures}>
<h4>Gestures</h4>
<div className={styles.gestureInputGroup}>
<select
value={selectedGesture}
onChange={(e) => setSelectedGesture(e.target.value)}
>
{gestures.map(g => <option key={g.value} value={g.value}>{g.label}</option>)}
</select>
<button onClick={() => sendUserInterrupt("gesture", selectedGesture)}>
Actuate
</button>
</div>
</div>
);
};
// --- PRESET SPEECH COMPONENT ---
export const SpeechPresets: React.FC = () => {
const phrases = [
{ label: "Hello, I'm Pepper", text: "Hello, I'm Pepper" },
{ label: "Repeat please", text: "Could you repeat that please" },
{ label: "About yourself", text: "Tell me something about yourself" },
];
return (
<div className={styles.speech}>
<h4>Speech Presets</h4>
<ul>
{phrases.map((phrase, i) => (
<li key={i}>
<button
className={styles.speechBtn}
onClick={() => sendUserInterrupt("speech", phrase.text)}
>
"{phrase.label}"
</button>
</li>
))}
</ul>
</div>
);
};
// --- DIRECT SPEECH (INPUT) COMPONENT ---
export const DirectSpeechInput: React.FC = () => {
const [text, setText] = useState("");
const handleSend = () => {
if (!text.trim()) return;
sendUserInterrupt("speech", text);
setText(""); // Clear after sending
};
return (
<div className={styles.directSpeech}>
<h4>Direct Pepper Speech</h4>
<div className={styles.speechInput}>
<input
type="text"
value={text}
onChange={(e) => setText(e.target.value)}
placeholder="Type message..."
onKeyDown={(e) => e.key === 'Enter' && handleSend()}
/>
<button onClick={handleSend}>Send</button>
</div>
</div>
);
};
// --- interface for goals/triggers/norms/conditional norms ---
type StatusItem = {
id?: string | number;
achieved?: boolean;
description?: string;
label?: string;
norm?: string;
};
interface StatusListProps {
title: string;
items: StatusItem[];
type: 'goal' | 'trigger' | 'norm'| 'cond_norm';
}
// --- STATUS LIST COMPONENT ---
export const StatusList: React.FC<StatusListProps> = ({ title, items, type }) => {
return (
<section className={styles.phaseBox}>
<h3>{title}</h3>
<ul>
{items.length > 0 ? (
items.map((item, idx) => {
const isAchieved = item.achieved;
const showIndicator = type !== 'norm';
const canOverride = showIndicator && !isAchieved;
return (
<li key={item.id ?? idx} className={styles.statusItem}>
{showIndicator && (
<span
className={`${styles.statusIndicator} ${canOverride ? styles.clickable : ''}`}
onClick={() => canOverride && sendUserInterrupt("override", String(item.id))}
title={canOverride ? `Send override for ID: ${item.id}` : 'Achieved'}
style={{ cursor: canOverride ? 'pointer' : 'default' }}
>
{isAchieved ? "✔️" : "❌"}
</span>
)}
<span className={styles.itemDescription}>
{item.description || item.label || item.norm}
</span>
</li>
);
})
) : (
<p className={styles.emptyText}>No {title.toLowerCase()} defined.</p>
)}
</ul>
</section>
);
};
// --- Robot Connected ---
export const RobotConnected = () => {
/**
* The current connection state:
* - `true`: Robot is connected.
* - `false`: Robot is not connected.
* - `null`: Connection status is unknown (initial check in progress).
*/
const [connected, setConnected] = useState<boolean | null>(null);
useEffect(() => {
// Open a Server-Sent Events (SSE) connection to receive live ping updates.
// We're expecting a stream of data like that looks like this: `data = False` or `data = True`
const eventSource = new EventSource("http://localhost:8000/robot/ping_stream");
eventSource.onmessage = (event) => {
// Expecting messages in JSON format: `true` or `false`
console.log("received message:", event.data);
try {
const data = JSON.parse(event.data);
try {
setConnected(data)
}
catch {
console.log("couldnt extract connected from incoming ping data")
}
} catch {
console.log("Ping message not in correct format:", event.data);
}
};
// Clean up the SSE connection when the component unmounts.
return () => eventSource.close();
}, []);
return (
<div>
<h3>Connection:</h3>
<p className={connected ? styles.connected : styles.disconnected }>{connected ? "● Robot is connected" : "● Robot is disconnected"}</p>
</div>
)
}

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@@ -1,184 +0,0 @@
.dashboardContainer {
display: grid;
grid-template-columns: 2fr 1fr; /* Left = content, Right = logs */
grid-template-rows: auto 1fr auto; /* Header, Main, Footer */
grid-template-areas:
"header logs"
"main logs"
"footer footer";
gap: 1rem;
padding: 1rem;
background-color: #f5f5f5;
font-family: Arial, sans-serif;
}
/* HEADER */
.experimentOverview {
grid-area: header;
display: flex;
justify-content: space-between;
align-items: flex-start;
background: #fff;
padding: 1rem;
box-shadow: 0 0 5px rgba(0, 0, 0, 0.1);
position: static; /* ensures it scrolls away */
}
.phaseProgress {
margin-top: 0.5rem;
}
.phase {
display: inline-block;
width: 25px;
height: 25px;
margin: 0 3px;
text-align: center;
line-height: 25px;
background: #ccc;
}
.completed {
background-color: #5cb85c;
color: white;
}
.current {
background-color: #f0ad4e;
color: white;
}
.connected {
color: green;
font-weight: bold;
}
.disconnected {
color: red;
font-weight: bold;
}
.pausePlayInactive{
background-color: gray;
}
.pausePlayActive{
background-color: green;
}
.next {
background-color: lightgray;
}
.restartPhase{
background-color: rgb(255, 123, 0);
}
.restartExperiment{
background-color: red;
}
/* MAIN GRID */
.phaseOverview {
grid-area: main;
display: grid;
grid-template-columns: repeat(2, 1fr);
grid-template-rows: repeat(2, auto);
gap: 1rem;
background: #fff;
padding: 1rem;
box-shadow: 0 0 5px rgba(0, 0, 0, 0.1);
}
.phaseBox {
background: #f9f9f9;
border: 1px solid #ddd;
padding: 1rem;
display: flex;
flex-direction: column;
box-shadow: inset 0 0 3px rgba(0, 0, 0, 0.05);
}
.phaseOverviewText {
grid-column: 1 / -1; /* make the title span across both columns */
font-size: 1.4rem;
font-weight: 600;
margin: 0; /* remove default section margin */
padding: 0.25rem 0; /* smaller internal space */
}
.phaseOverviewText h3{
margin: 0; /* removes top/bottom whitespace */
padding: 0; /* keeps spacing tight */
}
.phaseBox h3 {
margin-top: 0;
border-bottom: 1px solid #ddd;
padding-bottom: 0.4rem;
}
.checked::before {
content: '✔️ ';
}
/* LOGS */
.logs {
grid-area: logs;
background: #fff;
padding: 1rem;
box-shadow: 0 0 5px rgba(0, 0, 0, 0.1);
}
.logs textarea {
width: 100%;
height: 200px;
margin-top: 0.5rem;
}
/* FOOTER */
.controlsSection {
grid-area: footer;
display: flex;
justify-content: space-between;
gap: 1rem;
background: #fff;
padding: 1rem;
box-shadow: 0 0 5px rgba(0, 0, 0, 0.1);
}
.gestures,
.speech,
.directSpeech {
flex: 1;
}
.speechInput {
display: flex;
margin-top: 0.5rem;
}
.speechInput input {
flex: 1;
padding: 0.5rem;
border: 1px solid #ccc;
}
.speechInput button {
background: #007bff;
color: white;
border: none;
padding: 0.5rem 1rem;
cursor: pointer;
}
/* RESPONSIVE */
@media (max-width: 900px) {
.phaseOverview {
grid-template-columns: 1fr;
}
.controlsSection {
flex-direction: column;
}
}

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@@ -1,176 +0,0 @@
import React from 'react';
import styles from './MonitoringPage.module.css';
import useProgramStore from "../../utils/programStore.ts";
import { GestureControls, SpeechPresets, DirectSpeechInput, StatusList, RobotConnected } from './Components';
import { nextPhase, pauseExperiment, playExperiment, resetExperiment, resetPhase } from ".//MonitoringPageAPI.ts"
type Goal = { id?: string | number; description?: string; achieved?: boolean };
type Trigger = { id?: string | number; label?: string ; achieved?: boolean };
type Norm = { id?: string | number; norm?: string };
const MonitoringPage: React.FC = () => {
const getPhaseIds = useProgramStore((s) => s.getPhaseIds);
const getNormsInPhase = useProgramStore((s) => s.getNormsInPhase);
const getGoalsInPhase = useProgramStore((s) => s.getGoalsInPhase);
const getTriggersInPhase = useProgramStore((s) => s.getTriggersInPhase);
// Can be used to block actions until feedback from CB.
const [loading, setLoading] = React.useState(false);
const [isPlaying, setIsPlaying] = React.useState(false);
const phaseIds = getPhaseIds();
const [phaseIndex, _] = React.useState(0);
if (phaseIds.length === 0) {
return <p className={styles.empty}>No program loaded.</p>;
}
const phaseId = phaseIds[phaseIndex];
const goals = getGoalsInPhase(phaseId) as Goal[];
const triggers = getTriggersInPhase(phaseId) as Trigger[];
const norms = getNormsInPhase(phaseId) as Norm[];
// Handle logic of 'next' button.
const handleButton = async (button: string, _context?: string, _endpoint?: string) => {
try {
setLoading(true);
switch (button) {
case "pause":
await pauseExperiment();
break;
case "play":
await playExperiment();
break;
case "nextPhase":
await nextPhase();
break;
case "resetPhase":
await resetPhase();
break;
case "resetExperiment":
await resetExperiment();
break;
default:
}
} catch (err) {
console.error(err);
} finally {
setLoading(false);
}
}
return (
<div className={styles.dashboardContainer}>
{/* HEADER */}
<header className={styles.experimentOverview}>
<div className={styles.phaseName}>
<h2>Experiment Overview</h2>
<p><strong>Phase name:</strong> Rhyming fish</p>
<div className={styles.phaseProgress}>
<span className={`${styles.phase} ${styles.completed}`}>1</span>
<span className={`${styles.phase} ${styles.completed}`}>2</span>
<span className={`${styles.phase} ${styles.current}`}>3</span>
<span className={styles.phase}>4</span>
<span className={styles.phase}>5</span>
</div>
</div>
<div className={styles.experimentControls}>
<h3>Experiment Controls</h3>
<div className={styles.controlsButtons}>
{/*Pause button*/}
<button
className={`${!isPlaying ? styles.pausePlayActive : styles.pausePlayInactive}`}
onClick={() => {
setIsPlaying(false);
handleButton("pause");}
}
disabled={loading}
></button>
{/*Play button*/}
<button
className={`${isPlaying ? styles.pausePlayActive : styles.pausePlayInactive}`}
onClick={() => {
setIsPlaying(true);
handleButton("play");}
}
disabled={loading}
></button>
{/*Next button*/}
<button
className={styles.next}
onClick={() => handleButton("nextPhase")}
disabled={loading}
>
</button>
{/*Restart Phase button*/}
<button
className={styles.restartPhase}
onClick={() => handleButton("resetPhase")}
disabled={loading}
>
</button>
{/*Restart Experiment button*/}
<button
className={styles.restartExperiment}
onClick={() => handleButton("resetExperiment")}
disabled={loading}
>
</button>
</div>
</div>
<div className={styles.connectionStatus}>
{RobotConnected()}
</div>
</header>
{/* MAIN GRID */}
<main className={styles.phaseOverview}>
<section className={styles.phaseOverviewText}>
<h3>Phase Overview</h3>
</section>
<StatusList title="Goals" items={goals} type="goal" />
<StatusList title="Triggers" items={triggers} type="trigger" />
<StatusList title="Norms" items={norms} type="norm" />
<StatusList
title="Conditional Norms"
items={[{ id: 'cn_1', norm: '“RP is sad” - Be nice', achieved: false }]}
type="cond_norm"
/>
</main>
{/* LOGS */}
<aside className={styles.logs}>
<h3>Logs</h3>
<div className={styles.logHeader}>
<span>Global:</span>
<button>ALL</button>
<button>Add</button>
<button className={styles.live}>Live</button>
</div>
<textarea defaultValue="Example Log: much log"></textarea>
</aside>
{/* FOOTER */}
<footer className={styles.controlsSection}>
<GestureControls />
<SpeechPresets />
<DirectSpeechInput />
</footer>
</div>
);
}
export default MonitoringPage;

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@@ -1,64 +0,0 @@
const API_BASE = "http://localhost:8000/button_pressed"; // Change depending on Pims interup agent/ correct endpoint
/**
* HELPER: Unified sender function
* In a real app, you might move this to a /services or /hooks folder
*/
const sendAPICall = async (type: string, context: string, endpoint?: string) => {
try {
const response = await fetch(`${API_BASE}${endpoint ?? ""}`, {
method: "POST",
headers: { "Content-Type": "application/json" },
body: JSON.stringify({ type, context }),
});
if (!response.ok) throw new Error("Backend response error");
console.log(`API Call send - Type: ${type}, Context: ${context} ${endpoint ? `, Endpoint: ${endpoint}` : ""}`);
} catch (err) {
console.error(`Failed to send api call:`, err);
}
};
/**
* Sends an API call to the CB for going to the next phase.
* In case we can't go to the next phase, the function will throw an error.
*/
export async function nextPhase(): Promise<void> {
const type = "next_phase"
const context = ""
sendAPICall(type, context)
}
/**
* Sends an API call to the CB for going to reset the currect phase
* In case we can't go to the next phase, the function will throw an error.
*/
export async function resetPhase(): Promise<void> {
const type = "reset_phase"
const context = ""
sendAPICall(type, context)
}
/**
* Sends an API call to the CB for going to reset the experiment
* In case we can't go to the next phase, the function will throw an error.
*/
export async function resetExperiment(): Promise<void> {
const type = "reset_experiment"
const context = ""
sendAPICall(type, context)
}
export async function pauseExperiment(): Promise<void> {
const type = "pause"
const context = "true"
sendAPICall(type, context)
}
export async function playExperiment(): Promise<void> {
const type = "pause"
const context = "false"
sendAPICall(type, context)
}

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@@ -16,7 +16,7 @@ import type {FlowState} from './visualProgrammingUI/VisProgTypes.tsx';
import styles from './VisProg.module.css'
import { NodeReduces, NodeTypes } from './visualProgrammingUI/NodeRegistry.ts';
import SaveLoadPanel from './visualProgrammingUI/components/SaveLoadPanel.tsx';
import MonitoringPage from '../MonitoringPage/MonitoringPage.tsx';
import SimpleProgram from "../SimpleProgram/SimpleProgram.tsx";
// --| config starting params for flow |--
@@ -140,7 +140,7 @@ function VisualProgrammingUI() {
}
// currently outputs the prepared program to the console
function runProgramm() {
function runProgram() {
const phases = graphReducer();
const program = {phases}
console.log(JSON.stringify(program, null, 2));
@@ -183,11 +183,11 @@ function VisProgPage() {
const [showSimpleProgram, setShowSimpleProgram] = useState(false);
const setProgramState = useProgramStore((state) => state.setProgramState);
const runProgram = () => {
const onClick = () => {
const phases = graphReducer(); // reduce graph
setProgramState({ phases }); // <-- save to store
setShowSimpleProgram(true); // show SimpleProgram
runProgramm(); // send to backend if needed
runProgram(); // send to backend if needed
};
if (showSimpleProgram) {
@@ -196,7 +196,7 @@ function VisProgPage() {
<button onClick={() => setShowSimpleProgram(false)}>
Back to Editor
</button>
<MonitoringPage/>
<SimpleProgram/>
</div>
);
}
@@ -204,7 +204,7 @@ function VisProgPage() {
return (
<>
<VisualProgrammingUI/>
<button onClick={runProgram}>run program</button>
<button onClick={onClick}>run program</button>
</>
)
}

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@@ -0,0 +1,176 @@
import { render, screen, fireEvent } from "@testing-library/react";
import SimpleProgram from "../../../src/pages/SimpleProgram/SimpleProgram";
import useProgramStore from "../../../src/utils/programStore";
/**
* Helper to preload the program store before rendering.
*/
function loadProgram(phases: Record<string, unknown>[]) {
useProgramStore.getState().setProgramState({ phases });
}
describe("SimpleProgram", () => {
beforeEach(() => {
loadProgram([]);
});
test("shows empty state when no program is loaded", () => {
render(<SimpleProgram />);
expect(screen.getByText("No program loaded.")).toBeInTheDocument();
});
test("renders first phase content", () => {
loadProgram([
{
id: "phase-1",
norms: [{ id: "n1", norm: "Be polite" }],
goals: [{ id: "g1", description: "Finish task", achieved: true }],
triggers: [{ id: "t1", label: "Keyword trigger" }],
},
]);
render(<SimpleProgram />);
expect(screen.getByText("Phase 1 / 1")).toBeInTheDocument();
expect(screen.getByText("Be polite")).toBeInTheDocument();
expect(screen.getByText("Finish task")).toBeInTheDocument();
expect(screen.getByText("Keyword trigger")).toBeInTheDocument();
});
test("renders empty messages when phase has no data", () => {
loadProgram([
{
id: "phase-1",
norms: [],
goals: [],
triggers: [],
},
]);
render(<SimpleProgram />);
expect(screen.getAllByText("No norms defined.").length).toBeGreaterThanOrEqual(1);
expect(screen.getAllByText("No goals defined.").length).toBeGreaterThanOrEqual(1);
expect(screen.getAllByText("No triggers defined.").length).toBeGreaterThanOrEqual(1);
expect(
screen.getByText("No conditional norms defined.")
).toBeInTheDocument();
});
test("allows navigating between phases", () => {
loadProgram([
{
id: "phase-1",
norms: [],
goals: [],
triggers: [],
},
{
id: "phase-2",
norms: [{ id: "n2", norm: "Be careful" }],
goals: [],
triggers: [],
},
]);
render(<SimpleProgram />);
expect(screen.getByText("Phase 1 / 2")).toBeInTheDocument();
fireEvent.click(screen.getByText("Next ▶"));
expect(screen.getByText("Phase 2 / 2")).toBeInTheDocument();
expect(screen.getByText("Be careful")).toBeInTheDocument();
});
test("prev button is disabled on first phase", () => {
loadProgram([{ id: "phase-1", norms: [], goals: [], triggers: [] }]);
render(<SimpleProgram />);
expect(screen.getByText("◀ Prev")).toBeDisabled();
});
test("next button is disabled on last phase", () => {
loadProgram([{ id: "phase-1", norms: [], goals: [], triggers: [] }]);
render(<SimpleProgram />);
expect(screen.getByText("Next ▶")).toBeDisabled();
});
test("prev and next buttons enable/disable correctly when navigating", () => {
loadProgram([
{ id: "p1", norms: [], goals: [], triggers: [] },
{ id: "p2", norms: [], goals: [], triggers: [] },
]);
render(<SimpleProgram />);
const prev = screen.getByText("◀ Prev");
const next = screen.getByText("Next ▶");
expect(prev).toBeDisabled();
expect(next).not.toBeDisabled();
fireEvent.click(next);
expect(prev).not.toBeDisabled();
expect(next).toBeDisabled();
});
test("renders achieved and unachieved goals with correct icons", () => {
loadProgram([
{
id: "phase-1",
norms: [],
goals: [
{ id: "g1", description: "Done goal", achieved: true },
{ id: "g2", description: "Failed goal", achieved: false },
],
triggers: [],
},
]);
render(<SimpleProgram />);
expect(screen.getByText("✔")).toBeInTheDocument();
expect(screen.getByText("✖")).toBeInTheDocument();
expect(screen.getByText("Done goal")).toBeInTheDocument();
expect(screen.getByText("Failed goal")).toBeInTheDocument();
});
test("renders fallback labels when optional fields are missing", () => {
loadProgram([
{
id: "phase-1",
norms: [{}],
goals: [{}],
triggers: [{}],
},
]);
render(<SimpleProgram />);
expect(screen.getByText("Unnamed norm")).toBeInTheDocument();
expect(screen.getByText("Unnamed goal")).toBeInTheDocument();
expect(screen.getByText("Unnamed trigger")).toBeInTheDocument();
});
test("does not crash when navigating beyond boundaries", () => {
loadProgram([
{ id: "p1", norms: [], goals: [], triggers: [] },
{ id: "p2", norms: [], goals: [], triggers: [] },
]);
render(<SimpleProgram />);
fireEvent.click(screen.getByText("Next ▶"));
fireEvent.click(screen.getByText("Next ▶"));
expect(screen.getByText("Phase 2 / 2")).toBeInTheDocument();
fireEvent.click(screen.getByText("◀ Prev"));
fireEvent.click(screen.getByText("◀ Prev"));
expect(screen.getByText("Phase 1 / 2")).toBeInTheDocument();
});
});

View File

@@ -1,83 +0,0 @@
import { render, screen, fireEvent } from "@testing-library/react";
import SimpleProgram from "../../../src/pages/SimpleProgram/SimpleProgram";
import useProgramStore from "../../../src/utils/programStore";
/**
* Helper to preload the program store before rendering.
*/
function loadProgram(phases: Record<string, unknown>[]) {
useProgramStore.getState().setProgramState({ phases });
}
describe("SimpleProgram", () => {
beforeEach(() => {
loadProgram([]);
});
test("shows empty state when no program is loaded", () => {
render(<SimpleProgram />);
expect(screen.getByText("No program loaded.")).toBeInTheDocument();
});
test("renders first phase content", () => {
loadProgram([
{
id: "phase-1",
norms: [{ id: "n1", norm: "Be polite" }],
goals: [{ id: "g1", description: "Finish task", achieved: true }],
triggers: [{ id: "t1", label: "Keyword trigger" }],
},
]);
render(<SimpleProgram />);
expect(screen.getByText("Phase 1 / 1")).toBeInTheDocument();
expect(screen.getByText("Be polite")).toBeInTheDocument();
expect(screen.getByText("Finish task")).toBeInTheDocument();
expect(screen.getByText("Keyword trigger")).toBeInTheDocument();
});
test("allows navigating between phases", () => {
loadProgram([
{
id: "phase-1",
norms: [],
goals: [],
triggers: [],
},
{
id: "phase-2",
norms: [{ id: "n2", norm: "Be careful" }],
goals: [],
triggers: [],
},
]);
render(<SimpleProgram />);
expect(screen.getByText("Phase 1 / 2")).toBeInTheDocument();
fireEvent.click(screen.getByText("Next ▶"));
expect(screen.getByText("Phase 2 / 2")).toBeInTheDocument();
expect(screen.getByText("Be careful")).toBeInTheDocument();
});
test("prev button is disabled on first phase", () => {
loadProgram([
{ id: "phase-1", norms: [], goals: [], triggers: [] },
]);
render(<SimpleProgram />);
expect(screen.getByText("◀ Prev")).toBeDisabled();
});
test("next button is disabled on last phase", () => {
loadProgram([
{ id: "phase-1", norms: [], goals: [], triggers: [] },
]);
render(<SimpleProgram />);
expect(screen.getByText("Next ▶")).toBeDisabled();
});
});

View File

@@ -85,14 +85,30 @@ describe('useProgramStore', () => {
).toThrow('phase with id:"missing-phase" not found');
});
// this test should be at the bottom to avoid conflicts with the previous tests
it('should clone program state when setting it (no shared references should exist)', () => {
useProgramStore.getState().setProgramState(mockProgram);
const changeableMockProgram: ReducedProgram = {
phases: [
{
id: 'phase-1',
norms: [{ id: 'norm-1' }],
goals: [{ id: 'goal-1' }],
triggers: [{ id: 'trigger-1' }],
},
{
id: 'phase-2',
norms: [{ id: 'norm-2' }],
goals: [{ id: 'goal-2' }],
triggers: [{ id: 'trigger-2' }],
},
],
};
useProgramStore.getState().setProgramState(changeableMockProgram);
const storedProgram = useProgramStore.getState().getProgramState();
// mutate original
(mockProgram.phases[0].norms as any[]).push({ id: 'norm-mutated' });
(changeableMockProgram.phases[0].norms as any[]).push({ id: 'norm-mutated' });
// store should NOT change
expect(storedProgram.phases[0]['norms']).toHaveLength(1);